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Novel view synthesis for dynamic scenes is still a challenging problem in computer vision and graphics.
Laplacian surface editing
Olga Sorkine-Hornung, Daniel Cohen-Or, Yaron Lipman, Marc Alexa, Christian Rössl, and Hans-Peter Seidel · 2004
Earlier work this paper cites.
Mesh editing with Poisson-based gradient field manipulation
Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo, and Heung-Yeung Shum · 2004
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Laplacian framework for interactive mesh editing
Yaron Lipman, Olga Sorkine-Hornung, Marc Alexa, Daniel Cohen-Or, David Levin, Christian Rössl, and Hans-Peter Seidel · 2005
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Laplacian mesh processing
Olga Sorkine-Hornung · 2005
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As-rigid-as-possible surface modeling
Olga Sorkine and Marc Alexa · 2007
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Embedded deformation for shape manipulation
Robert W Sumner, Johannes Schmid, and Mark Pauly · 2007
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Robust single-view geometry and motion reconstruction
Hao Li, Bart Adams, Leonidas J Guibas, and Mark Pauly · 2009
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Dynamicfusion: Reconstruction and tracking of non-rigid scenes in real-time
Richard A Newcombe, Dieter Fox, and Steven M Seitz · 2015
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Fusion4d: Real-time performance capture of challenging scenes
Mingsong Dou, Sameh Khamis, Yury Degtyarev, Philip Davidson, Sean Ryan Fanello, Adarsh Kowdle, Sergio Orts Escolano, Christoph Rhemann, David Kim, Jonathan Taylor, et al · 2016
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Structure-from-motion revisited
Johannes Lutz Schönberger and Jan-Michael Frahm · 2016
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Surfelwarp: Efficient non-volumetric single view dynamic reconstruction
Wei Gao and Russ Tedrake · 2018
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The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A. Efros, Eli Shechtman, and Oliver Wang · 2018
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Sparse data driven mesh deformation
Lin Gao, Yu-Kun Lai, Jie Yang, Ling-Xiao Zhang, Shihong Xia, and Leif Kobbelt · 2019
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Neural point cloud rendering via multi-plane projection
Peng Dai, Yinda Zhang, Zhuwen Li, Shuaicheng Liu, and Bing Zeng · 2020
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Neural cages for detail-preserving 3D deformations
Wang Yifan, Noam Aigerman, Vladimir G. Kim, Siddhartha Chaudhuri, and Olga Sorkine-Hornung · 2020
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Proxy-driven free-form deformation by topology-adjustable control lattice
Yuzhe Zhang, Jianmin Zheng, and Yiyu Cai · 2020
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Dynamic view synthesis from dynamic monocular video
Chen Gao, Ayush Saraf, Johannes Kopf, and Jia-Bin Huang · 2021
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Neural scene flow fields for space-time view synthesis of dynamic scenes
Zhengqi Li, Simon Niklaus, Noah Snavely, and Oliver Wang · 2021
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Mixture of volumetric primitives for efficient neural rendering
Stephen Lombardi, Tomas Simon, Gabriel Schwartz, Michael Zollhoefer, Yaser Sheikh, and Jason Saragih · 2021
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2021
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D-nerf: Neural radiance fields for dynamic scenes
Albert Pumarola, Enric Corona, Gerard Pons-Moll, and Francesc Moreno-Noguer · 2021
Cited alongside, same era.
Non-rigid neural radiance fields: Reconstruction and novel view synthesis of a dynamic scene from monocular video
Edgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer, Christoph Lassner, and Christian Theobalt · 2021
Cited alongside, same era.
Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction
Peng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt, Taku Komura, and Wenping Wang · 2021
Cited alongside, same era.
Space-time neural irradiance fields for free-viewpoint video
Wenqi Xian, Jia-Bin Huang, Johannes Kopf, and Changil Kim · 2021
Cited alongside, same era.
Plenoctrees for real-time rendering of neural radiance fields
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
Cited alongside, same era.
Nerf-texture: Texture synthesis with neural radiance fields
Yi-Hua Huang, Yan-Pei Cao, Yu-Kun Lai, Ying Shan, and Lin Gao · 2023
Closest in time.
3d gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
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Flexible techniques for differentiable rendering with 3d gaussians
Leonid Keselman and Martial Hebert · 2023
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Dynibar: Neural dynamic image-based rendering
Zhengqi Li, Qianqian Wang, Forrester Cole, Richard Tucker, and Noah Snavely · 2023
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Neudf: Leaning neural unsigned distance fields with volume rendering
Yu-Tao Liu, Li Wang, Jie Yang, Weikai Chen, Xiaoxu Meng, Bo Yang, and Lin Gao · 2023
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Learning a room with the occ-sdf hybrid: Signed distance function mingled with occupancy aids scene representation
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Jiemin Fang, Taoran Yi, Xinggang Wang, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Matthias Nießner, and Qi Tian · 2022
Cited alongside, same era.
