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We present SplattingAvatar, a hybrid 3D representation of photorealistic human avatars with Gaussian Splatting embedded on a triangle mesh, which renders over 300 FPS on a modern GPU and 30 FPS on a mobile device.
Surface Splatting
Matthias Zwicker, Hanspeter Pfister, Jeroen van Baar, and Markus Gross · 2001
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Realistic Human Face Rendering for "The Matrix Reloaded"
George Borshukov and J. P. Lewis · 2005
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The Video Game Industry: Formation, Present State, and Future
Peter Zackariasson and Timothy L Wilson · 2012
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Children and Parents’ Reading of An Augmented Reality Picture Book: Analyses of Behavioral Patterns and Cognitive Attainment
Kun-Hung Cheng and Chin-Chung Tsai · 2014
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User-Specific Hand Modeling from Monocular Depth Sequences
Jonathan Taylor, Richard Stebbing, Varun Ramakrishna, Cem Keskin, Jamie Shotton, Shahram Izadi, Aaron Hertzmann, and Andrew Fitzgibbon · 2014
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High-quality streamable free-viewpoint video
Alvaro Collet, Ming Chuang, Pat Sweeney, Don Gillett, Dennis Evseev, David Calabrese, Hugues Hoppe, Adam Kirk, and Steve Sullivan · 2015
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SMPL: A Skinned Multi-Person Linear Model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J. Black · 2015
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Efficient and Precise Interactive Hand Tracking through Joint, Continuous Optimization of Pose and Correspondences
Jonathan Taylor, Lucas Bordeaux, Thomas Cashman, Bob Corish, Cem Keskin, Toby Sharp, Eduardo Soto, David Sweeney, Julien Valentin, Benjamin Luff, Arran Topalian, Erroll Wood, Sameh Khamis, Pushmeet Kohli, Shahram Izadi, Richard Banks, Andrew Fitzgibbon, and Jamie Shotton · 2016
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Learning a Model of Facial Shape and Expression from 4D Scans
Tianye Li, Timo Bolkart, Michael. J. Black, Hao Li, and Javier Romero · 2017
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Detailed Human Avatars from Monocular Video
Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
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The Unreasonable Effectiveness of Deep Features as a Perceptual Metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
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Expressive Body Capture: 3D Hands, Face, and Body from a Single Image
Georgios Pavlakos, Vasileios Choutas, Nima Ghorbani, Timo Bolkart, Ahmed A. A. Osman, Dimitrios Tzionas, and Michael J. Black · 2019
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Virtual Tour: An Immersive Low Cost Telepresence System
Redouane Kachach, Pablo Perez, Alvaro Villegas, and Ester Gonzalez-Sosa · 2020
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Learning to Dress 3D People in Generative Clothing
Qianli Ma, Jinlong Yang, Anurag Ranjan, Sergi Pujades, Gerard Pons-Moll, Siyu Tang, and Michael J. Black · 2020
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NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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The Phong Surface: Efficient 3D Model Fitting Using Lifted Optimization
Jingjing Shen, Thomas J. Cashman, Qi Ye, Tim Hutton, Toby Sharp, Federica Bogo, Andrew Fitzgibbon, and Jamie Shotton · 2020
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Learning an Animatable Detailed 3D Face Model from In-The-Wild Images
Yao Feng, Haiwen Feng, Michael J Black, and Timo Bolkart · 2021
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Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction
Guy Gafni, Justus Thies, Michael Zollhöfer, and Matthias Nießner · 2021
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A Mixed-Reality System to Promote Child Engagement in Remote Intergenerational Storytelling
Jennifer Healey, Duotun Wang, Curtis Wigington, Tong Sun, and Huaishu Peng · 2021
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VMirror: Enhancing the Interaction with Occluded or Distant Objects in VR with Virtual Mirrors
Nianlong Li, Zhengquan Zhang, Can Liu, Zengyao Yang, Yinan Fu, Feng Tian, Teng Han, and Mingming Fan · 2021
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Neural Actor: Neural Free-View Synthesis of Human Actors with Pose Control
Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, and Christian Theobalt · 2021
Cited alongside, same era.
