Fetching the paper…
Reading the bibliography…
Wide-baseline panoramic images are frequently used in applications like VR and simulations to minimize capturing labor costs and storage needs.
Squeeze-and-excitation networks
Jie Hu, Li Shen, and Gang Sun · 2018
Earlier work this paper cites.
Stereo magnification: learning view synthesis using multiplane images
Tinghui Zhou, Richard Tucker, John Flynn, Graham Fyffe, and Noah Snavely · 2018
Earlier work this paper cites.
Habitat: A Platform for Embodied AI Research
Manolis Savva, Abhishek Kadian, Oleksandr Maksymets, Yili Zhao, Erik Wijmans, Bhavana Jain, Julian Straub, Jia Liu, Vladlen Koltun, Jitendra Malik, Devi Parikh, and Dhruv Batra · 2019
Earlier work this paper cites.
The replica dataset: A digital replica of indoor spaces
Julian Straub, Thomas Whelan, Lingni Ma, Yufan Chen, Erik Wijmans, Simon Green, Jakob J Engel, Raul Mur-Artal, Carl Ren, Shobhit Verma, et al · 2019
Earlier work this paper cites.
Matryodshka: Real-time 6dof video view synthesis using multi-sphere images
Benjamin Attal, Selena Ling, Aaron Gokaslan, Christian Richardt, and James Tompkin · 2020
Earlier work this paper cites.
Bifuse: Monocular 360 depth estimation via bi-projection fusion
Fu-En Wang, Yu-Hsuan Yeh, Min Sun, Wei-Chen Chiu, and Yi-Hsuan Tsai · 2020
Earlier work this paper cites.
Unifuse: Unidirectional fusion for 360 panorama depth estimation
Hualie Jiang, Zhe Sheng, Siyu Zhu, Zilong Dong, and Rui Huang · 2021
Earlier work this paper cites.
Swin transformer: Hierarchical vision transformer using shifted windows
Ze Liu, Yutong Lin, Yue Cao, Han Hu, Yixuan Wei, Zheng Zhang, Stephen Lin, and Baining Guo · 2021
Earlier work this paper cites.
Habitat-matterport 3d dataset (hm3d): 1000 large-scale 3d environments for embodied ai
Santhosh K Ramakrishnan, Aaron Gokaslan, Erik Wijmans, Oleksandr Maksymets, Alex Clegg, John Turner, Eric Undersander, Wojciech Galuba, Andrew Westbury, Angel X Chang, et al · 2021
Earlier work this paper cites.
Grf: Learning a general radiance field for 3d representation and rendering
Alex Trevithick and Bo Yang · 2021
Earlier work this paper cites.
Ibrnet: Learning multi-view image-based rendering
Qianqian Wang, Zhicheng Wang, Kyle Genova, Pratul P Srinivasan, Howard Zhou, Jonathan T Barron, Ricardo Martin-Brualla, Noah Snavely, and Thomas Funkhouser · 2021
Earlier work this paper cites.
pixelnerf: Neural radiance fields from one or few images
Alex Yu, Vickie Ye, Matthew Tancik, and Angjoo Kanazawa · 2021
Earlier work this paper cites.
Text2light: Zero-shot text-driven hdr panorama generation
Zhaoxi Chen, Guangcong Wang, and Ziwei Liu · 2022
Earlier work this paper cites.
Depth-supervised nerf: Fewer views and faster training for free
Kangle Deng, Andrew Liu, Jun-Yan Zhu, and Deva Ramanan · 2022
Earlier work this paper cites.
Omni-nerf: neural radiance field from 360 image captures
Kai Gu, Thomas Maugey, Sebastian Knorr, and Christine Guillemot · 2022
Cited alongside, same era.
Somsi: Spherical novel view synthesis with soft occlusion multi-sphere images
Tewodros Habtegebrial, Christiano Gava, Marcel Rogge, Didier Stricker, and Varun Jampani · 2022
Cited alongside, same era.
360Roam: Real-Time Indoor Roaming Using Geometry-Aware 360
Huajian Huang, Yingshu Chen, Tianjian Zhang, and Sai-Kit Yeung · 2022
Cited alongside, same era.
Neural rays for occlusion-aware image-based rendering
Yuan Liu, Sida Peng, Lingjie Liu, Qianqian Wang, Peng Wang, Christian Theobalt, Xiaowei Zhou, and Wenping Wang · 2022
Cited alongside, same era.
High-resolution image synthesis with latent diffusion models
Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer · 2022
Cited alongside, same era.
Mvdream: Multi-view diffusion for 3d generation
Yichun Shi, Peng Wang, Jianglong Ye, Mai Long, Kejie Li, and Xiao Yang · 2023
Later among the works it cites.
