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3D Gaussian Splatting (3DGS) has recently advanced radiance field reconstruction by offering superior capabilities for novel view synthesis and real-time rendering speed.
Multiscale structural similarity for image quality assessment
Zhou Wang, Eero P Simoncelli, and Alan C Bovik · 2003
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Image quality assessment: from error visibility to structural similarity
Zhou Wang, A.C. Bovik, H.R. Sheikh, and E.P. Simoncelli · 2003
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Poisson surface reconstruction
Michael Kazhdan, Matthew Bolitho, and Hugues Hoppe · 2006
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Large-scale data for multiple-view stereopsis
Henrik Aanæs, Rasmus Ramsbøl Jensen, George Vogiatzis, Engin Tola, and Anders Bjorholm Dahl · 2016
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Tanks and temples: Benchmarking large-scale scene reconstruction
Arno Knapitsch, Jaesik Park, Qian-Yi Zhou, and Vladlen Koltun · 2017
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The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
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Sal: Sign agnostic learning of shapes from raw data
Matan Atzmon and Yaron Lipman · 2020
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Nasa neural articulated shape approximation
Boyang Deng, John P Lewis, Timothy Jeruzalski, Gerard Pons-Moll, Geoffrey Hinton, Mohammad Norouzi, and Andrea Tagliasacchi · 2020
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Local implicit grid representations for 3d scenes
Chiyu Jiang, Avneesh Sud, Ameesh Makadia, Jingwei Huang, Matthias Nießner, Thomas Funkhouser, et al · 2020
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Codenerf: Disentangled neural radiance fields for object categories
Wonbong Jang and Lourdes Agapito · 2021
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Editing conditional radiance fields
Steven Liu, Xiuming Zhang, Zhoutong Zhang, Richard Zhang, Jun-Yan Zhu, and Bryan Russell · 2021
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2021
Cited alongside, same era.
Neural articulated radiance field
Atsuhiro Noguchi, Xiao Sun, Stephen Lin, and Tatsuya Harada · 2021
Cited alongside, same era.
Unisurf: Unifying neural implicit surfaces and radiance fields for multi-view reconstruction
Michael Oechsle, Songyou Peng, and Andreas Geiger · 2021
Cited alongside, same era.
Nerv: Neural reflectance and visibility fields for relighting and view synthesis
Pratul P Srinivasan, Boyang Deng, Xiuming Zhang, Matthew Tancik, Ben Mildenhall, and Jonathan T Barron · 2021
Cited alongside, same era.
Volume rendering of neural implicit surfaces, 2021
Lior Yariv, Jiatao Gu, Yoni Kasten, and Yaron Lipman · 2021
Cited alongside, same era.
inerf: Inverting neural radiance fields for pose estimation
Object-compositional neural implicit surfaces
Qianyi Wu, Xian Liu, Yuedong Chen, Kejie Li, Chuanxia Zheng, Jianfei Cai, and Jianmin Zheng · 2022
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Neusg: Neural implicit surface reconstruction with 3d gaussian splatting guidance, 2023
Hanlin Chen, Chen Li, and Gim Hee Lee · 2023
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Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering, 2023
Antoine Guédon and Vincent Lepetit · 2023
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3d gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkuehler, and George Drettakis · 2023
Later among the works it cites.
Neuralangelo: High-fidelity neural surface reconstruction
Zhaoshuo Li, Thomas Müller, Alex Evans, Russell H Taylor, Mathias Unberath, Ming-Yu Liu, and Chen-Hsuan Lin · 2023
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Lin Yen-Chen, Pete Florence, Jonathan T Barron, Alberto Rodriguez, Phillip Isola, and Tsung-Yi Lin · 2021
Cited alongside, same era.
Mip-nerf 360: Unbounded anti-aliased neural radiance fields, 2022
Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, and Peter Hedman · 2022
Cited alongside, same era.
Plenoxels: Radiance fields without neural networks
Sara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2022
Cited alongside, same era.
Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
Cited alongside, same era.
Clip-nerf: Text-and-image driven manipulation of neural radiance fields
Can Wang, Menglei Chai, Mingming He, Dongdong Chen, and Jing Liao · 2022
Cited alongside, same era.
2d gaussian splatting for geometrically accurate radiance fields
Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, and Shenghua Gao
Cited in the paper.
On the error analysis of 3d gaussian splatting and an optimal projection strategy, 2024b
Letian Huang, Jiayang Bai, Jie Guo, Yuanqi Li, and Yanwen Guo
Cited in the paper.
Tao Lu, Mulin Yu, Linning Xu, Yuanbo Xiangli, Limin Wang, Dahua Lin, and Bo Dai · 2023
Later among the works it cites.
Neurar: Neural uncertainty for autonomous 3d reconstruction with implicit neural representations
Yunlong Ran, Jing Zeng, Shibo He, Jiming Chen, Lincheng Li, Yingfeng Chen, Gimhee Lee, and Qi Ye · 2023
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Multi-scale 3d gaussian splatting for anti-aliased rendering
Zhiwen Yan, Weng Fei Low, Yu Chen, and Gim Hee Lee · 2023
Later among the works it cites.
Trips: Trilinear point splatting for real-time radiance field rendering
Linus Franke, Darius Rückert, Laura Fink, and Marc Stamminger · 2024
Closest in time.
Ges: Generalized exponential splatting for efficient radiance field rendering
Abdullah Hamdi, Luke Melas-Kyriazi, Guocheng Qian, Jinjie Mai, Ruoshi Liu, Carl Vondrick, Bernard Ghanem, and Andrea Vedaldi · 2024
Closest in time.