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Generating personalized 3D avatars is crucial for AR/VR.
Dynamic shape capture using multi-view photometric stereo. In
Daniel Vlasic, Pieter Peers, Ilya Baran, Paul Debevec, Jovan Popović, Szymon Rusinkiewicz, and Wojciech Matusik. 2009 · 2009
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Large-scale data for multiple-view stereopsis
Henrik Aanæs, Rasmus Ramsbøl Jensen, George Vogiatzis, Engin Tola, and Anders Bjorholm Dahl. 2016 · 2016
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Detailed, accurate, human shape estimation from clothed 3D scan sequences. In
Chao Zhang, Sergi Pujades, Michael Black, and Gerard Pons-Moll. 2017 · 2017
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AMASS: Archive of Motion Capture as Surface Shapes. In
Naureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll, and Michael J. Black. 2019 · 2019
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Expressive body capture: 3d hands, face, and body from a single image. In
Georgios Pavlakos, Vasileios Choutas, Nima Ghorbani, Timo Bolkart, Ahmed AA Osman, Dimitrios Tzionas, and Michael J Black. 2019 · 2019
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PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization. In
Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Hao Li, and Angjoo Kanazawa. 2019 · 2019
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DeepHuman: 3D Human Reconstruction From a Single Image. In
Zerong Zheng, Tao Yu, Yixuan Wei, Qionghai Dai, and Yebin Liu. 2019 · 2019
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Learning deformable tetrahedral meshes for 3d reconstruction
Jun Gao, Wenzheng Chen, Tommy Xiang, Alec Jacobson, Morgan McGuire, and Sanja Fidler. 2020 · 2020
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DeepCap: Monocular Human Performance Capture Using Weak Supervision. In
Marc Habermann, Weipeng Xu, Michael Zollhoefer, Gerard Pons-Moll, and Christian Theobalt. 2020 · 2020
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ARCH: Animatable Reconstruction of Clothed Humans. In
Zeng Huang, Yuanlu Xu, Christoph Lassner, Hao Li, and Tony Tung. 2020 · 2020
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Monocular real-time volumetric performance capture. In
Ruilong Li, Yuliang Xiu, Shunsuke Saito, Zeng Huang, Kyle Olszewski, and Hao Li. 2020 · 2020
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Learning to Dress 3D People in Generative Clothing. In
Qianli Ma, Jinlong Yang, Anurag Ranjan, Sergi Pujades, Gerard Pons-Moll, Siyu Tang, and Michael J. Black. 2020 · 2020
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PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization. In
Shunsuke Saito, Tomas Simon, Jason Saragih, and Hanbyul Joo. 2020 · 2020
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Collaborative Regression of Expressive Bodies using Moderation. In
Yao Feng, Vasileios Choutas, Timo Bolkart, Dimitrios Tzionas, and Michael J. Black. 2021 · 2021
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Ai choreographer: Music conditioned 3d dance generation with aist++. In
Ruilong Li, Shan Yang, David A Ross, and Angjoo Kanazawa. 2021 · 2021
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Barf: Bundle-adjusting neural radiance fields. In
Chen-Hsuan Lin, Wei-Chiu Ma, Antonio Torralba, and Simon Lucey. 2021 · 2021
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Nerf in the wild: Neural radiance fields for unconstrained photo collections. In
Ricardo Martin-Brualla, Noha Radwan, Mehdi SM Sajjadi, Jonathan T Barron, Alexey Dosovitskiy, and Daniel Duckworth. 2021 · 2021
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng. 2021 · 2021
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AGORA: Avatars in Geography Optimized for Regression Analysis. In
Priyanka Patel, Chun-Hao Paul Huang, Joachim Tesch, David Hoffmann, Shashank Tripathi, and Michael J. Black. 2021 · 2021
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Learning Transferable Visual Models From Natural Language Supervision. In
Alec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh, Gabriel Goh, Sandhini Agarwal, Girish Sastry, Amanda Askell, Pamela Mishkin, Jack Clark, Gretchen Krueger, and Ilya Sutskever. 2021 · 2021
