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In this paper, we present a method to optimize Gaussian splatting with a limited number of images while avoiding overfitting.
The interpretation of structure from motion
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Structure-from-motion revisited
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Ben Mildenhall, Pratul P. Srinivasan, Rodrigo Ortiz-Cayon, Nima Khademi Kalantari, Ravi Ramamoorthi, Ren Ng, and Abhishek Kar · 2019
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Differentiable surface splatting for point-based geometry processing
Wang Yifan, Felice Serena, Shihao Wu, Cengiz Öztireli, and Olga Sorkine-Hornung · 2019
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Neural sparse voxel fields
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Advances in neural rendering
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