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We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video.
Image quality assessment: from error visibility to structural similarity
Zhou Wang, Alan C Bovik, Hamid R Sheikh, and Eero P Simoncelli · 2004
Earlier work this paper cites.
Video-based characters: creating new human performances from a multi-view video database
Feng Xu, Yebin Liu, Carsten Stoll, James Tompkin, Gaurav Bharaj, Qionghai Dai, Hans-Peter Seidel, Jan Kautz, and Christian Theobalt · 2011
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Smpl: A skinned multi-person linear model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J Black · 2015
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U-net: Convolutional networks for biomedical image segmentation
Olaf Ronneberger, Philipp Fischer, and Thomas Brox · 2015
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Video based reconstruction of 3d people models
Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
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Atlasnet: Multi-atlas non-linear deep networks for medical image segmentation
Maria Vakalopoulou, Guillaume Chassagnon, Norbert Bus, Rafael Marini, Evangelia I Zacharaki, M-P Revel, and Nikos Paragios · 2018
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Monoperfcap: Human performance capture from monocular video
Weipeng Xu, Avishek Chatterjee, Michael Zollhöfer, Helge Rhodin, Dushyant Mehta, Hans-Peter Seidel, and Christian Theobalt · 2018
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The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
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Livecap: Real-time human performance capture from monocular video
Marc Habermann, Weipeng Xu, Michael Zollhoefer, Gerard Pons-Moll, and Christian Theobalt · 2019
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Expressive body capture: 3d hands, face, and body from a single image
Georgios Pavlakos, Vasileios Choutas, Nima Ghorbani, Timo Bolkart, Ahmed A. A. Osman, Dimitrios Tzionas, and Michael J. Black · 2019
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Pifu: Pixel-aligned implicit function for high-resolution clothed human digitization
Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, and Hao Li · 2019
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Differentiable surface splatting for point-based geometry processing
Wang Yifan, Felice Serena, Shihao Wu, Cengiz Öztireli, and Olga Sorkine-Hornung · 2019
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Deepcap: Monocular human performance capture using weak supervision
Marc Habermann, Weipeng Xu, Michael Zollhoefer, Gerard Pons-Moll, and Christian Theobalt · 2020
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Geo-pifu: Geometry and pixel aligned implicit functions for single-view human reconstruction
Tong He, John Collomosse, Hailin Jin, and Stefano Soatto · 2020
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Arch: Animatable reconstruction of clothed humans
Zeng Huang, Yuanlu Xu, Christoph Lassner, Hao Li, and Tony Tung · 2020
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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Pifuhd: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization
Shunsuke Saito, Tomas Simon, Jason Saragih, and Hanbyul Joo · 2020
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Synsin: End-to-end view synthesis from a single image
Olivia Wiles, Georgia Gkioxari, Richard Szeliski, and Justin Johnson · 2020
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Reconstructing human body mesh from point clouds by adversarial gp network
Boyao Zhou, Jean-Sébastien Franco, Federica Bogo, Bugra Tekin, and Edmond Boyer · 2020
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Driving-signal aware full-body avatars
Timur Bagautdinov, Chenglei Wu, Tomas Simon, Fabian Prada, Takaaki Shiratori, Shih-En Wei, Weipeng Xu, Yaser Sheikh, and Jason Saragih · 2021
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Human performance capture from monocular video in the wild
Chen Guo, Xu Chen, Jie Song, and Otmar Hilliges · 2021
Cited alongside, same era.
Real-time deep dynamic characters
Marc Habermann, Lingjie Liu, Weipeng Xu, Michael Zollhoefer, Gerard Pons-Moll, and Christian Theobalt · 2021
Cited alongside, same era.
Arch++: Animation-ready clothed human reconstruction revisited
Tong He, Yuanlu Xu, Shunsuke Saito, Stefano Soatto, and Tony Tung · 2021
Cited alongside, same era.
Pulsar: Efficient sphere-based neural rendering
Christoph Lassner and Michael Zollhofer · 2021
Cited alongside, same era.
Learn to dance with aist++: Music conditioned 3d dance generation
Ruilong Li, Shan Yang, David A. Ross, and Angjoo Kanazawa · 2021
Cited alongside, same era.
Neural actor: Neural free-view synthesis of human actors with pose control
Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, and Christian Theobalt · 2021
Humannerf: Free-viewpoint rendering of moving people from monocular video
Chung-Yi Weng, Brian Curless, Pratul P Srinivasan, Jonathan T Barron, and Ira Kemelmacher-Shlizerman · 2022
Later among the works it cites.
