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Existing Human NeRF methods for reconstructing 3D humans typically rely on multiple 2D images from multi-view cameras or monocular videos captured from fixed camera views.
Ray tracing volume densities
James T Kajiya and Brian P Von Herzen · 1984
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Optical models for direct volume rendering
Nelson Max · 1995
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Image quality assessment: from error visibility to structural similarity
Zhou Wang, Alan C Bovik, Hamid R Sheikh, and Eero P Simoncelli · 2004
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Adam: A method for stochastic optimization
Diederik P Kingma and Jimmy Ba · 2014
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SMPL: A skinned multi-person linear model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J. Black · 2015
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Deepfashion: Powering robust clothes recognition and retrieval with rich annotations
Ziwei Liu, Ping Luo, Shi Qiu, Xiaogang Wang, and Xiaoou Tang · 2016
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Clothcap: Seamless 4d clothing capture and retargeting
Gerard Pons-Moll, Sergi Pujades, Sonny Hu, and Michael J Black · 2017
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Attention is all you need
Ashish Vaswani, Noam Shazeer, Niki Parmar, Jakob Uszkoreit, Llion Jones, Aidan N Gomez, Łukasz Kaiser, and Illia Polosukhin · 2017
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Detailed human avatars from monocular video
Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
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Video based reconstruction of 3d people models
Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
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Bert: Pre-training of deep bidirectional transformers for language understanding
Jacob Devlin, Ming-Wei Chang, Kenton Lee, and Kristina Toutanova · 2018
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Total capture: A 3d deformation model for tracking faces, hands, and bodies
Hanbyul Joo, Tomas Simon, and Yaser Sheikh · 2018
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End-to-end recovery of human shape and pose
Angjoo Kanazawa, Michael J Black, David W Jacobs, and Jitendra Malik · 2018
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The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
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Tex2shape: Detailed full human body geometry from a single image
Thiemo Alldieck, Gerard Pons-Moll, Christian Theobalt, and Marcus Magnor · 2019
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Learning implicit fields for generative shape modeling
Zhiqin Chen and Hao Zhang · 2019
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Learning to reconstruct 3d human pose and shape via model-fitting in the loop
Nikos Kolotouros, Georgios Pavlakos, Michael J Black, and Kostas Daniilidis · 2019
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Occupancy networks: Learning 3d reconstruction in function space
Lars Mescheder, Michael Oechsle, Michael Niemeyer, Sebastian Nowozin, and Andreas Geiger · 2019
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Deepsdf: Learning continuous signed distance functions for shape representation
Jeong Joon Park, Peter Florence, Julian Straub, Richard Newcombe, and Steven Lovegrove · 2019
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Expressive body capture: 3d hands, face, and body from a single image
Georgios Pavlakos, Vasileios Choutas, Nima Ghorbani, Timo Bolkart, Ahmed AA Osman, Dimitrios Tzionas, and Michael J Black · 2019
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Pifu: Pixel-aligned implicit function for high-resolution clothed human digitization
Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, and Hao Li · 2019
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Image quality assessment through fsim, ssim, mse and psnr—a comparative study
Umme Sara, Morium Akter, and Mohammad Shorif Uddin · 2019
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Scene representation networks: Continuous 3d-structure-aware neural scene representations
Vincent Sitzmann, Michael Zollhöfer, and Gordon Wetzstein · 2019
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Deephuman: 3d human reconstruction from a single image
Zerong Zheng, Tao Yu, Yixuan Wei, Qionghai Dai, and Yebin Liu · 2019
