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Creating high-fidelity head avatars from multi-view videos is a core issue for many AR/VR applications.
A method for registration of 3-d shapes
Paul J. Besl and Neil D. McKay · 1992
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A morphable model for the synthesis of 3d faces
Volker Blanz and Thomas Vetter · 1999
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EWA volume splatting
Matthias Zwicker, Hanspeter Pfister, Jeroen van Baar, and Markus H. Gross · 2001
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My avatar, my self: Identity in video role-playing games
Zach Waggoner · 2009
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Dynamic 3d avatar creation from hand-held video input
Alexandru Eugen Ichim, Sofien Bouaziz, and Mark Pauly · 2015
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Holoportation: Virtual 3d teleportation in real-time
Sergio Orts-Escolano, Christoph Rhemann, Sean Ryan Fanello, Wayne Chang, Adarsh Kowdle, Yury Degtyarev, David Kim, Philip L. Davidson, Sameh Khamis, Mingsong Dou, Vladimir Tankovich, Charles T. Loop, Qin Cai, Philip A. Chou, Sarah Mennicken, Julien P. C. Valentin, Vivek Pradeep, Shenlong Wang, Sing Bing Kang, Pushmeet Kohli, Yuliya Lutchyn, Cem Keskin, and Shahram Izadi · 2016
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Structure-from-motion revisited
Johannes L. Schönberger and Jan-Michael Frahm · 2016
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Avatar digitization from a single image for real-time rendering
Liwen Hu, Shunsuke Saito, Lingyu Wei, Koki Nagano, Jaewoo Seo, Jens Fursund, Iman Sadeghi, Carrie Sun, Yen-Chun Chen, and Hao Li · 2017
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Learning a model of facial shape and expression from 4d scans
Tianye Li, Timo Bolkart, Michael J. Black, Hao Li, and Javier Romero · 2017
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Deep appearance models for face rendering
Stephen Lombardi, Jason M. Saragih, Tomas Simon, and Yaser Sheikh · 2018
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Neural volumes: learning dynamic renderable volumes from images
Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz, Andreas Lehrmann, and Yaser Sheikh · 2019
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Deferred neural rendering: image synthesis using neural textures
Justus Thies, Michael Zollhöfer, and Matthias Nießner · 2019
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Recovering turbulence details using velocity correction for SPH fluids
Xiaokun Wang, Sinuo Liu, Xiaojuan Ban, Yanrui Xu, Jing Zhou, and Cong Wang · 2019
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Moo K. Chung · 2020
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Collabovr: A reconfigurable framework for creative collaboration in virtual reality
Zhenyi He, Ruofei Du, and Ken Perlin · 2020
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Maskgan: Towards diverse and interactive facial image manipulation
Cheng-Han Lee, Ziwei Liu, Lingyun Wu, and Ping Luo · 2020
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High-fidelity 3d digital human head creation from rgb-d selfies
Linchao Bao, Xiangkai Lin, Yajing Chen, Haoxian Zhang, Sheng Wang, Xuefei Zhe, Di Kang, Haozhi Huang, Xinwei Jiang, Jue Wang, et al · 2021
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Dynamic neural radiance fields for monocular 4d facial avatar reconstruction
Guy Gafni, Justus Thies, Michael Zollhofer, and Matthias Nießner · 2021
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Pixel codec avatars
Shugao Ma, Tomas Simon, Jason M. Saragih, Dawei Wang, Yuecheng Li, Fernando De la Torre, and Yaser Sheikh · 2021
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Processing coastal imagery with agisoft metashape professional edition, version 1.6—structure from motion workflow documentation
Jin-Si R Over, Andrew C Ritchie, Christine J Kranenburg, Jenna A Brown, Daniel D Buscombe, Tom Noble, Christopher R Sherwood, Jonathan A Warrick, and Phillipe A Wernette · 2021
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Orbbuf: A robust buffering method for remote visual SLAM
Yu-Ping Wang, Zi-Xin Zou, Cong Wang, Yue-Jiang Dong, Lei Qiao, and Dinesh Manocha · 2021
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Reconstructing personalized semantic facial nerf models from monocular video
Xuan Gao, Chenglai Zhong, Jun Xiang, Yang Hong, Yudong Guo, and Juyong Zhang · 2022
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Neural head avatars from monocular RGB videos
Philip-William Grassal, Malte Prinzler, Titus Leistner, Carsten Rother, Matthias Nießner, and Justus Thies · 2022
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Headnerf: A realtime nerf-based parametric head model
Yang Hong, Bo Peng, Haiyao Xiao, Ligang Liu, and Juyong Zhang · 2022
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Avatarmav: Fast 3d head avatar reconstruction using motion-aware neural voxels
Yuelang Xu, Lizhen Wang, Xiaochen Zhao, Hongwen Zhang, and Yebin Liu · 2023
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Havatar: High-fidelity head avatar via facial model conditioned neural radiance field
Xiaochen Zhao, Lizhen Wang, Jingxiang Sun, Hongwen Zhang, Jinli Suo, and Yebin Liu · 2023
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Pointavatar: Deformable point-based head avatars from videos
Yufeng Zheng, Wang Yifan, Gordon Wetzstein, Michael J. Black, and Otmar Hilliges · 2023
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Instant volumetric head avatars
Wojciech Zielonka, Timo Bolkart, and Justus Thies · 2023
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Monogaussianavatar: Monocular gaussian point-based head avatar
Yufan Chen, Lizhen Wang, Qijing Li, Hongjiang Xiao, Shengping Zhang, Hongxun Yao, and Yebin Liu · 2024
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Headgas: Real-time animatable head avatars via 3d gaussian splatting
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Motionhint: Self-supervised monocular visual odometry with motion constraints
Cong Wang, Yu-Ping Wang, and Dinesh Manocha · 2022
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Neumesh: Learning disentangled neural mesh-based implicit field for geometry and texture editing
Bangbang Yang, Chong Bao, Junyi Zeng, Hujun Bao, Yinda Zhang, Zhaopeng Cui, and Guofeng Zhang · 2022
Cited alongside, same era.
