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Recent advances in generative models have enabled high-quality 3D character reconstruction from multi-modal.
Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians
Yuelang Xu, Benwang Chen, Zhe Li, Hongwen Zhang, Lizhen Wang, Zerong Zheng, and Yebin Liu · 1941
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Shortest connection networks and some generalizations
Robert Clay Prim · 1957
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The trimmed iterative closest point algorithm
Dmitry Chetverikov, Dmitry Svirko, Dmitry Stepanov, and Pavel Krsek · 2002
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Ilya Baran and Jovan Popović · 2007
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SMPL: A skinned multi-person linear model
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Expressive body capture: 3D hands, face, and body from a single image
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Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, and Hao Li · 2019
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Zhan Xu, Yang Zhou, Evangelos Kalogerakis, and Karan Singh · 2019
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Pointskelcnn: Deep learning-based 3d human skeleton extraction from point clouds
Hongxing Qin, Songshan Zhang, Qihuang Liu, Li Chen, and Baoquan Chen · 2020
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Pifuhd: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization
Shunsuke Saito, Tomas Simon, Jason Saragih, and Hanbyul Joo · 2020
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Rignet: Neural rigging for articulated characters
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Learning transferable visual models from natural language supervision
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Selfrecon: Self reconstruction your digital avatar from monocular video
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