I M Avatar: Implicit Morphable Head Avatars From Videos
Yufeng Zheng, Victoria Fernández Abrevaya, Marcel C. Bühler, Xu Chen, Michael J. Black, and Otmar Hilliges · 2022
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https://www.mixamo.com/
Mixamo · 2023
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Learning Personalized High Quality Volumetric Head Avatars From Monocular RGB Videos
Ziqian Bai, Feitong Tan, Zeng Huang, Kripasindhu Sarkar, Danhang Tang, Di Qiu, Abhimitra Meka, Ruofei Du, Mingsong Dou, Sergio Orts-Escolano, Rohit Pandey, Ping Tan, Thabo Beeler, Sean Fanello, and Yinda Zhang · 2023
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FLARE: Fast learning of animatable and relightable mesh avatars
Shrisha Bharadwaj, Yufeng Zheng, Otmar Hilliges, Michael J. Black, and Victoria Fernandez Abrevaya · 2023
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Fast-SNARF: A Fast Deformer for Articulated Neural Fields
Xu Chen, Tianjian Jiang, Jie Song, Max Rietmann, Andreas Geiger, Michael J. Black, and Otmar Hilliges · 2023
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Mixture of Volumetric Primitives for Efficient Neural Rendering
Stephen Lombardi, Tomas Simon, Gabriel Schwartz, Michael Zollhoefer, Yaser Sheikh, and Jason Saragih · 2021
Cited alongside, same era.
Pixel Codec Avatars
Shugao Ma, Tomas Simon, Jason Saragih, Dawei Wang, Yuecheng Li, Fernando De la Torre, and Yaser Sheikh · 2021
Cited alongside, same era.
SMPLpix: Neural Avatars from 3D Human Models
Sergey Prokudin, Michael J Black, and Javier Romero · 2021
Cited alongside, same era.
Robust high-resolution video matting with temporal guidance
Shanchuan Lin and Linjie Yang and Imran Saleemi and Soumyadip Sengupta · 2021
Cited alongside, same era.
Modeling Clothing as a Separate Layer for an Animatable Human Avatar
Donglai Xiang, Fabian Prada, Timur Bagautdinov, Weipeng Xu, Yuan Dong, He Wen, Jessica Hodgins, and Chenglei Wu · 2021
Cited alongside, same era.
H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motion
Hongyi Xu, Thiemo Alldieck, and Cristian Sminchisescu · 2021
Cited alongside, same era.
BiSeNet V2: Bilateral Network with Guided Aggregation for Real-Time Semantic Segmentation
Changqian Yu, Changxin Gao, Jingbo Wang, Gang Yu, Chunhua Shen, and Nong Sang · 2021
Cited alongside, same era.
Yao Feng, Weiyang Liu, Timo Bolkart, Jinlong Yang, Marc Pollefeys, and Michael J. Black · 2023
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Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decomposition
Chen Guo, Tianjian Jiang, Xu Chen, Jie Song, and Otmar Hilliges · 2023
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HDHumans: A Hybrid Approach for High-Fidelity Digital Humans
Marc Habermann, Lingjie Liu, Weipeng Xu, Gerard Pons-Moll, Michael Zollhoefer, and Christian Theobalt · 2023
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Learning Locally Editable Virtual Humans
Hsuan-I Ho, Lixin Xue, Jie Song, and Otmar Hilliges · 2023
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InstantAvatar: Learning Avatars From Monocular Video in 60 Seconds
Tianjian Jiang, Xu Chen, Jie Song, and Otmar Hilliges · 2023
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3D Gaussian Splatting for Real-Time Radiance Field Rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
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Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
Jonathon Luiten, Georgios Kopanas, Bastian Leibe, and Deva Ramanan · 2023
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X-Avatar: Expressive Human Avatars
Kaiyue Shen, Chen Guo, Manuel Kaufmann, Juan Jose Zarate, Julien Valentin, Jie Song, and Otmar Hilliges · 2023
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Generating holistic 3d human motion from speech
Hongwei Yi, Hualin Liang, Yifei Liu, Qiong Cao, Yandong Wen, Timo Bolkart, Dacheng Tao, and Michael J Black · 2023
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MonoHuman: Animatable Human Neural Field from Monocular Video
Zhengming Yu, Wei Cheng, Xian Liu, Wayne Wu, and Kwan-Yee Lin · 2023
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Instant Volumetric Head Avatars
Wojciech Zielonka, Timo Bolkart, and Justus Thies · 2023
Later among the works it cites.