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We present a differentiable representation, DMesh, for general 3D triangular meshes.
Continuous skeleton computation by Voronoi diagram
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A volumetric method for building complex models from range images
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The crust and the β \beta -skeleton: Combinatorial curve reconstruction
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A new Voronoi-based surface reconstruction algorithm
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Marching cubes: A high resolution 3D surface construction algorithm
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Dual contouring of hermite data
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Meshlab: an open-source mesh processing tool
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Scalable parallel programming with cuda: Is cuda the parallel programming model that application developers have been waiting for?
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Introduction to topological manifolds . Bd. 202
\NAT@biblabelnum · 2010
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Voronoi diagrams and Delaunay triangulations
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Delaunay mesh generation
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Screened poisson surface reconstruction
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Adam: A method for stochastic optimization
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Automatic differentiation in pytorch
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Learning to predict 3d objects with an interpolation-based differentiable renderer
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Meshcnn: a network with an edge
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Bsp-net: Generating compact meshes via binary space partitioning
\NAT@biblabelnum · 2020
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Modular primitives for high-performance differentiable rendering
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Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearance
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A level set theory for neural implicit evolution under explicit flows
\NAT@biblabelnum · 2022
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Extracting triangular 3d models, materials, and lighting from images
\NAT@biblabelnum · 2022
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Continuous remeshing for inverse rendering
\NAT@biblabelnum · 2022
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Dictionary Fields: Learning a Neural Basis Decomposition
\NAT@biblabelnum · 2023
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3D Triangulations
\NAT@biblabelnum · 2023
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\NAT@biblabelnum · 2020
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Fully convolutional mesh autoencoder using efficient spatially varying kernels
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DeepMesh: Differentiable iso-surface extraction
\NAT@biblabelnum · 2021
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Nerf: Representing scenes as neural radiance fields for view synthesis
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Large steps in inverse rendering of geometry
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UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction
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3D Gaussian Splatting for Real-Time Radiance Field Rendering
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Neudf: Leaning neural unsigned distance fields with volume rendering
\NAT@biblabelnum · 2023
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Ghost on the Shell: An Expressive Representation of General 3D Shapes
\NAT@biblabelnum · 2023
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VoroMesh: Learning Watertight Surface Meshes with Voronoi Diagrams
\NAT@biblabelnum · 2023
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Flexible isosurface extraction for gradient-based mesh optimization
\NAT@biblabelnum · 2023
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NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction
\NAT@biblabelnum · 2023
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\NAT@biblabelnum · 2023
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Neuraludf: Learning unsigned distance fields for multi-view reconstruction of surfaces with arbitrary topologies
\NAT@biblabelnum · 2084
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