Sparf: Neural radiance fields from sparse and noisy poses
Prune Truong, Marie-Julie Rakotosaona, Fabian Manhardt, and Federico Tombari · 2023
Later among the works it cites.
Unifying flow, stereo and depth estimation
Haofei Xu, Jing Zhang, Jianfei Cai, Hamid Rezatofighi, Fisher Yu, Dacheng Tao, and Andreas Geiger · 2023
Later among the works it cites.
360-gs: Layout-guided panoramic gaussian splatting for indoor roaming
Jiayang Bai, Letian Huang, Jie Guo, Wen Gong, Yuanqi Li, and Yanwen Guo · 2024
Closest in time.
pixelsplat: 3d gaussian splats from image pairs for scalable generalizable 3d reconstruction
David Charatan, Sizhe Lester Li, Andrea Tagliasacchi, and Vincent Sitzmann · 2024
Closest in time.
alphaXiv searches the wider corpus for related work and actual follow-ups.
alphaXiv is searching for related work…
Simplerecon: 3d reconstruction without 3d convolutions
Mohamed Sayed, John Gibson, Jamie Watson, Victor Prisacariu, Michael Firman, and Clément Godard · 2022
Cited alongside, same era.
Is attention all that nerf needs?
Peihao Wang, Xuxi Chen, Tianlong Chen, Subhashini Venugopalan, Zhangyang Wang, et al · 2022
Cited alongside, same era.
Depth estimation from indoor panoramas with neural scene representation
Wenjie Chang, Yueyi Zhang, and Zhiwei Xiong · 2023
Cited alongside, same era.
Panogrf: generalizable spherical radiance fields for wide-baseline panoramas
Zheng Chen, Yan-Pei Cao, Yuan-Chen Guo, Chen Wang, Ying Shan, and Song-Hai Zhang · 2023
Cited alongside, same era.
Learning to render novel views from wide-baseline stereo pairs
Yilun Du, Cameron Smith, Ayush Tewari, and Vincent Sitzmann · 2023
Cited alongside, same era.
Lrm: Large reconstruction model for single image to 3d
Yicong Hong, Kai Zhang, Jiuxiang Gu, Sai Bi, Yang Zhou, Difan Liu, Feng Liu, Kalyan Sunkavalli, Trung Bui, and Hao Tan · 2023
Cited alongside, same era.
3d gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
Cited alongside, same era.
Fastscene: Text-driven fast 3d indoor scene generation via panoramic gaussian splatting
Yikun Ma, Dandan Zhan, and Zhi Jin · 2024
Closest in time.
Hisplat: Hierarchical 3d gaussian splatting for generalizable sparse-view reconstruction
Shengji Tang, Weicai Ye, Peng Ye, Weihao Lin, Yang Zhou, Tao Chen, and Wanli Ouyang · 2024
Closest in time.
Reconfusion: 3d reconstruction with diffusion priors
Rundi Wu, Ben Mildenhall, Philipp Henzler, Keunhong Park, Ruiqi Gao, Daniel Watson, Pratul P Srinivasan, Dor Verbin, Jonathan T Barron, Ben Poole, et al · 2024
Closest in time.
Lihe Yang, Bingyi Kang, Zilong Huang, Zhen Zhao, Xiaogang Xu, Jiashi Feng, and Hengshuang Zhao · 2024
Closest in time.
Weicai Ye, Chenhao Ji, Zheng Chen, Junyao Gao, Xiaoshui Huang, Song-Hai Zhang, Wanli Ouyang, Tong He, Cairong Zhao, and Guofeng Zhang · 2024
Closest in time.
Viewcrafter: Taming video diffusion models for high-fidelity novel view synthesis
Wangbo Yu, Jinbo Xing, Li Yuan, Wenbo Hu, Xiaoyu Li, Zhipeng Huang, Xiangjun Gao, Tien-Tsin Wong, Ying Shan, and Yonghong Tian · 2024
Closest in time.
Gs-lrm: Large reconstruction model for 3d gaussian splatting
Kai Zhang, Sai Bi, Hao Tan, Yuanbo Xiangli, Nanxuan Zhao, Kalyan Sunkavalli, and Zexiang Xu · 2025
Closest in time.
Dreamscene360: Unconstrained text-to-3d scene generation with panoramic gaussian splatting
Shijie Zhou, Zhiwen Fan, Dejia Xu, Haoran Chang, Pradyumna Chari, Tejas Bharadwaj, Suya You, Zhangyang Wang, and Achuta Kadambi · 2025
Closest in time.