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Teleoperation is a cornerstone of embodied-robot learning, and bimanual dexterous teleoperation in particular provides rich demonstrations that are difficult to obtain with fully autonomous systems.
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J. Ramos and S. Kim · 2018
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Y. Tassa, Y. Doron, A. Muldal, T. Erez, Y. Li, D. de Las Casas, D. Budden, A. Abdolmaleki, J. Merel, A. Lefrancq, T. P. Lillicrap, and M. A. Riedmiller · 2018
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dm_control: Software and tasks for continuous control, 2020
Y. Tassa, S. Tunyasuvunakool, A. Muldal, Y. Doron, S. Liu, S. Bohez, J. Merel, T. Erez, T. Lillicrap, and N. Heess · 2020
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robosuite: A modular simulation framework and benchmark for robot learning
Y. Zhu, J. Wong, A. Mandlekar, and R. Martín-Martín · 2020
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Humanoid loco-manipulation of pushed carts utilizing virtual reality teleoperation
J. Chagas Vaz, D. Wallace, and P. Y. Oh · 2021
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Anyteleop: A general vision-based dexterous robot arm-hand teleoperation system
Y. Qin, W. Yang, B. Huang, K. Van Wyk, H. Su, X. Wang, Y.-W. Chao, and D. Fox · 2023
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Low-cost exoskeletons for learning whole-arm manipulation in the wild
H. Fang, H.-S. Fang, Y. Wang, J. Ren, J. Chen, R. Zhang, W. Wang, and C. Lu · 2023
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Deep imitation learning for humanoid loco-manipulation through human teleoperation
M. Seo, S. Han, K. Sim, S. H. Bang, C. Gonzalez, L. Sentis, and Y. Zhu · 2023
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Gello: A general, low-cost, and intuitive teleoperation framework for robot manipulators
P. Wu, Y. Shentu, Z. Yi, X. Lin, and P. Abbeel · 2023
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Holo-dex: Teaching dexterity with immersive mixed reality
S. P. Arunachalam, I. Güzey, S. Chintala, and L. Pinto · 2023
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Nimbro avatar: Interactive immersive telepresence with force-feedback telemanipulation
M. Schwarz, C. Lenz, A. Rochow, M. Schreiber, and S. Behnke · 2021
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Grasplook: a vr-based telemanipulation system with r-cnn-driven augmentation of virtual environment
P. Ponomareva, D. Trinitatova, A. Fedoseev, I. Kalinov, and D. Tsetserukou · 2021
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Semi-supervised 3d hand-object poses estimation with interactions in time
S. Liu, H. Jiang, J. Xu, S. Liu, and X. Wang · 2021
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IKEA furniture assembly environment for long-horizon complex manipulation tasks
Y. Lee, E. S. Hu, and J. J. Lim · 2021
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Human-to-robot imitation in the wild
S. Bahl, A. Gupta, and D. Pathak · 2022
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Videodex: Learning dexterity from internet videos
K. Shaw, S. Bahl, and D. Pathak · 2022
Cited alongside, same era.
S. Dafarra, K. Darvish, R. Grieco, G. Milani, U. Pattacini, L. Rapetti, G. Romualdi, M. Salvi, A. Scalzo, I. Sorrentino, et al · 2022
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Open x-embodiment: Robotic learning datasets and rt-x models
Q. Vuong, S. Levine, H. R. Walke, K. Pertsch, A. Singh, R. Doshi, C. Xu, J. Luo, L. Tan, D. Shah, et al · 2023
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Locomujoco: A comprehensive imitation learning benchmark for locomotion
F. Al-Hafez, G. Zhao, J. Peters, and D. Tateo · 2023
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Furniturebench: Reproducible real-world benchmark for long-horizon complex manipulation
M. Heo, Y. Lee, D. Lee, and J. J. Lim · 2023
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Locomujoco: A comprehensive imitation learning benchmark for locomotion
F. Al-Hafez, G. Zhao, J. Peters, and D. Tateo · 2023
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Perpetual humanoid control for real-time simulated avatars
Z. Luo, J. Cao, K. Kitani, W. Xu, et al · 2023
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Smpl: A skinned multi-person linear model
M. Loper, N. Mahmood, J. Romero, G. Pons-Moll, and M. J. Black · 2023
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SMPLer-X: Scaling up expressive human pose and shape estimation
Z. Cai, W. Yin, A. Zeng, C. Wei, Q. Sun, W. Yanjun, H. E. Pang, H. Mei, M. Zhang, L. Zhang, C. C. Loy, L. Yang, and Z. Liu · 2023
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Adaptive mobile manipulation for articulated objects in the open world
H. Xiong, R. Mendonca, K. Shaw, and D. Pathak · 2024
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Vision-based manipulation from single human video with open-world object graphs
Y. Zhu, A. Lim, P. Stone, and Y. Zhu · 2024
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CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulation
J. Wang, Y. Qin, K. Kuang, Y. Korkmaz, A. Gurumoorthy, H. Su, and X. Wang · 2024
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Learning visuotactile skills with two multifingered hands
T. Lin, Y. Zhang, Q. Li, H. Qi, B. Yi, S. Levine, and J. Malik · 2024
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Open teach: A versatile teleoperation system for robotic manipulation
A. Iyer, Z. Peng, Y. Dai, I. Guzey, S. Haldar, S. Chintala, and L. Pinto · 2024
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Mobile aloha: Learning bimanual mobile manipulation with low-cost whole-body teleoperation
Z. Fu, T. Z. Zhao, and C. Finn · 2024
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Airexo: Low-cost exoskeletons for learning whole-arm manipulation in the wild
H. Fang, H.-S. Fang, Y. Wang, J. Ren, J. Chen, R. Zhang, W. Wang, and C. Lu · 2024
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Humanoidbench: Simulated humanoid benchmark for whole-body locomotion and manipulation
C. Sferrazza, D.-M. Huang, X. Lin, Y. Lee, and P. Abbeel · 2024
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Pink: Python inverse kinematics based on Pinocchio, 2024
S. Caron, Y. De Mont-Marin, R. Budhiraja, S. H. Bang, I. Domrachev, and S. Nedelchev · 2024
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Open-television: Teleoperation with immersive active visual feedback
X. Cheng, J. Li, S. Yang, G. Yang, and X. Wang · 2024
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Homie: Humanoid loco-manipulation with isomorphic exoskeleton cockpit
Q. Ben, F. Jia, J. Zeng, J. Dong, D. Lin, and J. Pang · 2025
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Pink: Python inverse kinematics based on Pinocchio, 2025
S. Caron, Y. De Mont-Marin, R. Budhiraja, S. H. Bang, I. Domrachev, and S. Nedelchev · 2025
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