2020

Exploration Based Language Learning for Text-Based Games

Madotto, Andrea, Namazifar, Mahdi, Huizinga, Joost et al.

Understand

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games.

  • Text-based computer games describe their world to the player through natural language and expect the player to interact with the game using text.
  • These games are of interest as they can be seen as a testbed for language understanding, problem-solving, and language generation by artificial agents.
  • Moreover, they provide a learning environment in which these skills can be acquired through interactions with an environment rather than using fixed corpora.

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