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Gaussian splatting has become a popular representation for novel-view synthesis, exhibiting clear strengths in efficiency, photometric quality, and compositional edibility.
A generalization of algebraic surface drawing
James F Blinn. 1982 · 1982
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A generalization of algebraic surface drawing
James F Blinn. 1982 · 1982
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Edgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer, Christoph Lassner, and Christian Theobalt. 2020 · 2012
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Edgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer, Christoph Lassner, and Christian Theobalt. 2020 · 2012
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A Benchmark Dataset and Evaluation Methodology for Video Object Segmentation. In Computer Vision and Pattern Recognition
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A Benchmark Dataset and Evaluation Methodology for Video Object Segmentation. In Computer Vision and Pattern Recognition
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YouTube-VOS: A Large-Scale Video Object Segmentation Benchmark
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YouTube-VOS: A Large-Scale Video Object Segmentation Benchmark
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NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis. In ECCV
Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng. 2020 · 2020
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Softmax Splatting for Video Frame Interpolation. In IEEE Conference on Computer Vision and Pattern Recognition
Simon Niklaus and Feng Liu. 2020 · 2020
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Novel View Synthesis of Dynamic Scenes With Globally Coherent Depths From a Monocular Camera
Jae Shin Yoon, Kihwan Kim, Orazio Gallo, Hyun Soo Park, and Jan Kautz. 2020 · 2020
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NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis. In ECCV
Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng. 2020 · 2020
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Softmax Splatting for Video Frame Interpolation. In IEEE Conference on Computer Vision and Pattern Recognition
Simon Niklaus and Feng Liu. 2020 · 2020
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Novel View Synthesis of Dynamic Scenes With Globally Coherent Depths From a Monocular Camera
Jae Shin Yoon, Kihwan Kim, Orazio Gallo, Hyun Soo Park, and Jan Kautz. 2020 · 2020
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Dynamic View Synthesis from Dynamic Monocular Video. In Proceedings of the IEEE International Conference on Computer Vision
Chen Gao, Ayush Saraf, Johannes Kopf, and Jia-Bin Huang. 2021 · 2021
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Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Zhengqi Li, Simon Niklaus, Noah Snavely, and Oliver Wang. 2021 · 2021
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Nerfies: Deformable Neural Radiance Fields
Keunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Steven M. Seitz, and Ricardo Martin-Brualla. 2021a · 2021
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HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields
Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M. Seitz. 2021b · 2021
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Dynamic View Synthesis from Dynamic Monocular Video. In Proceedings of the IEEE International Conference on Computer Vision
Chen Gao, Ayush Saraf, Johannes Kopf, and Jia-Bin Huang. 2021 · 2021
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Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Zhengqi Li, Simon Niklaus, Noah Snavely, and Oliver Wang. 2021 · 2021
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Nerfies: Deformable Neural Radiance Fields
Keunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Steven M. Seitz, and Ricardo Martin-Brualla. 2021a · 2021
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HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields
Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M. Seitz. 2021b · 2021
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Fast Dynamic Radiance Fields with Time-Aware Neural Voxels. In SIGGRAPH Asia 2022 Conference Papers
Jiemin Fang, Taoran Yi, Xinggang Wang, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Matthias Nießner, and Qi Tian. 2022 · 2022
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Monocular Dynamic View Synthesis: A Reality Check. In NeurIPS
Hang Gao, Ruilong Li, Shubham Tulsiani, Bryan Russell, and Angjoo Kanazawa. 2022 · 2022
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Particle Video Revisited: Tracking Through Occlusions Using Point Trajectories. In ECCV
