2018

Learning Montezuma's Revenge from a Single Demonstration

Salimans, Tim, Chen, Richard

Understand

We propose a new method for learning from a single demonstration to solve hard exploration tasks like the Atari game Montezuma's Revenge.

  • Instead of imitating human demonstrations, as proposed in other recent works, our approach is to maximize rewards directly.
  • Our agent is trained using off-the-shelf reinforcement learning, but starts every episode by resetting to a state from a demonstration.
  • By starting from such demonstration states, the agent requires much less exploration to learn a game compared to when it starts from the beginning of the game at every episode.

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