Fetching the paper…
Reading the bibliography…
Metaverse has recently attracted much attention from both academia and industry.
1973
Earlier work this paper cites.
J. W. Weibull, Evolutionary Game Theory . MIT press, 1997
1997
Earlier work this paper cites.
E. J. Dockner, S. Jorgensen, N. V. Long, and G. Sorger, Differential Games in Economics and Management Science . Cambridge: Cambridge University Press, 2000
2000
Earlier work this paper cites.
R. Schroeder, “Social interaction in virtual environments: Key issues, common themes, and a framework for research,” in The Social Life of Avatars . London: Springer, 2002, pp. 1–18
2002
Earlier work this paper cites.
D. Volk, “Co-creative game development in a participatory Metaverse,” in Proc. ACM PDC , 2008, pp. 262–265
2008
Earlier work this paper cites.
D. Niyato and E. Hossain, “Dynamics of network selection in heterogeneous wireless networks: An evolutionary game approach,” IEEE Trans. Veh. Technol. , vol. 58, no. 4, pp. 2008–2017, May 2009
2009
Earlier work this paper cites.
E. H. Glaessgen and D. S. Stargel, “The Digital Twin Paradigm for Future NASA and U.S. Air Force Vehicles,” in 53rd AIAA/ASME/ASCE/AHS/ASC Structures, Structural Dynamics and Materials Conference - Special Session on the Digital Twin , 2012
2012
Earlier work this paper cites.
E. Gadalla, K. Keeling, and I. Abosag, “Metaverse-retail service quality: A future framework for retail service quality in the 3D internet,” J. Marketing Manage. , vol. 29, no. 13-14, pp. 1493–1517, Oct. 2013
2013
Earlier work this paper cites.
J. D. N. Dionisio, W. G. B. III, and R. Gilbert, “3D virtual worlds and the metaverse: Current status and future possibilities,” ACM Comput. Surv. , vol. 45, no. 3, pp. 1–38, 2013
2013
Earlier work this paper cites.
M. Grieves, “Digital twin: Manufacturing excellence through virtual factory replication,” White paper , vol. 1, pp. 1–7, 2014
2014
Earlier work this paper cites.
K. Zhu, E. Hossain, and D. Niyato, “Pricing, Spectrum Sharing, and Service Selection in Two-Tier Small Cell Networks: A Hierarchical Dynamic Game Approach,” IEEE Trans. on Mobile Comput. , vol. 13, no. 8, pp. 1843–1856, Aug. 2014
2014
Earlier work this paper cites.
J. Lee, B. Bagheri, and H.-A. Kao, “A Cyber-Physical Systems architecture for Industry 4.0-based manufacturing systems,” Manufacturing Letters , vol. 3, pp. 18–23, Jan. 2015
2015
Earlier work this paper cites.
T. Gabor, L. Belzner, M. Kiermeier, M. T. Beck, and A. Neitz, “A Simulation-Based Architecture for Smart Cyber-Physical Systems,” in Proc. IEEE Int. Conf. Autom. Comput. , 2016, pp. 374–379
2016
Earlier work this paper cites.
S. Weyer, T. Meyer, M. Ohmer, D. Gorecky, and D. Zühlke, “Future Modeling and Simulation of CPS-based Factories: An Example from the Automotive Industry,” IFAC-PapersOnLine , vol. 49, no. 31, pp. 97–102, Jan. 2016
2016
Earlier work this paper cites.
S. M. Taheri, K. Matsushita, and M. Sasaki, “Virtual Reality Driving Simulation for Measuring Driver Behavior and Characteristics,” J. Transp. Technol. , vol. 7, no. 02, pp. 123–132, 2017
2017
Earlier work this paper cites.
A. Sanjab, W. Saad, and T. Başar, “Prospect theory for enhanced cyber-physical security of drone delivery systems: A network interdiction game,” in Proc. ICC , 2017, pp. 1–6
2017
Earlier work this paper cites.
S. Mangiante, G. Klas, A. Navon, Z. GuanHua, J. Ran, and M. D. Silva, “VR is on the Edge: How to Deliver 360° Videos in Mobile Networks,” in Proc. ACM SIGCOMM , 2017, pp. 30–35
2017
Earlier work this paper cites.
K. Bhatt, A. Pourmand, and N. Sikka, “Targeted Applications of Unmanned Aerial Vehicles (Drones) in Telemedicine,” Telemed. J. E Health , vol. 24, no. 11, pp. 833–838, Nov. 2018
2018
Cited alongside, same era.
A. El Saddik, “Digital Twins: The Convergence of Multimedia Technologies,” IEEE MultiMedia , vol. 25, no. 2, pp. 87–92, Apr. 2018
2018
Cited alongside, same era.
F. Tao, H. Zhang, A. Liu, and A. Y. C. Nee, “Digital Twin in Industry: State-of-the-Art,” IEEE Transactions on Industrial Informatics , vol. 15, no. 4, pp. 2405–2415, Apr. 2019
2019
Cited alongside, same era.
R. Shakeri, M. A. Al-Garadi, A. Badawy, A. Mohamed, T. Khattab, A. K. Al-Ali, K. A. Harras, and M. Guizani, “Design Challenges of Multi-UAV Systems in Cyber-Physical Applications: A Comprehensive Survey and Future Directions,” IEEE Commun. Surv. Tutorials , vol. 21, no. 4, pp. 3340–3385, 2019
2019
Cited alongside, same era.
2021
Later among the works it cites.
