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3D Gaussian splatting has achieved very impressive performance in real-time novel view synthesis.
Multiple view geometry in computer vision
Richard Hartley and Andrew Zisserman · 2003
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Adam: A method for stochastic optimization
Diederik P Kingma and Jimmy Ba · 2014
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Structure-from-motion revisited
Johannes L Schonberger and Jan-Michael Frahm · 2016
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Tanks and temples: Benchmarking large-scale scene reconstruction
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Escaping plato’s cave: 3d shape from adversarial rendering
Philipp Henzler, Niloy J Mitra, and Tobias Ritschel · 2019
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Pytorch: An imperative style, high-performance deep learning library
Adam Paszke, Sam Gross, Francisco Massa, Adam Lerer, James Bradbury, Gregory Chanan, Trevor Killeen, Zeming Lin, Natalia Gimelshein, Luca Antiga, et al · 2019
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Vincent Sitzmann, Justus Thies, Felix Heide, Matthias Nießner, Gordon Wetzstein, and Michael Zollhofer · 2019
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Deferred neural rendering: Image synthesis using neural textures
Justus Thies, Michael Zollhöfer, and Matthias Nießner · 2019
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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Free view synthesis
Gernot Riegler and Vladlen Koltun · 2020
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Implicit neural representations with periodic activation functions
Vincent Sitzmann, Julien Martel, Alexander Bergman, David Lindell, and Gordon Wetzstein · 2020
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Fourier features let networks learn high frequency functions in low dimensional domains
Matthew Tancik, Pratul Srinivasan, Ben Mildenhall, Sara Fridovich-Keil, Nithin Raghavan, Utkarsh Singhal, Ravi Ramamoorthi, Jonathan Barron, and Ren Ng · 2020
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Mip-nerf: A multiscale representation for anti-aliasing neural radiance fields
Jonathan T Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P Srinivasan · 2021
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Mvsnerf: Fast generalizable radiance field reconstruction from multi-view stereo
Anpei Chen, Zexiang Xu, Fuqiang Zhao, Xiaoshuai Zhang, Fanbo Xiang, Jingyi Yu, and Hao Su · 2021
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Neural radiance flow for 4d view synthesis and video processing
Yilun Du, Yinan Zhang, Hong-Xing Yu, Joshua B Tenenbaum, and Jiajun Wu · 2021
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Dynamic view synthesis from dynamic monocular video
Chen Gao, Ayush Saraf, Johannes Kopf, and Jia-Bin Huang · 2021
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Stephan J Garbin, Marek Kowalski, Matthew Johnson, Jamie Shotton, and Julien Valentin · 2021
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Jonathan T Barron, Ben Mildenhall, Dor Verbin, Pratul P Srinivasan, and Peter Hedman · 2022
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Tensorf: Tensorial radiance fields
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, and Hao Su · 2022
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Plenoxels: Radiance fields without neural networks
Sara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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Regnerf: Regularizing neural radiance fields for view synthesis from sparse inputs
Michael Niemeyer, Jonathan T Barron, Ben Mildenhall, Mehdi SM Sajjadi, Andreas Geiger, and Noha Radwan · 2022
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Yudong Guo, Keyu Chen, Sen Liang, Yong-Jin Liu, Hujun Bao, and Juyong Zhang · 2021
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Baking neural radiance fields for real-time view synthesis
Peter Hedman, Pratul P Srinivasan, Ben Mildenhall, Jonathan T Barron, and Paul Debevec · 2021
Cited alongside, same era.
Putting nerf on a diet: Semantically consistent few-shot view synthesis
Ajay Jain, Matthew Tancik, and Pieter Abbeel · 2021
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Barf: Bundle-adjusting neural radiance fields
Chen-Hsuan Lin, Wei-Chiu Ma, Antonio Torralba, and Simon Lucey · 2021
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Gnerf: Gan-based neural radiance field without posed camera
Quan Meng, Anpei Chen, Haimin Luo, Minye Wu, Hao Su, Lan Xu, Xuming He, and Jingyi Yu · 2021
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Nerfies: Deformable neural radiance fields
Keunhong Park, Utkarsh Sinha, Jonathan T Barron, Sofien Bouaziz, Dan B Goldman, Steven M Seitz, and Ricardo Martin-Brualla · 2021
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Kilonerf: Speeding up neural radiance fields with thousands of tiny mlps
Christian Reiser, Songyou Peng, Yiyi Liao, and Andreas Geiger · 2021
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Yiqun Wang, Ivan Skorokhodov, and Peter Wonka · 2022
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Vmrf: View matching neural radiance fields
Jiahui Zhang, Fangneng Zhan, Rongliang Wu, Yingchen Yu, Wenqing Zhang, Bai Song, Xiaoqin Zhang, and Shijian Lu · 2022
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Nope-nerf: Optimising neural radiance field with no pose prior
Wenjing Bian, Zirui Wang, Kejie Li, Jia-Wang Bian, and Victor Adrian Prisacariu · 2023
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3d gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
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Wavenerf: Wavelet-based generalizable neural radiance fields
Muyu Xu, Fangneng Zhan, Jiahui Zhang, Yingchen Yu, Xiaoqin Zhang, Christian Theobalt, Ling Shao, and Shijian Lu · 2023
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Freenerf: Improving few-shot neural rendering with free frequency regularization
Jiawei Yang, Marco Pavone, and Yue Wang · 2023
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General neural gauge fields
Fangneng Zhan, Lingjie Liu, Adam Kortylewski, and Christian Theobalt · 2023
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Pose-free neural radiance fields via implicit pose regularization
Jiahui Zhang, Fangneng Zhan, Yingchen Yu, Kunhao Liu, Rongliang Wu, Xiaoqin Zhang, Ling Shao, and Shijian Lu · 2023
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