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We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and novel view synthesis approach for general non-rigid dynamic scenes.
A stochastic estimator of the trace of the influence matrix for laplacian smoothing splines
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Multi-view scene capture by surfel sampling: From video streams to non-rigid 3d motion, shape and reflectance
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Spacetime stereo: shape recovery for dynamic scenes
Li Zhang, Brian Curless, and Steven M. Seitz · 2003
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Zhou Wang, Alan C. Bovik, Hamid R. Sheikh, and Eero P. Simoncelli · 2004
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Takeo Igarashi, Tomer Moscovich, and John F Hughes · 2005
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Jonathan Starck, Gregor Miller, and Adrian Hilton · 2006
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Christian Theobalt, Naveed Ahmed, Hendrik Lensch, Marcus Magnor, and Hans-Peter Seidel · 2007
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Complete multi-view reconstruction of dynamic scenes from probabilistic fusion of narrow and wide baseline stereo
Tony Tung, Shohei Nobuhara, and Takashi Matsuyama · 2009
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Cedric Cagniart, Edmond Boyer, and Slobodan Ilic · 2010
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Sameer Agarwal, Yasutaka Furukawa, Noah Snavely, Ian Simon, Brian Curless, Steven M. Seitz, and Richard Szeliski · 2011
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Kinectfusion: Real-time dense surface mapping and tracking
Richard A. Newcombe, Shahram Izadi, Otmar Hilliges, David Kim, Andrew J. Davison, Pushmeet Kohli, Jamie Shotton, Steve Hodges, and Andrew Fitzgibbon · 2011
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Monocular template-based reconstruction of inextensible surfaces
Mathieu Perriollat, Richard Hartley, and Adrien Bartoli · 2011
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The helmholtz-hodge decomposition—a survey
Harsh Bhatia, Gregory Norgard, Valerio Pascucci, and Peer-Timo Bremer · 2012
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Dense variational reconstruction of non-rigid surfaces from monocular video
Ravi Garg, Anastasios Roussos, and Lourdes Agapito · 2013
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Capturing relightable human performances under general uncontrolled illumination
Guannan Li, Chenglei Wu, Carsten Stoll, Yebin Liu, Kiran Varanasi, Qionghai Dai, and Christian Theobalt · 2013
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Adam: A method for stochastic optimization
Diederik P Kingma and Jimmy Ba · 2014
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Generalized connectivity constraints for spatio-temporal 3d reconstruction
Martin R. Oswald, Jan Stühmer, and Daniel Cremers · 2014
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Real-time non-rigid reconstruction using an rgb-d camera
Michael Zollhöfer, Matthias Nießner, Shahram Izadi, Christoph Rhemann, Christopher Zach, Matthew Fisher, Chenglei Wu, Andrew Fitzgibbon, Charles Loop, Christian Theobalt, and Marc Stamminger · 2014
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High-quality streamable free-viewpoint video
Alvaro Collet, Ming Chuang, Pat Sweeney, Don Gillett, Dennis Evseev, David Calabrese, Hugues Hoppe, Adam Kirk, and Steve Sullivan · 2015
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Skin microstructure deformation with displacement map convolution
Koki Nagano, Graham Fyffe, Oleg Alexander, Jernej Barbiç, Hao Li, Abhijeet Ghosh, and Paul Debevec · 2015
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Dynamicfusion: Reconstruction and tracking of non-rigid scenes in real-time
Richard A. Newcombe, Dieter Fox, and Steven M. Seitz · 2015
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Dense image registration and deformable surface reconstruction in presence of occlusions and minimal texture
Dat Tien Ngo, Sanghyuk Park, Anne Jorstad, Alberto Crivellaro, Chang D. Yoo, and Pascal Fua · 2015
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Direct, dense, and deformable: Template-based non-rigid 3d reconstruction from rgb video
Rui Yu, Chris Russell, Neill D. F. Campbell, and Lourdes Agapito · 2015
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Fusion4d: Real-time performance capture of challenging scenes
Mingsong Dou, Sameh Khamis, Yury Degtyarev, Philip Davidson, Sean Ryan Fanello, Adarsh Kowdle, Sergio Orts Escolano, Christoph Rhemann, David Kim, Jonathan Taylor, and et al · 2016
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Volumedeform: Real-time volumetric non-rigid reconstruction
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Holoportation: Virtual 3d teleportation in real-time
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Jeong Joon Park, Peter Florence, Julian Straub, Richard Newcombe, and Steven Lovegrove · 2019
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Pytorch: An imperative style, high-performance deep learning library
Adam Paszke, Sam Gross, Francisco Massa, Adam Lerer, James Bradbury, Gregory Chanan, Trevor Killeen, Zeming Lin, Natalia Gimelshein, Luca Antiga, Alban Desmaison, Andreas Kopf, Edward Yang, Zachary DeVito, Martin Raison, Alykhan Tejani, Sasank Chilamkurthy, Benoit Steiner, Lu Fang, Junjie Bai, and Soumith Chintala · 2019
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Textured neural avatars
Aliaksandra Shysheya, Egor Zakharov, Kara-Ali Aliev, Renat Bashirov, Egor Burkov, Karim Iskakov, Aleksei Ivakhnenko, Yury Malkov, Igor Pasechnik, Dmitry Ulyanov, Alexander Vakhitov, and Victor Lempitsky · 2019
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Deepvoxels: Learning persistent 3d feature embeddings
Vincent Sitzmann, Justus Thies, Felix Heide, Matthias Niessner, Gordon Wetzstein, and Michael Zollhofer · 2019
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Scene representation networks: Continuous 3d-structure-aware neural scene representations
Vincent Sitzmann, Michael Zollhöfer, and Gordon Wetzstein · 2019
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Structure-from-motion revisited
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Pixelwise view selection for unstructured multi-view stereo
Johannes Lutz Schönberger, Enliang Zheng, Marc Pollefeys, and Jan-Michael Frahm · 2016
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Real-time geometry, albedo, and motion reconstruction using a single rgb-d camera
Kaiwen Guo, Feng Xu, Tao Yu, Xiaoyang Liu, Qionghai Dai, and Yebin Liu · 2017
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Killingfusion: Non-rigid 3d reconstruction without correspondences
Miroslava Slavcheva, Maximilian Baust, Daniel Cremers, and Slobodan Ilic · 2017
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Bodyfusion: Real-time capture of human motion and surface geometry using a single depth camera
Tao Yu, Kaiwen Guo, Feng Xu, Yuan Dong, Zhaoqi Su, Jianhui Zhao, Jianguo Li, Qionghai Dai, and Yebin Liu · 2017
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Synthesizing images of humans in unseen poses
Guha Balakrishnan, Amy Zhao, Adrian V. Dalca, Frédo Durand, and John V. Guttag · 2018
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Deferred neural rendering: image synthesis using neural textures
Justus Thies, Michael Zollhöfer, and Matthias Nießner · 2019
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Monocular total capture: Posing face, body, and hands in the wild
Donglai Xiang, Hanbyul Joo, and Yaser Sheikh · 2019
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Simulcap : Single-view human performance capture with cloth simulation
Tao Yu, Zerong Zheng, Yuan Zhong, Jianhui Zhao, Qionghai Dai, Gerard Pons-Moll, and Yebin Liu · 2019
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Neural radiance flow for 4d view synthesis and video processing
Yilun Du, Yinan Zhang, Hong-Xing Yu, Joshua B. Tenenbaum, and Jiajun Wu · 2020
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