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Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis.
Image quality assessment: from error visibility to structural similarity
Zhou Wang, Alan C Bovik, Hamid R Sheikh, and Eero P Simoncelli · 2004
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Structure-from-motion revisited
Johannes Lutz Schönberger and Jan-Michael Frahm · 2016
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Pixelwise view selection for unstructured multi-view stereo
Johannes Lutz Schönberger, Enliang Zheng, Marc Pollefeys, and Jan-Michael Frahm · 2016
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Tanks and temples: Benchmarking large-scale scene reconstruction
Arno Knapitsch, Jaesik Park, Qian-Yi Zhou, and Vladlen Koltun · 2017
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Mip-nerf: A multiscale representation for anti-aliasing neural radiance fields
Jonathan T Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P Srinivasan · 2021
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2021
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Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction
Peng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt, Taku Komura, and Wenping Wang · 2021
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Nerfingmvs: Guided optimization of neural radiance fields for indoor multi-view stereo
Yi Wei, Shaohui Liu, Yongming Rao, Wang Zhao, Jiwen Lu, and Jie Zhou · 2021
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Plenoctrees for real-time rendering of neural radiance fields
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
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Mip-nerf 360: Unbounded anti-aliased neural radiance fields
Jonathan T Barron, Ben Mildenhall, Dor Verbin, Pratul P Srinivasan, and Peter Hedman · 2022
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Depth-supervised nerf: Fewer views and faster training for free
Kangle Deng, Andrew Liu, Jun-Yan Zhu, and Deva Ramanan · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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Block-nerf: Scalable large scene neural view synthesis
Matthew Tancik, Vincent Casser, Xinchen Yan, Sabeek Pradhan, Ben Mildenhall, Pratul P Srinivasan, Jonathan T Barron, and Henrik Kretzschmar · 2022
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Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs
Haithem Turki, Deva Ramanan, and Mahadev Satyanarayanan · 2022
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Fourier plenoctrees for dynamic radiance field rendering in real-time
Liao Wang, Jiakai Zhang, Xinhang Liu, Fuqiang Zhao, Yanshun Zhang, Yingliang Zhang, Minye Wu, Jingyi Yu, and Lan Xu · 2022
Cited alongside, same era.
Bungeenerf: Progressive neural radiance field for extreme multi-scale scene rendering
Yuanbo Xiangli, Linning Xu, Xingang Pan, Nanxuan Zhao, Anyi Rao, Christian Theobalt, Bo Dai, and Dahua Lin · 2022
Cited alongside, same era.
Point-nerf: Point-based neural radiance fields
Qiangeng Xu, Zexiang Xu, Julien Philip, Sai Bi, Zhixin Shu, Kalyan Sunkavalli, and Ulrich Neumann · 2022
Cited alongside, same era.
Neusg: Neural implicit surface reconstruction with 3d gaussian splatting guidance
Hanlin Chen, Chen Li, and Gim Hee Lee · 2023
Cited alongside, same era.
Lightgaussian: Unbounded 3d gaussian compression with 15x reduction and 200+ fps
Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, and Zhangyang Wang · 2023
Flashgs: Efficient 3d gaussian splatting for large-scale and high-resolution rendering
Guofeng Feng, Siyan Chen, Rong Fu, Zimu Liao, Yi Wang, Tao Liu, Zhilin Pei, Hengjie Li, Xingcheng Zhang, and Bo Dai · 2024
Closest in time.
Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering
Antoine Guédon and Vincent Lepetit · 2024
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2d gaussian splatting for geometrically accurate radiance fields
Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, and Shenghua Gao · 2024
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A hierarchical 3d gaussian representation for real-time rendering of very large datasets
Bernhard Kerbl, Andreas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, and George Drettakis · 2024
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Nerf-xl: Scaling nerfs with multiple gpus
Ruilong Li, Sanja Fidler, Angjoo Kanazawa, and Francis Williams · 2024
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Cited alongside, same era.
3d gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
Cited alongside, same era.
Compact 3d scene representation via self-organizing gaussian grids
Wieland Morgenstern, Florian Barthel, Anna Hilsmann, and Peter Eisert · 2023
Cited alongside, same era.
Compact3d: Compressing gaussian splat radiance field models with vector quantization
KL Navaneet, Kossar Pourahmadi Meibodi, Soroush Abbasi Koohpayegani, and Hamed Pirsiavash · 2023
Cited alongside, same era.
Grid-guided neural radiance fields for large urban scenes
Linning Xu, Yuanbo Xiangli, Sida Peng, Xingang Pan, Nanxuan Zhao, Christian Theobalt, Bo Dai, and Dahua Lin · 2023
Cited alongside, same era.
Efficient large-scale scene representation with a hybrid of high-resolution grid and plane features
Yuqi Zhang, Guanying Chen, and Shuguang Cui · 2023
Cited alongside, same era.
Revising densification in gaussian splatting
Samuel Rota Bulò, Lorenzo Porzi, and Peter Kontschieder · 2024
Cited alongside, same era.
Yu Chen and Gim Hee Lee · 2024
Cited alongside, same era.
Closest in time.
Vastgaussian: Vast 3d gaussians for large scene reconstruction
Jiaqi Lin, Zhihao Li, Xiao Tang, Jianzhuang Liu, Shiyong Liu, Jiayue Liu, Yangdi Lu, Xiaofei Wu, Songcen Xu, Youliang Yan, and Wenming Yang · 2024
Closest in time.
Citygaussian: Real-time high-quality large-scale scene rendering with gaussians
Yang Liu, He Guan, Chuanchen Luo, Lue Fan, Naiyan Wang, Junran Peng, and Zhaoxiang Zhang · 2024
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Octree-gs: Towards consistent real-time rendering with lod-structured 3d gaussians
Kerui Ren, Lihan Jiang, Tao Lu, Mulin Yu, Linning Xu, Zhangkai Ni, and Bo Dai · 2024
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Lapisgs: Layered progressive 3d gaussian splatting for adaptive streaming
Yuang Shi, Simone Gasparini, Géraldine Morin, and Wei Tsang Ooi · 2024
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Surface reconstruction from gaussian splatting via novel stereo views
Yaniv Wolf, Amit Bracha, and Ron Kimmel · 2024
Closest in time.
Gauu-scene v2: Assessing the reliability of image-based metrics with expansive lidar image dataset using 3dgs and nerf, 2024
Butian Xiong, Nanjun Zheng, Junhua Liu, and Zhen Li · 2024
Closest in time.
Lihe Yang, Bingyi Kang, Zilong Huang, Zhen Zhao, Xiaogang Xu, Jiashi Feng, and Hengshuang Zhao · 2024
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On scaling up 3d gaussian splatting training
Hexu Zhao, Haoyang Weng, Daohan Lu, Ang Li, Jinyang Li, Aurojit Panda, and Saining Xie · 2024
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Drivinggaussian: Composite gaussian splatting for surrounding dynamic autonomous driving scenes
Xiaoyu Zhou, Zhiwei Lin, Xiaojun Shan, Yongtao Wang, Deqing Sun, and Ming-Hsuan Yang · 2024
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