Adam W Harley, Zhaoyuan Fang, and Katerina Fragkiadaki. 2022 · 2022
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D-TensoRF: Tensorial Radiance Fields for Dynamic Scenes
Hankyu Jang and Daeyoung Kim. 2022 · 2022
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Approximate differentiable rendering with algebraic surfaces. In European Conference on Computer Vision (ECCV) . Springer, 596–614
Leonid Keselman and Martial Hebert. 2022 · 2022
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D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video
Tianhao Wu, Fangcheng Zhong, Andrea Tagliasacchi, Forrester Cole, and Cengiz Öztireli. 2022 · 2022
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Fast Dynamic Radiance Fields with Time-Aware Neural Voxels. In SIGGRAPH Asia 2022 Conference Papers
Jiemin Fang, Taoran Yi, Xinggang Wang, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Matthias Nießner, and Qi Tian. 2022 · 2022
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Monocular Dynamic View Synthesis: A Reality Check. In NeurIPS
Hang Gao, Ruilong Li, Shubham Tulsiani, Bryan Russell, and Angjoo Kanazawa. 2022 · 2022
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Particle Video Revisited: Tracking Through Occlusions Using Point Trajectories. In ECCV
Adam W Harley, Zhaoyuan Fang, and Katerina Fragkiadaki. 2022 · 2022
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D-TensoRF: Tensorial Radiance Fields for Dynamic Scenes
Hankyu Jang and Daeyoung Kim. 2022 · 2022
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Approximate differentiable rendering with algebraic surfaces. In European Conference on Computer Vision (ECCV) . Springer, 596–614
Leonid Keselman and Martial Hebert. 2022 · 2022
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D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video
Tianhao Wu, Fangcheng Zhong, Andrea Tagliasacchi, Forrester Cole, and Cengiz Öztireli. 2022 · 2022
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DyBluRF: Dynamic Deblurring Neural Radiance Fields for Blurry Monocular Video
Minh-Quan Viet Bui, Jongmin Park, Jihyong Oh, and Munchurl Kim. 2023 · 2023
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HexPlane: A Fast Representation for Dynamic Scenes
Ang Cao and Justin Johnson. 2023 · 2023
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Jiazhong Cen, Jiemin Fang, Chen Yang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, and Qi Tian. 2023 · 2023
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Neural parametric gaussians for monocular non-rigid object reconstruction
Devikalyan Das, Christopher Wewer, Raza Yunus, Eddy Ilg, and Jan Eric Lenssen. 2023 · 2023
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MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes
Bardienus Pieter Duisterhof, Zhao Mandi, Yunchao Yao, Jia-Wei Liu, Mike Zheng Shou, Shuran Song, and Jeffrey Ichnowski. 2023 · 2023
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K-Planes: Explicit Radiance Fields in Space, Time, and Appearance. In CVPR
Sara Fridovich-Keil, Giacomo Meanti, Frederik Rahbæk Warburg, Benjamin Recht, and Angjoo Kanazawa. 2023 · 2023
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SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
Yi-Hua Huang, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, and Xiaojuan Qi. 2023 · 2023
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Unbiased 4D: Monocular 4D Reconstruction with a Neural Deformation Model
Erik C.M. Johnson, Marc Habermann, Soshi Shimada, Vladislav Golyanik, and Christian Theobalt. 2023 · 2023
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CoTracker: It is Better to Track Together
Nikita Karaev, Ignacio Rocco, Benjamin Graham, Natalia Neverova, Andrea Vedaldi, and Christian Rupprecht. 2023 · 2023
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An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes
Kai Katsumata, Duc Minh Vo, and Hideki Nakayama. 2023 · 2023
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3D Gaussian Splatting for Real-Time Radiance Field Rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis. 2023 · 2023
Cited alongside, same era.
Flexible techniques for differentiable rendering with 3d gaussians
Leonid Keselman and Martial Hebert. 2023 · 2023
Cited alongside, same era.
Alexander Kirillov, Eric Mintun, Nikhila Ravi, Hanzi Mao, Chloe Rolland, Laura Gustafson, Tete Xiao, Spencer Whitehead, Alexander C. Berg, Wan-Yen Lo, Piotr Dollár, and Ross Girshick. 2023 · 2023
Cited alongside, same era.
NeRSemble: Multi-View Radiance Field Reconstruction of Human Heads
Tobias Kirschstein, Shenhan Qian, Simon Giebenhain, Tim Walter, and Matthias Nießner. 2023 · 2023
Cited alongside, same era.