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Detailed human shape estimation from a single image by hierarchical mesh deformation
Hao Zhu, Xinxin Zuo, Sen Wang, Xun Cao, and Ruigang Yang · 2019
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Combining implicit function learning and parametric models for 3d human reconstruction
Bharat Lal Bhatnagar, Cristian Sminchisescu, Christian Theobalt, and Gerard Pons-Moll · 2020
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Loopreg: Self-supervised learning of implicit surface correspondences, pose and shape for 3d human mesh registration
Bharat Lal Bhatnagar, Cristian Sminchisescu, Christian Theobalt, and Gerard Pons-Moll · 2020
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An image is worth 16x16 words: Transformers for image recognition at scale
Alexey Dosovitskiy, Lucas Beyer, Alexander Kolesnikov, Dirk Weissenborn, Xiaohua Zhai, Thomas Unterthiner, Mostafa Dehghani, Matthias Minderer, Georg Heigold, Sylvain Gelly, et al · 2020
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Emilien Dupont, Bautista Miguel Angel, Alex Colburn, Aditya Sankar, Carlos Guestrin, Josh Susskind, and Qi Shan · 2020
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Portrait neural radiance fields from a single image
Chen Gao, Yichang Shih, Wei-Sheng Lai, Chia-Kai Liang, and Jia-Bin Huang · 2020
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Geo-pifu: Geometry and pixel aligned implicit functions for single-view human reconstruction
Tong He, John Collomosse, Hailin Jin, and Stefano Soatto · 2020
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Arch: Animatable reconstruction of clothed humans
Zeng Huang, Yuanlu Xu, Christoph Lassner, Hao Li, and Tony Tung · 2020
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Analyzing and improving the image quality of StyleGAN
Tero Karras, Samuli Laine, Miika Aittala, Janne Hellsten, Jaakko Lehtinen, and Timo Aila · 2020
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Vibe: Video inference for human body pose and shape estimation
Muhammed Kocabas, Nikos Athanasiou, and Michael J Black · 2020
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S3: Neural shape, skeleton, and skinning fields for 3d human modeling
Ze Yang, Shenlong Wang, Sivabalan Manivasagam, Zeng Huang, Wei-Chiu Ma, Xinchen Yan, Ersin Yumer, and Raquel Urtasun · 2021
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pixelNeRF: Neural radiance fields from one or few images
Alex Yu, Vickie Ye, Matthew Tancik, and Angjoo Kanazawa · 2021
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Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors
Tao Yu, Zerong Zheng, Kaiwen Guo, Pengpeng Liu, Qionghai Dai, and Yebin Liu · 2021
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Humannerf: Generalizable neural human radiance field from sparse inputs
Fuqiang Zhao, Wei Yang, Jiakai Zhang, Pei Lin, Yingliang Zhang, Jingyi Yu, and Lan Xu · 2021
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Pamir: Parametric model-conditioned implicit representation for image-based human reconstruction
Zerong Zheng, Tao Yu, Yebin Liu, and Qionghai Dai · 2021
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Ruilong Li, Yuliang Xiu, Shunsuke Saito, Zeng Huang, Kyle Olszewski, and Hao Li · 2020
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Robust 3d self-portraits in seconds
Zhe Li, Tao Yu, Chuanyu Pan, Zerong Zheng, and Yebin Liu · 2020
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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Differentiable volumetric rendering: Learning implicit 3d representations without 3d supervision
Michael Niemeyer, Lars Mescheder, Michael Oechsle, and Andreas Geiger · 2020
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Pifuhd: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization
Shunsuke Saito, Tomas Simon, Jason Saragih, and Hanbyul Joo · 2020
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Ghum & ghuml: Generative 3d human shape and articulated pose models
Hongyi Xu, Eduard Gabriel Bazavan, Andrei Zanfir, William T Freeman, Rahul Sukthankar, and Cristian Sminchisescu · 2020
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Photorealistic monocular 3d reconstruction of humans wearing clothing
Thiemo Alldieck, Mihai Zanfir, and Cristian Sminchisescu · 2022
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HuMMan: Multi-modal 4d human dataset for versatile sensing and modeling
