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Photorealistic reconstruction relying on 3D Gaussian Splatting has shown promising potential in various domains.
EWA splatting
M. Zwicker, H. Pfister, J. van Baar, and M. Gross · 2002
Earlier work this paper cites.
OpenMVG: Open multiple view geometry
Pierre Moulon, Pascal Monasse, Romuald Perrot, and Renaud Marlet · 2017
Earlier work this paper cites.
NeRF: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng · 2020
Earlier work this paper cites.
Mip-NeRF 360: Unbounded anti-aliased neural radiance fields
Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, and Peter Hedman · 2022
Earlier work this paper cites.
TensoRF: Tensorial radiance fields
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, and Hao Su · 2022
Earlier work this paper cites.
360Roam: Real-time indoor roaming using geometry-aware 360
Huang Huajian, Chen Yingshu, Zhang Tianjia, and Yeung Sai-Kit · 2022
Earlier work this paper cites.
360VO: Visual odometry using a single 360 camera
Huajian Huang and Sai-Kit Yeung · 2022
Earlier work this paper cites.
Egocentric scene reconstruction from an omnidirectional video
Hyeonjoong Jang, Andréas Meuleman, Dahyun Kang, Donggun Kim, Christian Richardt, and Min H. Kim · 2022
Earlier work this paper cites.
Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
Cited alongside, same era.
PanoGRF: Generalizable spherical radiance fields for wide-baseline panoramas
Zheng Chen, Yan-Pei Cao, Yuan-Chen Guo, Chen Wang, Ying Shan, and Song-Hai Zhang · 2023
Cited alongside, same era.
Balanced spherical grid for egocentric view synthesis
Changwoon Choi, Sang Min Kim, and Young Min Kim · 2023
Cited alongside, same era.
SplaTAM: Splat, track & map 3D gaussians for dense RGB-D SLAM
Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang, Sebastian Scherer, Deva Ramanan, and Jonathan Luiten · 2023
Cited alongside, same era.
3D gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkuehler, and George Drettakis · 2023
Cited alongside, same era.
360-VIO: A robust visual–inertial odometry using a 360° camera
Qi Wu, Xiangyu Xu, Xieyuanli Chen, Ling Pei, Chao Long, Junyuan Deng, Guoqing Liu, Sheng Yang, Shilei Wen, and Wenxian Yu · 2023
Later among the works it cites.
Gaussian-SLAM: Photo-realistic dense SLAM with gaussian splatting
Vladimir Yugay, Yue Li, Theo Gevers, and Martin R. Oswald · 2023
Later among the works it cites.
360-GS: Layout-guided panoramic gaussian splatting for indoor roaming
Jiayang Bai, Letian Huang, Jie Guo, Wen Gong, Yuanqi Li, and Yanwen Guo · 2024
Closest in time.
Photo-SLAM: Real-time simultaneous localization and photorealistic mapping for monocular, stereo, and RGB-D cameras
Huajian Huang, Longwei Li, Hui Cheng, and Sai-Kit Yeung · 2024
Closest in time.
Gaussian Splatting SLAM
Hidenobu Matsuki, Riku Murai, Paul H. J. Kelly, and Andrew J. Davison · 2024
Closest in time.
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360FusionNeRF: Panoramic neural radiance fields with joint guidance
Shreyas Kulkarni, Peng Yin, and Sebastian Scherer · 2023
Cited alongside, same era.
PERF: Panoramic neural radiance field from a single panorama
Guangcong Wang, Peng Wang, Zhaoxi Chen, Wenping Wang, Chen Change Loy, and Ziwei Liu · 2023
Cited alongside, same era.
LF-VISLAM: A SLAM framework for large field-of-view cameras with negative imaging plane on mobile agents
Ze Wang, Kailun Yang, Hao Shi, Peng Li, Fei Gao, Jian Bai, and Kaiwei Wang · 2023
Cited alongside, same era.
3D reconstruction of spherical images: a review of techniques, applications, and prospects
Kan You Yaxin Li Duojie Weng San Jiang and Chen Wu · 2024
Closest in time.
GS-SLAM: Dense visual SLAM with 3D gaussian splatting
Chi Yan, Delin Qu, Dong Wang, Dan Xu, Zhigang Wang, Bin Zhao, and Xuelong Li · 2024
Closest in time.