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Dubbed "the successor to the mobile Internet", the concept of the Metaverse has recently exploded in popularity.
A. Patney, M. Salvi, J. Kim, A. Kaplanyan, C. Wyman, N. Benty, D. Luebke, and A. Lefohn, “Towards foveated rendering for gaze-tracked virtual reality,” ACM Transactions on Graphics (TOG) , vol. 35, no. 6, pp. 1–12, 2016
2016
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Q. Yu, M. A. Maddah-Ali, and A. S. Avestimehr, “Polynomial codes: an optimal design for high-dimensional coded matrix multiplication,” in Proceedings of the 31st International Conference on Neural Information Processing Systems , 2017, pp. 4406–4416
2017
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B. McMahan, E. Moore, D. Ramage, S. Hampson, and B. A. y Arcas, “Communication-efficient learning of deep networks from decentralized data,” in Artificial intelligence and statistics . PMLR, 2017, pp. 1273–1282
2017
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J. Park and M. Bennis, “Urllc-embb slicing to support vr multimodal perceptions over wireless cellular systems,” in 2018 IEEE Global Communications Conference (GLOBECOM) . IEEE, 2018, pp. 1–7
2018
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D. Friedman, The double auction market: institutions, theories, and evidence . Routledge, 2018
2018
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Y. Sun, Z. Chen, M. Tao, and H. Liu, “Communications, caching, and computing for mobile virtual reality: Modeling and tradeoff,” IEEE Transactions on Communications , vol. 67, no. 11, pp. 7573–7586, 2019
2019
Cited alongside, same era.
J. Ren, Y. He, G. Huang, G. Yu, Y. Cai, and Z. Zhang, “An edge-computing based architecture for mobile augmented reality,” IEEE Network , vol. 33, no. 4, pp. 162–169, 2019
2019
Cited alongside, same era.
F. Guo, F. R. Yu, H. Zhang, H. Ji, V. C. Leung, and X. Li, “An adaptive wireless virtual reality framework in future wireless networks: A distributed learning approach,” IEEE Transactions on Vehicular Technology , vol. 69, no. 8, pp. 8514–8528, 2020
2020
Cited alongside, same era.
M. S. H. Abad, E. Ozfatura, D. Gunduz, and O. Ercetin, “Hierarchical federated learning across heterogeneous cellular networks,” in ICASSP 2020-2020 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) . IEEE, 2020, pp. 8866–8870
2020
2021
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2021
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2021
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2021
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Cited alongside, same era.
V. Kelkkanen, M. Fiedler, and D. Lindero, “Bitrate requirements of non-panoramic vr remote rendering,” in Proceedings of the 28th ACM International Conference on Multimedia , 2020, pp. 3624–3631
2020
Cited alongside, same era.