Fetching the paper…
Reading the bibliography…
Neural Radiance Fields (NeRF) have significantly advanced the generation of highly realistic and expressive 3D scenes.
Optical models for direct volume rendering
Max N. L · 1995
Earlier work this paper cites.
Obbtree: A hierarchical structure for rapid interference detection
Gottschalk S., Lin M. C., Manocha D · 1996
Earlier work this paper cites.
Efficient collision detection using bounding volume hierarchies of k-dops
Klosowski J., Held M., Mitchell J., Sowizral H., Zikan K · 1998
Earlier work this paper cites.
Textured depth meshes for real-time rendering of arbitrary scenes
Jeschke S., Wimmer M · 2002
Earlier work this paper cites.
Accelerating the Rendering Process Using Impostors
Jeschke S · 2005
Earlier work this paper cites.
Mean value coordinates for closed triangular meshes
Ju T., Schaefer S., Warren J · 2005
Earlier work this paper cites.
Harmonic coordinates for character articulation
Joshi P., Meyer M., DeRose T., Green B., Sanocki T · 2007
Earlier work this paper cites.
Crowd rendering with non-planar 3d impostors
Yee J., Davis J · 2008
Earlier work this paper cites.
Photo-inspired model-driven 3d object modeling
Xu K., Zheng H., Zhang H., Cohen-Or D., Liu L., Xiong Y · 2011
Earlier work this paper cites.
Component-wise controllers for structure-preserving shape manipulation
Zheng Y., Fu H., Cohen-Or D., Au O. K.-C., Tai C.-L · 2011
Earlier work this paper cites.
Fit and diverse: Set evolution for inspiring 3d shape galleries
Xu K., Zhang H., Cohen-Or D., Chen B · 2012
Earlier work this paper cites.
Bounding proxies for shape approximation
Calderon S., Boubekeur T · 2017
Earlier work this paper cites.
Rtx beyond ray tracing: exploring the use of hardware ray tracing cores for tet-mesh point location
Wald I., Usher W., Morrical N., Lediaev L. M., Pascucci V · 2019
Earlier work this paper cites.
Learning deformable tetrahedral meshes for 3d reconstruction
Gao J., Chen W., Xiang T., Tsang C. F., Jacobson A., McGuire M., Fidler S · 2020
Earlier work this paper cites.
Fast tetrahedral meshing in the wild
Hu Y., Schneider T., Wang B., Zorin D., Panozzo D · 2020
Earlier work this paper cites.
Neural sparse voxel fields
Liu L., Gu J., Lin K. Z., Chua T.-S., Theobalt C · 2020
Cited alongside, same era.
Nerf: Representing scenes as neural radiance fields for view synthesis
Mildenhall B., Srinivasan P. P., Tancik M., Barron J. T., Ramamoorthi R., Ng R · 2020
Cited alongside, same era.
Efficient geometry-aware 3D generative adversarial networks
Chan E. R., Lin C. Z., Chan M. A., Nagano K., Pan B., Mello S. D., Gallo O., Guibas L., Tremblay J., Khamis S., Karras T., Wetzstein G · 2021
Cited alongside, same era.
Baking neural radiance fields for real-time view synthesis
Hedman P., Srinivasan P. P., Mildenhall B., Barron J. T., Debevec P. E · 2021
Cited alongside, same era.
Conerf: Controllable neural radiance fields
Kania K., Yi K. M., Kowalski M., Trzci’nski T., Tagliasacchi A · 2021
Cited alongside, same era.
Editing conditional radiance fields
Liu S., Zhang X., Zhang Z., Zhang R., Zhu J.-Y., Russell B. C · 2021
Cagenerf: Cage-based neural radiance field for generalized 3d deformation and animation
Peng Y., Yan Y., Liu S., Cheng Y., Guan S., Pan B., Zhai G., Yang X · 2022
Later among the works it cites.
Variable bitrate neural fields
Takikawa T., Evans A., Tremblay J., Müller T., McGuire M., Jacobson A., Fidler S · 2022
Later among the works it cites.
Advances in neural rendering
Tewari A., Thies J., Mildenhall B., Srinivasan P., Tretschk E., Yifan W., Lassner C., Sitzmann V., Martin-Brualla R., Lombardi S., Simon T., Theobalt C., Nießner M., Barron J. T., Wetzstein G., Zollhöfer M., Golyanik V · 2022
Later among the works it cites.
Deforming radiance fields with cages
Xu T., Harada T · 2022
Later among the works it cites.
Point-nerf: Point-based neural radiance fields
Xu Q., Xu Z., Philip J., Bi S., Shu Z., Sunkavalli K., Neumann U · 2022
Later among the works it cites.
Nerf-editing: geometry editing of neural radiance fields
alphaXiv searches the wider corpus for related work and actual follow-ups.
alphaXiv is searching for related work…
Cited alongside, same era.
A survey on bounding volume hierarchies for ray tracing
Meister D., Ogaki S., Benthin C., Doyle M. J., Guthe M., Bittner J · 2021
Cited alongside, same era.
Plenoxels: Radiance fields without neural networks
Yu A., Fridovich-Keil S., Tancik M., Chen Q., Recht B., Kanazawa A · 2021
Cited alongside, same era.
Plenoctrees for real-time rendering of neural radiance fields
Yu A., Li R., Tancik M., Li H., Ng R., Kanazawa A · 2021
Cited alongside, same era.
Chen Z., Funkhouser T. A., Hedman P., Tagliasacchi A · 2022
Cited alongside, same era.
Neumesh: Learning disentangled neural mesh-based implicit field for geometry and texture editing
Chong Bao and Bangbang Yang, Junyi Z., Hujun B., Yinda Z., Zhaopeng C., Guofeng Z · 2022
Cited alongside, same era.
Tensorf: Tensorial radiance fields
Chen A., Xu Z., Geiger A., Yu J., Su H · 2022
Cited alongside, same era.
Yuan Y.-J., Sun Y.-T., Lai Y.-K., Ma Y., Jia R., Gao L · 2022
Later among the works it cites.
Editablenerf: Editing topologically varying neural radiance fields by key points
Zheng C., chang Lin W., Xu F · 2022
Later among the works it cites.
Human performance modeling and rendering via neural animated mesh
Zhao F., Jiang Y., Yao K., Zhang J., Wang L., Dai H., Zhong Y., Zhang Y., Wu M., Xu L., et al · 2022
Later among the works it cites.
Neuraleditor: Editing neural radiance fields via manipulating point clouds
Chen J., Lyu J., Wang Y.-X · 2023
Closest in time.
Instruct-nerf2nerf: Editing 3d scenes with instructions
Haque A., Tancik M., Efros A. A., Holynski A., Kanazawa A · 2023
Closest in time.
Nerfshop
Jambon C., Kerbl B., Kopanas G., Diolatzis S., Leimkühler T., Drettakis G · 2023
Closest in time.
Nerfstudio: A modular framework for neural radiance field development
Tancik M., Weber E., Ng E., Li R., Yi B., Kerr J., Wang T., Kristoffersen A., Austin J., Salahi K., Ahuja A., McAllister D., Kanazawa A · 2023
Closest in time.
Learning neural duplex radiance fields for real-time view synthesis
Wan Z., Richardt C., Božič A., Li C., Rengarajan V., Nam S., Xiang X., Li T., Zhu B., Ranjan R., Liao J · 2023
Closest in time.
Wei X., Xiang F., Bi S., Chen A., Sunkavalli K., Xu Z., Su H · 2023
Closest in time.