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Deep marching tetrahedra: a hybrid representation for high-resolution 3d shape synthesis
Tianchang Shen, Jun Gao, Kangxue Yin, Ming-Yu Liu, and Sanja Fidler. 2021 · 2021
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NeRF–: Neural radiance fields without known camera parameters
Zirui Wang, Shangzhe Wu, Weidi Xie, Min Chen, and Victor Adrian Prisacariu. 2021 · 2021
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SegFormer: Simple and efficient design for semantic segmentation with transformers. In
Enze Xie, Wenhai Wang, Zhiding Yu, Anima Anandkumar, Jose M Alvarez, and Ping Luo. 2021 · 2021
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PaMIR: Parametric Model-conditioned Implicit Representation for image-based human reconstruction
Zerong Zheng, Tao Yu, Yebin Liu, and Qionghai Dai. 2021 · 2021
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Neural Jacobian Fields: Learning Intrinsic Mappings of Arbitrary Meshes
Noam Aigerman, Kunal Gupta, Vladimir G Kim, Siddhartha Chaudhuri, Jun Saito, and Thibault Groueix. 2022 · 2022
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HuMMan: Multi-modal 4D human dataset for versatile sensing and modeling. In
Zhongang Cai, Daxuan Ren, Ailing Zeng, Zhengyu Lin, Tao Yu, Wenjia Wang, Xiangyu Fan, Yang Gao, Yifan Yu, Liang Pan, Fangzhou Hong, Mingyuan Zhang, Chen Change Loy, Lei Yang, and Ziwei Liu. 2022 · 2022
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Accurate 3D Body Shape Regression using Metric and Semantic Attributes. In
Vasileios Choutas, Lea Müller, Chun-Hao P. Huang, Siyu Tang, Dimitrios Tzionas, and Michael J. Black. 2022 · 2022
Earlier work this paper cites.
Capturing and Animation of Body and Clothing from Monocular Video. In
Yao Feng, Jinlong Yang, Marc Pollefeys, Michael J. Black, and Timo Bolkart. 2022 · 2022
Earlier work this paper cites.
Avatarclip: Zero-shot text-driven generation and animation of 3d avatars
Fangzhou Hong, Mingyuan Zhang, Liang Pan, Zhongang Cai, Lei Yang, and Ziwei Liu. 2022 · 2022
Earlier work this paper cites.
Zero-Shot Text-Guided Object Generation with Dream Fields. In
Ajay Jain, Ben Mildenhall, Jonathan T. Barron, Pieter Abbeel, and Ben Poole. 2022 · 2022
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Blip: Bootstrapping language-image pre-training for unified vision-language understanding and generation. In
Junnan Li, Dongxu Li, Caiming Xiong, and Steven Hoi. 2022 · 2022
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Continuous remeshing for inverse rendering
Werner Palfinger. 2022 · 2022
Earlier work this paper cites.
High-resolution image synthesis with latent diffusion models. In
Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer. 2022 · 2022
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Neural 3D Reconstruction in the Wild. In
Jiaming Sun, Xi Chen, Qianqian Wang, Zhengqi Li, Hadar Averbuch-Elor, Xiaowei Zhou, and Noah Snavely. 2022 · 2022
Cited alongside, same era.
BasicSR: Open Source Image and Video Restoration Toolbox
Xintao Wang, Liangbin Xie, Ke Yu, Kelvin C.K. Chan, Chen Change Loy, and Chao Dong. 2022 · 2022
Cited alongside, same era.
HumanNeRF: Free-Viewpoint Rendering of Moving People From Monocular Video. In
Chung-Yi Weng, Brian Curless, Pratul P. Srinivasan, Jonathan T. Barron, and Ira Kemelmacher-Shlizerman. 2022 · 2022
Cited alongside, same era.
Sinerf: Sinusoidal neural radiance fields for joint pose estimation and scene reconstruction. In
Yitong Xia, Hao Tang, Radu Timofte, and Luc Van Gool. 2022 · 2022
Cited alongside, same era.
ICON: Implicit Clothed humans Obtained from Normals. In
Yuliang Xiu, Jinlong Yang, Dimitrios Tzionas, and Michael J. Black. 2022 · 2022
Cited alongside, same era.
Towards Metrical Reconstruction of Human Faces. In
AvatarBooth: High-Quality and Customizable 3D Human Avatar Generation
Yifei Zeng, Yuanxun Lu, Xinya Ji, Yao Yao, Hao Zhu, and Xun Cao. 2023 · 2023
Later among the works it cites.
Adding Conditional Control to Text-to-Image Diffusion Models. In
Lvmin Zhang and Maneesh Agrawala. 2023 · 2023
Later among the works it cites.