Icon: Implicit clothed humans obtained from normals
Yuliang Xiu, Jinlong Yang, Dimitrios Tzionas, and Michael J Black · 2022
Later among the works it cites.
High-fidelity human avatars from a single rgb camera
Hao Zhao, Jinsong Zhang, Yu-Kun Lai, Zerong Zheng, Yingdi Xie, Yebin Liu, and Kun Li · 2022
Later among the works it cites.
Structured local radiance fields for human avatar modeling
Zerong Zheng, Han Huang, Tao Yu, Hongwen Zhang, Yandong Guo, and Yebin Liu · 2022
Later among the works it cites.
Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition
Chen Guo, Tianjian Jiang, Xu Chen, Jie Song, and Otmar Hilliges · 2023
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Cited alongside, same era.
Mixture of volumetric primitives for efficient neural rendering
Stephen Lombardi, Tomas Simon, Gabriel Schwartz, Michael Zollhoefer, Yaser Sheikh, and Jason Saragih · 2021
Cited alongside, same era.
The power of points for modeling humans in clothing
Qianli Ma, Jinlong Yang, Siyu Tang, and Michael J Black · 2021
Cited alongside, same era.
A-nerf: Articulated neural radiance fields for learning human shape, appearance, and pose
Shih-Yang Su, Frank Yu, Michael Zollhöfer, and Helge Rhodin · 2021
Cited alongside, same era.
Monocular, one-stage, regression of multiple 3d people
Yu Sun, Qian Bao, Wu Liu, Yili Fu, Michael J Black, and Tao Mei · 2021
Cited alongside, same era.
Pymaf: 3d human pose and shape regression with pyramidal mesh alignment feedback loop
Hongwen Zhang, Yating Tian, Xinchi Zhou, Wanli Ouyang, Yebin Liu, Limin Wang, and Zhenan Sun · 2021
Cited alongside, same era.
Pamir: Parametric model-conditioned implicit representation for image-based human reconstruction
Zerong Zheng, Tao Yu, Yebin Liu, and Qionghai Dai · 2021
Cited alongside, same era.
Xiaoke Huang, Yiji Cheng, Yansong Tang, Xiu Li, Jie Zhou, and Jiwen Lu · 2023
Closest in time.
Instantavatar: Learning avatars from monocular video in 60 seconds
Tianjian Jiang, Xu Chen, Jie Song, and Otmar Hilliges · 2023
Closest in time.
3d gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
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Posevocab: Learning joint-structured pose embeddings for human avatar modeling
Zhe Li, Zerong Zheng, Yuxiao Liu, Boyao Zhou, and Yebin Liu · 2023
Closest in time.
Dynamic point fields
Sergey Prokudin, Qianli Ma, Maxime Raafat, Julien Valentin, and Siyu Tang · 2023
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Npc: Neural point characters from video
Shih-Yang Su, Timur Bagautdinov, and Helge Rhodin · 2023
Closest in time.
Econ: Explicit clothed humans optimized via normal integration
Yuliang Xiu, Jinlong Yang, Xu Cao, Dimitrios Tzionas, and Michael J Black · 2023
Closest in time.
Monohuman: Animatable human neural field from monocular video
Zhengming Yu, Wei Cheng, Xian Liu, Wayne Wu, and Kwan-Yee Lin · 2023
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Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling
Zhe Li, Zerong Zheng, Lizhen Wang, and Yebin Liu · 2024
Closest in time.
Dynamic 3d gaussians: Tracking by persistent dynamic view synthesis
Jonathon Luiten, Georgios Kopanas, Bastian Leibe, and Deva Ramanan · 2024
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Control4d: Efficient 4d portrait editing with text
Ruizhi Shao, Jingxiang Sun, Cheng Peng, Zerong Zheng, Boyao Zhou, Hongwen Zhang, and Yebin Liu · 2024
Closest in time.
Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians
Yuelang Xu, Benwang Chen, Zhe Li, Hongwen Zhang, Lizhen Wang, Zerong Zheng, and Yebin Liu · 2024
Closest in time.
Proxycap: Real-time monocular full-body capture in world space via human-centric proxy-to-motion learning
Yuxiang Zhang, Hongwen Zhang, Liangxiao Hu, Jiajun Zhang, Hongwei Yi, Shengping Zhang, and Yebin Liu · 2024
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Gps-gaussian: Generalizable pixel-wise 3d gaussian splatting for real-time human novel view synthesis
Shunyuan Zheng, Boyao Zhou, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, and Yebin Liu · 2024
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