Compact 3D Gaussian Representation for Radiance Field
Joo Chan Lee, Daniel Rho, Xiangyu Sun, Jong Hwan Ko, and Eunbyung Park. 2023a · 2023
Dynamic Point Fields. In Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV) . 7964–7976
Sergey Prokudin, Qianli Ma, Maxime Raafat, Julien Valentin, and Siyu Tang. 2023 · 2023
Later among the works it cites.
NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields
Liangchen Song, Anpei Chen, Zhong Li, Zhang Chen, Lele Chen, Junsong Yuan, Yi Xu, and Andreas Geiger. 2023a · 2023
Later among the works it cites.
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
Jiaxiang Tang, Jiawei Ren, Hang Zhou, Ziwei Liu, and Gang Zeng. 2023 · 2023
Later among the works it cites.
MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos. In Proceedings of the International Conference on Computer Vision (ICCV)
Fengrui Tian, Shaoyi Du, and Yueqi Duan. 2023 · 2023
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Flow Supervision for Deformable NeRF. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) . 21128–21137
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Cited alongside, same era.
Fast View Synthesis of Casual Videos
Yao-Chih Lee, Zhoutong Zhang, Kevin Blackburn-Matzen, Simon Niklaus, Jianming Zhang, Jia-Bin Huang, and Feng Liu. 2023b · 2023
Cited alongside, same era.
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
Zhan Li, Zhang Chen, Zhong Li, and Yi Xu. 2023a · 2023
Cited alongside, same era.
GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
Yiqing Liang, Numair Khan, Zhengqin Li, Thu Nguyen-Phuoc, Douglas Lanman, James Tompkin, and Lei Xiao. 2023 · 2023
Cited alongside, same era.
Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
Youtian Lin, Zuozhuo Dai, Siyu Zhu, and Yao Yao. 2023 · 2023
Cited alongside, same era.
Robust Dynamic Radiance Fields. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition
Yu-Lun Liu, Chen Gao, Andreas Meuleman, Hung-Yu Tseng, Ayush Saraf, Changil Kim, Yung-Yu Chuang, Johannes Kopf, and Jia-Bin Huang. 2023 · 2023
Cited alongside, same era.
Compact 3D Scene Representation via Self-Organizing Gaussian Grids
Wieland Morgenstern, Florian Barthel, Anna Hilsmann, and Peter Eisert. 2023 · 2023
Cited alongside, same era.
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
Simon Niedermayr, Josef Stumpfegger, and Rüdiger Westermann. 2023 · 2023
Cited alongside, same era.
Chaoyang Wang, Lachlan Ewen MacDonald, László A. Jeni, and Simon Lucey. 2023 · 2023
Later among the works it cites.
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Guanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie, Xiaopeng Zhang, Wei Wei, Wenyu Liu, Qi Tian, and Wang Xinggang. 2023 · 2023
Later among the works it cites.
Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction
Ziyi Yang, Xinyu Gao, Wen Zhou, Shaohui Jiao, Yuqing Zhang, and Xiaogang Jin. 2023b · 2023
Later among the works it cites.
Gaussian Grouping: Segment and Edit Anything in 3D Scenes
Mingqiao Ye, Martin Danelljan, Fisher Yu, and Lei Ke. 2023 · 2023
Later among the works it cites.
CoGS: Controllable Gaussian Splatting
Heng Yu, Joel Julin, Zoltan A Milacski, Koichiro Niinuma, and Laszlo A Jeni. 2023 · 2023
Later among the works it cites.
Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
Shijie Zhou, Haoran Chang, Sicheng Jiang, Zhiwen Fan, Zehao Zhu, Dejia Xu, Pradyumna Chari, Suya You, Zhangyang Wang, and Achuta Kadambi. 2023 · 2023
Later among the works it cites.
