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Creating controllable, photorealistic, and geometrically detailed digital doubles of real humans solely from video data is a key challenge in Computer Graphics and Vision, especially when real-time performance is required.
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Neural Actor: Neural Free-View Synthesis of Human Actors with Pose Control
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TAVA: Template-free animatable volumetric actors
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HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video
Chung-Yi Weng, Brian Curless, Pratul P. Srinivasan, Jonathan T. Barron, and Ira Kemelmacher-Shlizerman. 2022 · 2022
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