J. Radoff, “The Metaverse Value-Chain,” https://medium.com/building-the-metaverse/the-metaverse-value-chain-afcf9e09e3a7
2021
Later among the works it cites.
Y. Lu, X. Huang, K. Zhang, S. Maharjan, and Y. Zhang, “Communication-Efficient Federated Learning and Permissioned Blockchain for Digital Twin Edge Networks,” IEEE Internet Things J. , vol. 8, no. 4, pp. 2276–2288, 2021
2021
Later among the works it cites.
B. Marr, “What Is Extended Reality Technology? A Simple Explanation For Anyone,” https://www.forbes.com/sites/bernardmarr/2019/08/12/what-is-extended-reality-technology-a-simple-explanation-for-anyone/
2021
Later among the works it cites.
alphaXiv searches the wider corpus for related work and actual follow-ups.
alphaXiv is searching for related work…
S. P. Sethi, Optimal Control Theory: Applications to Management Science and Economics . Cham: Springer International Publishing, 2019
2019
Cited alongside, same era.
J. E. M. Díaz, C. A. D. Saldaña, and C. A. R. Avila, “Virtual World as a Resource for Hybrid Education,” Int. J. Emerg. Technol. Learn. , vol. 15, no. 15, pp. 94–109, 2020
2020
Cited alongside, same era.
I. Yaqoob, K. Salah, M. Uddin, R. Jayaraman, M. Omar, and M. Imran, “Blockchain for Digital Twins: Recent Advances and Future Research Challenges,” IEEE Network , vol. 34, no. 5, pp. 290–298, Sep. 2020
2020
Cited alongside, same era.
Y. Chen and C. Bellavitis, “Blockchain disruption and decentralized finance: The rise of decentralized business models,” J. Bus. Venturing Insights , vol. 13, p. e00151, 2020
2020
Cited alongside, same era.
A. Moneta, “Architecture, heritage and metaverse: New approaches and methods for the digital built environment,” Traditional Dwellings and Settlements Rev. , vol. 32, no. 2, 2020
2020
Cited alongside, same era.
A. Fuller, Z. Fan, C. Day, and C. Barlow, “Digital Twin: Enabling Technologies, Challenges and Open Research,” IEEE Access , vol. 8, pp. 108 952–108 971, 2020
2020
Cited alongside, same era.
A. O. Kwok and S. G. Koh, “COVID-19 and extended reality (XR),” Current Issues in Tourism , vol. 24, no. 14, pp. 1935–1940, 2021
2021
Cited alongside, same era.
O. Michel, “Virtual travel experiences to enjoy now,” https://www.boatinternational.com/destinations/virtual-travel-tours-trips-vr-experiences--43207
2021
Cited alongside, same era.
C. Nunley, “People in the Philippines are earning cryptocurrency during the pandemic by playing a video game,” https://www.cnbc.com/2021/05/14/people-in-philippines-earn-cryptocurrency-playing-nft-video-game-axie-infinity.html
2021
Later among the works it cites.
2021
Later among the works it cites.
W. Wang, X. Li, L. Xie, H. Lv, and Z. Lv, “Unmanned aircraft system airspace structure and safety measures based on spatial digital twins,” IEEE Trans. Intell. Transp. Syst. , 2021
2021
Later among the works it cites.
W. Y. B. Lim, J. Huang, Z. Xiong, J. Kang, D. Niyato, X.-S. Hua, C. Leung, and C. Miao, “Towards Federated Learning in UAV-Enabled Internet of Vehicles: A Multi-Dimensional Contract-Matching Approach,” IEEE Trans. Intell. Transp. Syst. , vol. 22, no. 8, pp. 5140–5154, Aug. 2021
2021
Later among the works it cites.
Y. Han, D. Niyato, C. Leung, and D. I. Kim, “Opportunistic Coded Distributed Computing: An Evolutionary Game Approach,” in Proc. IEEE IWCMC , 2021, pp. 1430–1435
2021
Later among the works it cites.
X. Liu, H. Song, and A. Liu, “Intelligent UAVs Trajectory Optimization From Space-Time for Data Collection in Social Networks,” IEEE Trans. Netw. Sci. Eng. , vol. 8, no. 2, pp. 853–864, Apr. 2021
2021
Later among the works it cites.
“Watch Blockeley, UC Berkeley’s online Minecraft commencement,” https://news.berkeley.edu/2020/05/16/watch-blockeley-uc-berkeleys-online-minecraft-commencement/
2022
Closest in time.
“Fortnite’s Marshmello concert was the game’s biggest event ever - The Verge,” https://www.theverge.com/2019/2/21/18234980/fortnite-marshmello-concert-viewer-numbers
2022
Closest in time.
J. Radoff, “Web3, Interoperability and the Metaverse,” https://medium.com/building-the-metaverse/web3-interoperability-and-the-metaverse-5b252dc39da
2022
Closest in time.
2022
Closest in time.
D. M. Müller, “NFT’s Next Step: Cyber-physical Assets,” https://medium.com/deep-tech-innovation/nfts-next-step-cyber-physical-assets-e32046c46197
2022
Closest in time.
“Cyber-Physical Systems (CPS) US National Science Foundation,” https://www.nsf.gov/pubs/2010/nsf10515/nsf10515.htm
2022
Closest in time.
“AR and VR Technologies are Revolutionizing Metaverse. Here’s How?” https://www.analyticsinsight.net/ar-and-vr-technologies-are-revolutionizing-metaverse-heres-how/
2022
Closest in time.