High-quality Surface Reconstruction using Gaussian Surfels. In ACM SIGGRAPH 2024 Conference Papers . Association for Computing Machinery, Article 22, 11 pages
Pinxuan Dai, Jiamin Xu, Wenxiang Xie, Xinguo Liu, Huamin Wang, and Weiwei Xu. 2024 · 2024
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4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, and Baoquan Chen. 2024 · 2024
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InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds
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A New Split Algorithm for 3D Gaussian Splatting
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Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction
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Deblurring 3D Gaussian Splatting
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Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
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BLiRF: Band limited radiance fields for dynamic scene modeling. In AAAI 2024
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Jiakai Sun, Han Jiao, Guangyuan Li, Zhanjie Zhang, Lei Zhao, and Wei Xing. 2024 · 2024
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Diffusion Priors for Dynamic View Synthesis from Monocular Videos
Chaoyang Wang, Peiye Zhuang, Aliaksandr Siarohin, Junli Cao, Guocheng Qian, Hsin-Ying Lee, and S. Tulyakov. 2024b · 2024
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GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models. In CVPR
Taoran Yi, Jiemin Fang, Junjie Wang, Guanjun Wu, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Qi Tian, and Xinggang Wang. 2024 · 2024
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FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
Jiahui Zhang, Fangneng Zhan, Muyu Xu, Shijian Lu, and Eric P. Xing. 2024 · 2024
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Pseudo-Generalized Dynamic View Synthesis from a Video. In ICLR
Xiaoming Zhao, Alex Colburn, Fangchang Ma, Miguel Ángel Bautista, Joshua M. Susskind, and Alexander G. Schwing. 2024 · 2024
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High-quality Surface Reconstruction using Gaussian Surfels. In ACM SIGGRAPH 2024 Conference Papers . Association for Computing Machinery, Article 22, 11 pages
Pinxuan Dai, Jiamin Xu, Wenxiang Xie, Xinguo Liu, Huamin Wang, and Weiwei Xu. 2024 · 2024
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4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, and Baoquan Chen. 2024 · 2024
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InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds
Zhiwen Fan, Wenyan Cong, Kairun Wen, Kevin Wang, Jian Zhang, Xinghao Ding, Danfei Xu, Boris Ivanovic, Marco Pavone, Georgios Pavlakos, Zhangyang Wang, and Yue Wang. 2024 · 2024
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A New Split Algorithm for 3D Gaussian Splatting
Qiyuan Feng, Geng-Chen Cao, Hao-Xiang Chen, Tai-Jiang Mu, Ralph R. Martin, and Shi-Min Hu. 2024 · 2024
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Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction
Zhiyang Guo, Wen gang Zhou, Li Li, Min Wang, and Houqiang Li. 2024 · 2024
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Deblurring 3D Gaussian Splatting
Byeonghyeon Lee, Howoong Lee, Xiangyu Sun, Usman Ali, and Eunbyung Park. 2024 · 2024
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Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Zhe Li, Zerong Zheng, Lizhen Wang, and Yebin Liu. 2024 · 2024
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Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis. In 3DV
Jonathon Luiten, Georgios Kopanas, Bastian Leibe, and Deva Ramanan. 2024 · 2024
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Gaussian Splatting SLAM. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition
Hidenobu Matsuki, Riku Murai, Paul H. J. Kelly, and Andrew J. Davison. 2024 · 2024
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3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
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Sameera Ramasinghe, Violetta Shevchenko, Gil Avraham, and Anton van den Hengel. 2024 · 2024
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Jiakai Sun, Han Jiao, Guangyuan Li, Zhanjie Zhang, Lei Zhao, and Wei Xing. 2024 · 2024
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Chaoyang Wang, Peiye Zhuang, Aliaksandr Siarohin, Junli Cao, Guocheng Qian, Hsin-Ying Lee, and S. Tulyakov. 2024b · 2024
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Lihe Yang, Bingyi Kang, Zilong Huang, Zhen Zhao, Xiaogang Xu, Jiashi Feng, and Hengshuang Zhao. 2024b · 2024
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GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models. In CVPR
Taoran Yi, Jiemin Fang, Junjie Wang, Guanjun Wu, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Qi Tian, and Xinggang Wang. 2024 · 2024
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FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
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Pseudo-Generalized Dynamic View Synthesis from a Video. In ICLR
Xiaoming Zhao, Alex Colburn, Fangchang Ma, Miguel Ángel Bautista, Joshua M. Susskind, and Alexander G. Schwing. 2024 · 2024
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