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Neural radiance fields (NeRF) achieve highly photo-realistic novel-view synthesis, but it's a challenging problem to edit the scenes modeled by NeRF-based methods, especially for dynamic scenes.
Multiscale structural similarity for image quality assessment
Zhou Wang, Eero P Simoncelli, and Alan C Bovik · 2003
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Smpl: A skinned multi-person linear model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J Black · 2015
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Structure-from-motion revisited
Johannes L Schonberger and Jan-Michael Frahm · 2016
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Motion2fusion: Real-time volumetric performance capture
Mingsong Dou, Philip Davidson, Sean Ryan Fanello, Sameh Khamis, Adarsh Kowdle, Christoph Rhemann, Vladimir Tankovich, and Shahram Izadi · 2017
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Real-time geometry, albedo, and motion reconstruction using a single rgb-d camera
Kaiwen Guo, Feng Xu, Tao Yu, Xiaoyang Liu, Qionghai Dai, and Yebin Liu · 2017
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Montage4d: interactive seamless fusion of multiview video textures
Ruofei Du, Ming Chuang, Wayne Chang, Hugues Hoppe, and Amitabh Varshney · 2018
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The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
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Stereo magnification: learning view synthesis using multiplane images
Tinghui Zhou, Richard Tucker, John Flynn, Graham Fyffe, and Noah Snavely · 2018
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Deepview: View synthesis with learned gradient descent
John Flynn, Michael Broxton, Paul Debevec, Matthew DuVall, Graham Fyffe, Ryan Overbeck, Noah Snavely, and Richard Tucker · 2019
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Neural volumes: learning dynamic renderable volumes from images
Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz, Andreas Lehrmann, and Yaser Sheikh · 2019
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Local light field fusion: Practical view synthesis with prescriptive sampling guidelines
Ben Mildenhall, Pratul P Srinivasan, Rodrigo Ortiz-Cayon, Nima Khademi Kalantari, Ravi Ramamoorthi, Ren Ng, and Abhishek Kar · 2019
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Deepsdf: Learning continuous signed distance functions for shape representation
Jeong Joon Park, Peter Florence, Julian Straub, Richard Newcombe, and Steven Lovegrove · 2019
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Deepvoxels: Learning persistent 3d feature embeddings
Vincent Sitzmann, Justus Thies, Felix Heide, Matthias Nießner, Gordon Wetzstein, and Michael Zollhofer · 2019
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Scene representation networks: Continuous 3d-structure-aware neural scene representations
Vincent Sitzmann, Michael Zollhöfer, and Gordon Wetzstein · 2019
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Deferred neural rendering: Image synthesis using neural textures
Justus Thies, Michael Zollhöfer, and Matthias Nießner · 2019
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Nerf: Representing scenes as neural radiance fields for view synthesis
B Mildenhall · 2020
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Implicit neural representations with periodic activation functions
Vincent Sitzmann, Julien Martel, Alexander Bergman, David Lindell, and Gordon Wetzstein · 2020
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Raft: Recurrent all-pairs field transforms for optical flow
Zachary Teed and Jia Deng · 2020
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Törf: Time-of-flight radiance fields for dynamic scene view synthesis
Benjamin Attal, Eliot Laidlaw, Aaron Gokaslan, Changil Kim, Christian Richardt, James Tompkin, and Matthew O’Toole · 2021
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Nerd: Neural reflectance decomposition from image collections
Mark Boss, Raphael Braun, Varun Jampani, Jonathan T Barron, Ce Liu, and Hendrik Lensch · 2021
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Animatable neural radiance fields from monocular rgb videos
Jianchuan Chen, Ying Zhang, Di Kang, Xuefei Zhe, Linchao Bao, Xu Jia, and Huchuan Lu · 2021
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Deformed implicit field: Modeling 3d shapes with learned dense correspondence
Yu Deng, Jiaolong Yang, and Xin Tong · 2021
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Dynamic neural radiance fields for monocular 4d facial avatar reconstruction
Guy Gafni, Justus Thies, Michael Zollhofer, and Matthias Nießner · 2021
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Ad-nerf: Audio driven neural radiance fields for talking head synthesis
Yudong Guo, Keyu Chen, Sen Liang, Yong-Jin Liu, Hujun Bao, and Juyong Zhang · 2021
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Codenerf: Disentangled neural radiance fields for object categories
Wonbong Jang and Lourdes Agapito · 2021
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Fig-nerf: Figure-ground neural radiance fields for 3d object category modelling
Christopher Xie, Keunhong Park, Ricardo Martin-Brualla, and Matthew Brown · 2021
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Learning object-compositional neural radiance field for editable scene rendering
Bangbang Yang, Yinda Zhang, Yinghao Xu, Yijin Li, Han Zhou, Hujun Bao, Guofeng Zhang, and Zhaopeng Cui · 2021
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Unsupervised discovery of object radiance fields
Hong-Xing Yu, Leonidas Guibas, and Jiajun Wu · 2021
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A revisit of shape editing techniques: From the geometric to the neural viewpoint
Yu-Jie Yuan, Yu-Kun Lai, Tong Wu, Lin Gao, and Ligang Liu · 2021
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Editable free-viewpoint video using a layered neural representation
Jiakai Zhang, Xinhang Liu, Xinyi Ye, Fuqiang Zhao, Yanshun Zhang, Minye Wu, Yingliang Zhang, Lan Xu, and Jingyi Yu · 2021
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Neural scene flow fields for space-time view synthesis of dynamic scenes
Zhengqi Li, Simon Niklaus, Noah Snavely, and Oliver Wang · 2021
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Neural actor: Neural free-view synthesis of human actors with pose control
Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, and Christian Theobalt · 2021
Cited alongside, same era.