Wojciech Zielonka, Timur Bagautdinov, Shunsuke Saito, Michael Zollhöfer, Justus Thies, and Javier Romero. 2023 · 2023
Later among the works it cites.
Rethinking Inductive Biases for Surface Normal Estimation. In
Gwangbin Bae and Andrew J. Davison. 2024 · 2024
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Video generation models as world simulators
Tim Brooks, Bill Peebles, Connor Holmes, Will DePue, Yufei Guo, Li Jing, David Schnurr, Joe Taylor, Troy Luhman, Eric Luhman, Clarence Ng, Ricky Wang, and Aditya Ramesh. 2024 · 2024
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Wojciech Zielonka, Timo Bolkart, and Justus Thies. 2022 · 2022
Cited alongside, same era.
SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation
Nikos Athanasiou, Mathis Petrovich, Michael J. Black, and Gül Varol. 2023 · 2023
Cited alongside, same era.
Break-A-Scene: Extracting Multiple Concepts from a Single Image. In
Omri Avrahami, Kfir Aberman, Ohad Fried, Daniel Cohen-Or, and Dani Lischinski. 2023 · 2023
Cited alongside, same era.
Nope-nerf: Optimising neural radiance field with no pose prior. In
Wenjing Bian, Zirui Wang, Kejie Li, Jia-Wang Bian, and Victor Adrian Prisacariu. 2023 · 2023
Cited alongside, same era.
Personalized Restoration via Dual-Pivot Tuning
Pradyumna Chari, Sizhuo Ma, Daniil Ostashev, Achuta Kadambi, Gurunandan Krishnan, Jian Wang, and Kfir Aberman. 2023 · 2023
Cited alongside, same era.
Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation. In
Rui Chen, Yongwei Chen, Ningxin Jiao, and Kui Jia. 2023 · 2023
Cited alongside, same era.
DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering. In
Wei Cheng, Ruixiang Chen, Wanqi Yin, Siming Fan, Keyu Chen, Honglin He, Huiwen Luo, Zhongang Cai, Jingbo Wang, Yang Gao, Zhengming Yu, Zhengyu Lin, Daxuan Ren, Lei Yang, Ziwei Liu, Chen Change Loy, Chen Qian, Wayne Wu, Dahua Lin, Bo Dai, and Kwan-Yee Lin. 2023 · 2023
Cited alongside, same era.
DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Models
Yukang Cao, Yan-Pei Cao, Kai Han, Ying Shan, and Kwan-Yee K Wong. 2024 · 2024
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Ultraman: Single Image 3D Human Reconstruction with Ultra Speed and Detail
Mingjin Chen, Junhao Chen, Xiaojun Ye, Huan-ang Gao, Xiaoxue Chen, Zhaoxin Fan, and Hao Zhao. 2024a · 2024
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COLMAP-Free 3D Gaussian Splatting
Yang Fu, Sifei Liu, Amey Kulkarni, Jan Kautz, Alexei A Efros, and Xiaolong Wang. 2024a · 2024
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TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes
Minghao Guo, Bohan Wang, Kaiming He, and Wojciech Matusik. 2024 · 2024
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2D Gaussian Splatting for Geometrically Accurate Radiance Fields. In
Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, and Shenghua Gao. 2024c · 2024
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HumanNorm: Learning normal diffusion model for high-quality and realistic 3d human generation
Xin Huang, Ruizhi Shao, Qi Zhang, Hongwen Zhang, Ying Feng, Yebin Liu, and Qing Wang. 2024a · 2024
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Noise-free Score Distillation. In
Oren Katzir, Or Patashnik, Daniel Cohen-Or, and Dani Lischinski. 2024 · 2024
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Repurposing diffusion-based image generators for monocular depth estimation
Bingxin Ke, Anton Obukhov, Shengyu Huang, Nando Metzger, Rodrigo Caye Daudt, and Konrad Schindler. 2024 · 2024
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GALA: Generating Animatable Layered Assets from a Single Scan
Taeksoo Kim, Byungjun Kim, Shunsuke Saito, and Hanbyul Joo. 2024 · 2024
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Intrinsic Image Diffusion for Single-view Material Estimation. In
Peter Kocsis, Vincent Sitzmann, and Matthias Nießner. 2024 · 2024
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PhotoMaker: Customizing Realistic Human Photos via Stacked ID Embedding. In