Im avatar: Implicit morphable head avatars from videos
Yufeng Zheng, Victoria Fernández Abrevaya, Marcel C Bühler, Xu Chen, Michael J Black, and Otmar Hilliges · 2022
Cited alongside, same era.
Learning personalized high quality volumetric head avatars from monocular RGB videos
Ziqian Bai, Feitong Tan, Zeng Huang, Kripasindhu Sarkar, Danhang Tang, Di Qiu, Abhimitra Meka, Ruofei Du, Mingsong Dou, Sergio Orts-Escolano, Rohit Pandey, Ping Tan, Thabo Beeler, Sean Fanello, and Yinda Zhang · 2023
Cited alongside, same era.
FLARE: fast learning of animatable and relightable mesh avatars
Shrisha Bharadwaj, Yufeng Zheng, Otmar Hilliges, Michael J. Black, and Victoria Fernández Abrevaya · 2023
Cited alongside, same era.
Implicit neural head synthesis via controllable local deformation fields
Chuhan Chen, Matthew O’Toole, Gaurav Bharaj, and Pablo Garrido · 2023
Cited alongside, same era.
Learning disentangled avatars with hybrid 3d representations
Yao Feng, Weiyang Liu, Timo Bolkart, Jinlong Yang, Marc Pollefeys, and Michael J. Black · 2023
Cited alongside, same era.
Helisa Dhamo, Yinyu Nie, Arthur Moreau, Jifei Song, Richard Shaw, Yiren Zhou, and Eduardo Pérez-Pellitero · 2024
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Mipmap-gs: Let gaussians deform with scale-specific mipmap for anti-aliasing rendering
Jiameng Li, Yue Shi, Jiezhang Cao, Bingbing Ni, Wenjun Zhang, Kai Zhang, and Luc Van Gool · 2024
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3d gaussian blendshapes for head avatar animation
Shengjie Ma, Yanlin Weng, Tianjia Shao, and Kun Zhou · 2024
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Gaussianavatars: Photorealistic head avatars with rigged 3d gaussians
Shenhan Qian, Tobias Kirschstein, Liam Schoneveld, Davide Davoli, Simon Giebenhain, and Matthias Nießner · 2024
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3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting
Zhiyin Qian, Shaofei Wang, Marko Mihajlovic, Andreas Geiger, and Siyu Tang · 2024
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Relightable gaussian codec avatars
Shunsuke Saito, Gabriel Schwartz, Tomas Simon, Junxuan Li, and Giljoo Nam · 2024
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SA-GS: scale-adaptive gaussian splatting for training-free anti-aliasing
Xiaowei Song, Jv Zheng, Shiran Yuan, Huan-ang Gao, Jingwei Zhao, Xiang He, Weihao Gu, and Hao Zhao · 2024
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Gaussianhead: High-fidelity head avatars with learnable gaussian derivation, 2024
Jie Wang, Jiu-Cheng Xie, Xianyan Li, Feng Xu, Chi-Man Pun, and Hao Gao · 2024
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Flashavatar: High-fidelity head avatar with efficient gaussian embedding
Jun Xiang, Xuan Gao, Yudong Guo, and Juyong Zhang · 2024
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Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians
Yuelang Xu, Bengwang Chen, Zhe Li, Hongwen Zhang, Lizhen Wang, Zerong Zheng, and Yebin Liu · 2024
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Mip-splatting: Alias-free 3d gaussian splatting
Zehao Yu, Anpei Chen, Binbin Huang, Torsten Sattler, and Andreas Geiger · 2024
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Ultravatar: A realistic animatable 3d avatar diffusion model with authenticity guided textures
Mingyuan Zhou, Rakib Hyder, Ziwei Xuan, and Guojun Qi · 2024
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Heyi Sun, Cong Wang, Tian-Xing Xu, Jingwei Huang, Di Kang, Chunchao Guo, and Song-Hai Zhang · 2025
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