Editing conditional radiance fields
Steven Liu, Xiuming Zhang, Zhoutong Zhang, Richard Zhang, Jun-Yan Zhu, and Bryan Russell · 2021
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Neural articulated radiance field
Atsuhiro Noguchi, Xiao Sun, Stephen Lin, and Tatsuya Harada · 2021
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Nerfies: Deformable neural radiance fields
Keunhong Park, Utkarsh Sinha, Jonathan T Barron, Sofien Bouaziz, Dan B Goldman, Steven M Seitz, and Ricardo Martin-Brualla · 2021
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Hypernerf: a higher-dimensional representation for topologically varying neural radiance fields
Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M Seitz · 2021
Cited alongside, same era.
Animatable neural radiance fields for modeling dynamic human bodies
Sida Peng, Junting Dong, Qianqian Wang, Shangzhan Zhang, Qing Shuai, Xiaowei Zhou, and Hujun Bao · 2021
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Nerfactor: Neural factorization of shape and reflectance under an unknown illumination
Xiuming Zhang, Pratul P Srinivasan, Boyang Deng, Paul Debevec, William T Freeman, and Jonathan T Barron · 2021
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Dtexfusion: Dynamic texture fusion using a consumer rgbd sensor
Chengwei Zheng and Feng Xu · 2021
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Deep implicit templates for 3d shape representation
Zerong Zheng, Tao Yu, Qionghai Dai, and Yebin Liu · 2021
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Nerf: Neural radiance field in 3d vision, a comprehensive review
Kyle Gao, Yina Gao, Hongjie He, Denning Lu, Linlin Xu, and Jonathan Li · 2022
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Neural head avatars from monocular rgb videos
Philip-William Grassal, Malte Prinzler, Titus Leistner, Carsten Rother, Matthias Nießner, and Justus Thies · 2022
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Kubric: A scalable dataset generator
Klaus Greff, Francois Belletti, Lucas Beyer, Carl Doersch, Yilun Du, Daniel Duckworth, David J Fleet, Dan Gnanapragasam, Florian Golemo, Charles Herrmann, et al · 2022
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Headnerf: A real-time nerf-based parametric head model
Yang Hong, Bo Peng, Haiyao Xiao, Ligang Liu, and Juyong Zhang · 2022
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Conerf: Controllable neural radiance fields
Kacper Kania, Kwang Moo Yi, Marek Kowalski, Tomasz Trzciński, and Andrea Tagliasacchi · 2022
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Neural 3d video synthesis from multi-view video
Tianye Li, Mira Slavcheva, Michael Zollhoefer, Simon Green, Christoph Lassner, Changil Kim, Tanner Schmidt, Steven Lovegrove, Michael Goesele, Richard Newcombe, et al · 2022
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Fenerf: Face editing in neural radiance fields
Jingxiang Sun, Xuan Wang, Yong Zhang, Xiaoyu Li, Qi Zhang, Yebin Liu, and Jue Wang · 2022
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Clip-nerf: Text-and-image driven manipulation of neural radiance fields
Can Wang, Menglei Chai, Mingming He, Dongdong Chen, and Jing Liao · 2022
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Self-supervised neural articulated shape and appearance models
Fangyin Wei, Rohan Chabra, Lingni Ma, Christoph Lassner, Michael Zollhöfer, Szymon Rusinkiewicz, Chris Sweeney, Richard Newcombe, and Mira Slavcheva · 2022
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Nerf-editing: geometry editing of neural radiance fields
Yu-Jie Yuan, Yang-Tian Sun, Yu-Kun Lai, Yuewen Ma, Rongfei Jia, and Lin Gao · 2022
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Im avatar: Implicit morphable head avatars from videos
Yufeng Zheng, Victoria Fernández Abrevaya, Marcel C Bühler, Xu Chen, Michael J Black, and Otmar Hilliges · 2022
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