Plenoxels: Radiance fields without neural networks
Sara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2022
Cited alongside, same era.
Approximate differentiable rendering with algebraic surfaces
Leonid Keselman and Martial Hebert · 2022
Cited alongside, same era.
Neural 3d video synthesis from multi-view video
Tianye Li, Mira Slavcheva, Michael Zollhoefer, Simon Green, Christoph Lassner, Changil Kim, Tanner Schmidt, Steven Lovegrove, Michael Goesele, Richard Newcombe, et al · 2022
Cited alongside, same era.
Efficient neural radiance fields for interactive free-viewpoint video
Haotong Lin, Sida Peng, Zhen Xu, Yunzhi Yan, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2022
Cited alongside, same era.
Devrf: Fast deformable voxel radiance fields for dynamic scenes
Jia-Wei Liu, Yan-Pei Cao, Weijia Mao, Wenqiao Zhang, David Junhao Zhang, Jussi Keppo, Ying Shan, Xiaohu Qie, and Mike Zheng Shou · 2022
Cited alongside, same era.
Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
Cited alongside, same era.
Xiaoyang Lyu, Peng Dai, Zizhang Li, Dongyu Yan, Yi Lin, Yifan Peng, and Xiaojuan Qi · 2023
Closest in time.
Temporal interpolation is all you need for dynamic neural radiance fields
Sungheon Park, Minjung Son, Seokhwan Jang, Young Chun Ahn, Ji-Yeon Kim, and Nahyup Kang · 2023
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Representing volumetric videos as dynamic mlp maps
Sida Peng, Yunzhi Yan, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2023
Closest in time.
K-planes: Explicit radiance fields in space, time, and appearance
Sara Fridovich-Keil and Giacomo Meanti, Frederik Rahbæk Warburg, Benjamin Recht, and Angjoo Kanazawa · 2023
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Tensor4d: Efficient neural 4d decomposition for high-fidelity dynamic reconstruction and rendering
Ruizhi Shao, Zerong Zheng, Hanzhang Tu, Boning Liu, Hongwen Zhang, and Yebin Liu · 2023
Closest in time.
4d gaussian splatting for real-time dynamic scene rendering
Guanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie, Xiaopeng Zhang, Wei Wei, Wenyu Liu, Qi Tian, and Wang Xinggang · 2023
Closest in time.
4k4d: Real-time 4d view synthesis at 4k resolution
Zhen Xu, Sida Peng, Haotong Lin, Guangzhao He, Jiaming Sun, Yujun Shen, Hujun Bao, and Xiaowei Zhou · 2023
Closest in time.
Nerf-ds: Neural radiance fields for dynamic specular objects
Zhiwen Yan, Chen Li, and Gim Hee Lee · 2023
Closest in time.
Interactive nerf geometry editing with shape priors
Yu-Jie Yuan, Yang-Tian Sun, Yu-Kun Lai, Yuewen Ma, Rongfei Jia, Leif Kobbelt, and Lin Gao · 2023
Closest in time.
Editablenerf: Editing topologically varying neural radiance fields by key points
Chengwei Zheng, Wenbin Lin, and Feng Xu · 2023
Closest in time.
Deblurring 3d gaussian splatting
Byeonghyeon Lee, Howoong Lee, Xiangyu Sun, Usman Ali, and Eunbyung Park · 2024
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Dynamic 3d gaussians: Tracking by persistent dynamic view synthesis
Jonathon Luiten, Georgios Kopanas, Bastian Leibe, and Deva Ramanan · 2024
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Recent advances in 3d gaussian splatting
Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, and Lin Gao · 2024
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Spec-gaussian: Anisotropic view-dependent appearance for 3d gaussian splatting
Ziyi Yang, Xinyu Gao, Yangtian Sun, Yihua Huang, Xiaoyang Lyu, Wen Zhou, Shaohui Jiao, Xiaojuan Qi, and Xiaogang Jin · 2024
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Recent trends in 3d reconstruction of general non-rigid scenes
Raza Yunus, Jan Eric Lenssen, Michael Niemeyer, Yiyi Liao, Christian Rupprecht, Christian Theobalt, Gerard Pons-Moll, Jia-Bin Huang, Vladislav Golyanik, and Eddy Ilg · 2024
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