Zhongang Cai, Daxuan Ren, Ailing Zeng, Zhengyu Lin, Tao Yu, Wenjia Wang, Xiangyu Fan, Yang Gao, Yifan Yu, Liang Pan, Fangzhou Hong, Mingyuan Zhang, Chen Change Loy, Lei Yang, and Ziwei Liu · 2022
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Fwd: Real-time novel view synthesis with forward warping and depth
Ang Cao, Chris Rockwell, and Justin Johnson · 2022
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Mononhr: Monocular neural human renderer
Hongsuk Choi, Gyeongsik Moon, Matthieu Armando, Vincent Leroy, Kyoung Mu Lee, and Gregory Rogez · 2022
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Spconv: Spatially sparse convolution library
Spconv Contributors · 2022
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Structured 3d features for reconstructing relightable and animatable avatars
Enric Corona, Mihai Zanfir, Thiemo Alldieck, Eduard Gabriel Bazavan, Andrei Zanfir, and Cristian Sminchisescu · 2022
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Pina: Learning a personalized implicit neural avatar from a single rgb-d video sequence
Zijian Dong, Chen Guo, Jie Song, Xu Chen, Andreas Geiger, and Otmar Hilliges · 2022
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Mps-nerf: Generalizable 3d human rendering from multiview images
Xiangjun Gao, Jiaolong Yang, Jongyoo Kim, Sida Peng, Zicheng Liu, and Xin Tong · 2022
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Fast and explicit neural view synthesis
Pengsheng Guo, Miguel Angel Bautista, Alex Colburn, Liang Yang, Daniel Ulbricht, Joshua M Susskind, and Qi Shan · 2022
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One-shot implicit animatable avatars with model-based priors
Yangyi Huang, Hongwei Yi, Weiyang Liu, Haofan Wang, Boxi Wu, Wenxiao Wang, Binbin Lin, Debing Zhang, and Deng Cai · 2022
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Selfrecon: Self reconstruction your digital avatar from monocular video
Boyi Jiang, Yang Hong, Hujun Bao, and Juyong Zhang · 2022
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Neuman: Neural human radiance field from a single video
Wei Jiang, Kwang Moo Yi, Golnoosh Samei, Oncel Tuzel, and Anurag Ranjan · 2022
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Cliff: Carrying location information in full frames into human pose and shape estimation
Zhihao Li, Jianzhuang Liu, Zhensong Zhang, Songcen Xu, and Youliang Yan · 2022
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Vision transformer for nerf-based view synthesis from a single input image
Kai-En Lin, Lin Yen-Chen, Wei-Sheng Lai, Tsung-Yi Lin, Yi-Chang Shih, and Ravi Ramamoorthi · 2022
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Neural rays for occlusion-aware image-based rendering
Yuan Liu, Sida Peng, Lingjie Liu, Qianqian Wang, Peng Wang, Christian Theobalt, Xiaowei Zhou, and Wenping Wang · 2022
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im2nerf: Image to neural radiance field in the wild
Lu Mi, Abhijit Kundu, David Ross, Frank Dellaert, Noah Snavely, and Alireza Fathi · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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Embodied hands: Modeling and capturing hands and bodies together
Javier Romero, Dimitrios Tzionas, and Michael J Black · 2022
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Scene representation transformer: Geometry-free novel view synthesis through set-latent scene representations
Mehdi SM Sajjadi, Henning Meyer, Etienne Pot, Urs Bergmann, Klaus Greff, Noha Radwan, Suhani Vora, Mario Lučić, Daniel Duckworth, Alexey Dosovitskiy, et al · 2022
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Generalizable neural radiance fields for novel view synthesis with transformer
Dan Wang, Xinrui Cui, Septimiu Salcudean, and Z Jane Wang · 2022
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Arah: Animatable volume rendering of articulated human sdfs
Shaofei Wang, Katja Schwarz, Andreas Geiger, and Siyu Tang · 2022
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Humannerf: Free-viewpoint rendering of moving people from monocular video
Chung-Yi Weng, Brian Curless, Pratul P Srinivasan, Jonathan T Barron, and Ira Kemelmacher-Shlizerman · 2022
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Econ: Explicit clothed humans obtained from normals
Yuliang Xiu, Jinlong Yang, Xu Cao, Dimitrios Tzionas, and Michael J Black · 2022
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Icon: Implicit clothed humans obtained from normals
Yuliang Xiu, Jinlong Yang, Dimitrios Tzionas, and Michael J Black · 2022
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