Zhen Li, Mingdeng Cao, Xintao Wang, Zhongang Qi, Ming-Ming Cheng, and Ying Shan. 2024 · 2024
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TADA! Text to Animatable Digital Avatars. In
Tingting Liao, Hongwei Yi, Yuliang Xiu, Jiaxiang Tang, Yangyi Huang, Justus Thies, and Michael J. Black. 2024 · 2024
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FastHuman: Reconstructing High-Quality Clothed Human in Minutes. In
Lixiang Lin, Songyou Peng, Qijun Gan, and Jianke Zhu. 2024 · 2024
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Parameter-Efficient Orthogonal Finetuning via Butterfly Factorization
Weiyang Liu, Zeju Qiu, Yao Feng, Yuliang Xiu, Yuxuan Xue, Longhui Yu, Haiwen Feng, Zhen Liu, Juyeon Heo, Songyou Peng, Yandong Wen, Michael J. Black, Adrian Weller, and Bernhard Schölkopf. 2024b · 2024
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Ghost on The Shell: An Expressive Representation of General 3D Shapes
Zhen Liu, Yao Feng, Yuliang Xiu, Weiyang Liu, Liam Paull, Michael J. Black, and Bernhard Schölkopf. 2024a · 2024
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Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks
Tianhe Ren, Shilong Liu, Ailing Zeng, Jing Lin, Kunchang Li, He Cao, Jiayu Chen, Xinyu Huang, Yukang Chen, Feng Yan, Zhaoyang Zeng, Hao Zhang, Feng Li, Jie Yang, Hongyang Li, Qing Jiang, and Lei Zhang. 2024 · 2024
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RB-Modulation: Training-Free Personalization of Diffusion Models using Stochastic Optimal Control
Litu Rout, Yujia Chen, Nataniel Ruiz, Abhishek Kumar, Constantine Caramanis, Sanjay Shakkottai, and Wen-Sheng Chu. 2024 · 2024
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MVDream: Multi-view Diffusion for 3D Generation
Yichun Shi, Peng Wang, Jianglong Ye, Long Mai, Kejie Li, and Xiao Yang. 2024 · 2024
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DMesh: A Differentiable Representation for General Meshes
Sanghyun Son, Matheus Gadelha, Yang Zhou, Zexiang Xu, Ming C. Lin, and Yi Zhou. 2024 · 2024
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ConsiStory: Training-Free Consistent Text-to-Image Generation. In
Yoad Tewel, Omri Kaduri, Rinon Gal, Yoni Kasten, Lior Wolf, Gal Chechik, and Yuval Atzmon. 2024 · 2024
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InstantID: Zero-shot Identity-Preserving Generation in Seconds
Qixun Wang, Xu Bai, Haofan Wang, Zekui Qin, and Anthony Chen. 2024a · 2024
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DUSt3R: Geometric 3D Vision Made Easy
Shuzhe Wang, Vincent Leroy, Yohann Cabon, Boris Chidlovskii, and Revaud Jerome. 2024b · 2024
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ReconFusion: 3D Reconstruction with Diffusion Priors
Rundi Wu, Ben Mildenhall, Philipp Henzler, Keunhong Park, Ruiqi Gao, Daniel Watson, Pratul P. Srinivasan, Dor Verbin, Jonathan T. Barron, Ben Poole, and Aleksander Holynski. 2024 · 2024
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MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Captures. In
Zhangyang Xiong, Chenghong Li, Kenkun Liu, Hongjie Liao, Jianqiao Hu, Junyi Zhu, Shuliang Ning, Lingteng Qiu, Chongjie Wang, Shijie Wang, et al · 2024
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HAVE-FUN: Human Avatar Reconstruction from Few-Shot Unconstrained Images. In
Xihe Yang, Xingyu Chen, Daiheng Gao, Shaohui Wang, Xiaoguang Han, and Baoyuan Wang. 2024 · 2024
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StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal
Chongjie Ye, Lingteng Qiu, Xiaodong Gu, Qi Zuo, Yushuang Wu, Zilong Dong, Liefeng Bo, Yuliang Xiu, and Xiaoguang Han. 2024 · 2024
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GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning. In
Ye Yuan, Xueting Li, Yangyi Huang, Shalini De Mello, Koki Nagano, Jan Kautz, and Umar Iqbal. 2024 · 2024
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