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3D editing has shown remarkable capability in editing scenes based on various instructions.
Making a “completely blind” image quality analyzer
Anish Mittal, Rajiv Soundararajan, and Alan C Bovik · 2012
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Adam: A method for stochastic optimization
P Kingma Diederik · 2014
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U-net: Convolutional networks for biomedical image segmentation
Olaf Ronneberger, Philipp Fischer, and Thomas Brox · 2015
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Gans trained by a two time-scale update rule converge to a local nash equilibrium
Martin Heusel, Hubert Ramsauer, Thomas Unterthiner, Bernhard Nessler, and Sepp Hochreiter · 2017
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Generative adversarial networks
Ian Goodfellow, Jean Pouget-Abadie, Mehdi Mirza, Bing Xu, David Warde-Farley, Sherjil Ozair, Aaron Courville, and Yoshua Bengio · 2020
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Neural sparse voxel fields
Lingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua, and Christian Theobalt · 2020
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Jiaming Song, Chenlin Meng, and Stefano Ermon · 2020
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Anpei Chen, Zexiang Xu, Fuqiang Zhao, Xiaoshuai Zhang, Fanbo Xiang, Jingyi Yu, and Hao Su · 2021
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Lora: Low-rank adaptation of large language models
Edward J Hu, Yelong Shen, Phillip Wallis, Zeyuan Allen-Zhu, Yuanzhi Li, Shean Wang, Lu Wang, and Weizhu Chen · 2021
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Editing conditional radiance fields
Steven Liu, Xiuming Zhang, Zhoutong Zhang, Richard Zhang, Jun-Yan Zhu, and Bryan Russell · 2021
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2021
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Plenoctrees for real-time rendering of neural radiance fields
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
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Jonathan T Barron, Ben Mildenhall, Dor Verbin, Pratul P Srinivasan, and Peter Hedman · 2022
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Sara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2022
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Yuan-Chen Guo, Di Kang, Linchao Bao, Yu He, and Song-Hai Zhang · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
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Tianhan Xu and Tatsuya Harada · 2022
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Bangbang Yang, Chong Bao, Junyi Zeng, Hujun Bao, Yinda Zhang, Zhaopeng Cui, and Guofeng Zhang · 2022
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Nerf-editing: geometry editing of neural radiance fields
The blessing of randomness: Sde beats ode in general diffusion-based image editing
Shen Nie, Hanzhong Allan Guo, Cheng Lu, Yuhao Zhou, Chenyu Zheng, and Chongxuan Li · 2023
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Drag your gan: Interactive point-based manipulation on the generative image manifold
Xingang Pan, Ayush Tewari, Thomas Leimkühler, Lingjie Liu, Abhimitra Meka, and Christian Theobalt · 2023
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Drag-a-video: Non-rigid video editing with point-based interaction
Yao Teng, Enze Xie, Yue Wu, Haoyu Han, Zhenguo Li, and Xihui Liu · 2023
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Proedit: Simple progression is all you need for high-quality 3d scene editing
Jun-Kun Chen and Yu-Xiong Wang · 2024
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Vica-nerf: View-consistency-aware 3d editing of neural radiance fields
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Yu-Jie Yuan, Yang-Tian Sun, Yu-Kun Lai, Yuewen Ma, Rongfei Jia, and Lin Gao · 2022
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Instructpix2pix: Learning to follow image editing instructions
Tim Brooks, Aleksander Holynski, and Alexei A Efros · 2023
Cited alongside, same era.
pixelsplat: 3d gaussian splats from image pairs for scalable generalizable 3d reconstruction
David Charatan, Sizhe Li, Andrea Tagliasacchi, and Vincent Sitzmann · 2023
Cited alongside, same era.
Neuraleditor: Editing neural radiance fields via manipulating point clouds
Jun-Kun Chen, Jipeng Lyu, and Yu-Xiong Wang · 2023
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threestudio: A unified framework for 3d content generation
Yuan-Chen Guo, Ying-Tian Liu, Ruizhi Shao, Christian Laforte, Vikram Voleti, Guan Luo, Chia-Hao Chen, Zi-Xin Zou, Chen Wang, Yan-Pei Cao, and Song-Hai Zhang · 2023
Cited alongside, same era.
Instruct-nerf2nerf: Editing 3d scenes with instructions
Ayaan Haque, Matthew Tancik, Alexei A Efros, Aleksander Holynski, and Angjoo Kanazawa · 2023
Cited alongside, same era.
Nerfshop: Interactive editing of neural radiance fields
Clément Jambon, Bernhard Kerbl, Georgios Kopanas, Stavros Diolatzis, Thomas Leimkühler, and George Drettakis · 2023
Cited alongside, same era.
Jiahua Dong and Yu-Xiong Wang · 2024
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2d gaussian splatting for geometrically accurate radiance fields
Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, and Shenghua Gao · 2024
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Xiaoyang Lyu, Yang-Tian Sun, Yi-Hua Huang, Xiuzhe Wu, Ziyi Yang, Yilun Chen, Jiangmiao Pang, and Xiaojuan Qi · 2024
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Dragdiffusion: Harnessing diffusion models for interactive point-based image editing
Yujun Shi, Chuhui Xue, Jun Hao Liew, Jiachun Pan, Hanshu Yan, Wenqing Zhang, Vincent YF Tan, and Song Bai · 2024
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Wangbo Yu, Jinbo Xing, Li Yuan, Wenbo Hu, Xiaoyu Li, Zhipeng Huang, Xiangjun Gao, Tien-Tsin Wong, Ying Shan, and Yonghong Tian · 2024
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Drivinggaussian: Composite gaussian splatting for surrounding dynamic autonomous driving scenes
Xiaoyu Zhou, Zhiwei Lin, Xiaojun Shan, Yongtao Wang, Deqing Sun, and Ming-Hsuan Yang · 2024
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Dragvideo: Interactive drag-style video editing
Yufan Deng, Ruida Wang, Yuhao Zhang, Yu-Wing Tai, and Chi-Keung Tang · 2025
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View-consistent 3d editing with gaussian splatting
Yuxuan Wang, Xuanyu Yi, Zike Wu, Na Zhao, Long Chen, and Hanwang Zhang · 2025
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