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Recent years have witnessed significant progress in the field of neural surface reconstruction.
The use of points as a display primitive
Marc Levoy and Turner Whitted · 1985
Earlier work this paper cites.
Surface reconstruction from unorganized points
Hugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald, and Werner Stuetzle · 1992
Earlier work this paper cites.
Surfels: Surface elements as rendering primitives
Hanspeter Pfister, Matthias Zwicker, Jeroen Van Baar, and Markus Gross · 2000
Earlier work this paper cites.
Qsplat: A multiresolution point rendering system for large meshes
Szymon Rusinkiewicz and Marc Levoy · 2000
Earlier work this paper cites.
A survey of point-based techniques in computer graphics
Leif Kobbelt and Mario Botsch · 2004
Earlier work this paper cites.
Laplacian surface editing
Olga Sorkine, Daniel Cohen-Or, Yaron Lipman, Marc Alexa, Christian Rössl, and H-P Seidel · 2004
Earlier work this paper cites.
Geodesic shooting for computational anatomy
Michael I Miller, Alain Trouvé, and Laurent Younes · 2006
Earlier work this paper cites.
Template deformation for point cloud fitting
Carsten Stoll, Zachi Karni, Christian Rössl, Hitoshi Yamauchi, and Hans-Peter Seidel · 2006
Earlier work this paper cites.
Vector field based shape deformations
Wolfram Von Funck, Holger Theisel, and Hans-Peter Seidel · 2006
Earlier work this paper cites.
Optimal step nonrigid icp algorithms for surface registration
Brian Amberg, Sami Romdhani, and Thomas Vetter · 2007
Earlier work this paper cites.
Geometric modeling in shape space
Martin Kilian, Niloy J Mitra, and Helmut Pottmann · 2007
Earlier work this paper cites.
As-rigid-as-possible surface modeling
Olga Sorkine and Marc Alexa · 2007
Earlier work this paper cites.
Embedded deformation for shape manipulation
Robert W Sumner, Johannes Schmid, and Mark Pauly · 2007
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Reconstruction of deforming geometry from time-varying point clouds
Michael Wand, Philipp Jenke, Qixing Huang, Martin Bokeloh, Leonidas Guibas, and Andreas Schilling · 2007
Earlier work this paper cites.
Non-rigid registration under isometric deformations
Qi-Xing Huang, Bart Adams, Martin Wicke, and Leonidas J Guibas · 2008
Earlier work this paper cites.
Point set registration: Coherent point drift
Andriy Myronenko and Xubo Song · 2010
Earlier work this paper cites.
Point-based graphics
Markus Gross and Hanspeter Pfister · 2011
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Functional maps: a flexible representation of maps between shapes
Maks Ovsjanikov, Mirela Ben-Chen, Justin Solomon, Adrian Butscher, and Leonidas Guibas · 2012
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Screened poisson surface reconstruction
Michael Kazhdan and Hugues Hoppe · 2013
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Adam: A method for stochastic optimization
Diederik P Kingma and Jimmy Ba · 2014
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Smpl: A skinned multi-person linear model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J Black · 2015
Earlier work this paper cites.
Dyna: A model of dynamic human shape in motion
Gerard Pons-Moll, Javier Romero, Naureen Mahmood, and Michael J. Black · 2015
Earlier work this paper cites.
Towards accurate marker-less human shape and pose estimation over time
Yinghao Huang, Federica Bogo, Christoph Lassner, Angjoo Kanazawa, Peter V Gehler, Javier Romero, Ijaz Akhter, and Michael J Black · 2017
Earlier work this paper cites.
Gaussian process morphable models
Marcel Lüthi, Thomas Gerig, Christoph Jud, and Thomas Vetter · 2017
Earlier work this paper cites.
Owlii dynamic human textured mesh sequence dataset
Yi Xu, Yao Lu, and Ziyu Wen · 2017
Earlier work this paper cites.
3D menagerie: Modeling the 3D shape and pose of animals
Silvia Zuffi, Angjoo Kanazawa, David W Jacobs, and Michael J Black · 2017
Earlier work this paper cites.
Video based reconstruction of 3D people models
Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
Earlier work this paper cites.
Divergence-free shape interpolation and correspondence
Marvin Eisenberger, Zorah Lähner, and Daniel Cremers · 2018
Earlier work this paper cites.
3d-coded: 3D correspondences by deep deformation
Thibault Groueix, Matthew Fisher, Vladimir G Kim, Bryan C Russell, and Mathieu Aubry · 2018
Earlier work this paper cites.
Efficient dense point cloud object reconstruction using deformation vector fields
Kejie Li, Trung Pham, Huangying Zhan, and Ian Reid · 2018
Earlier work this paper cites.
Deeplabcut: markerless pose estimation of user-defined body parts with deep learning
Alexander Mathis, Pranav Mamidanna, Kevin M. Cury, Taiga Abe, Venkatesh N. Murthy, Mackenzie W. Mathis, and Matthias Bethge · 2018
Earlier work this paper cites.
OpenPose: Realtime multi-person 2D pose estimation using part affinity fields
Zhe Cao, Gines Hidalgo, Tomas Simon, Shih-En Wei, and Yaser Sheikh · 2019
Earlier work this paper cites.
Interpolating between optimal transport and mmd using sinkhorn divergences
Jean Feydy, Thibault Séjourné, François-Xavier Vialard, Shun-ichi Amari, Alain Trouvé, and Gabriel Peyré · 2019
Earlier work this paper cites.
GarNet: A two-stream network for fast and accurate 3D cloth draping
Erhan Gundogdu, Victor Constantin, Amrollah Seifoddini, Minh Dang, Mathieu Salzmann, and Pascal Fua · 2019
Cited alongside, same era.
Neural volumes: Learning dynamic renderable volumes from images
Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz, Andreas Lehrmann, and Yaser Sheikh · 2019
Cited alongside, same era.
Occupancy networks: Learning 3D reconstruction in function space
Lars Mescheder, Michael Oechsle, Michael Niemeyer, Sebastian Nowozin, and Andreas Geiger · 2019
Cited alongside, same era.
Using deeplabcut for 3D markerless pose estimation across species and behaviors
Tanmay Nath, Alexander Mathis, An Chi Chen, Amir Patel, Matthias Bethge, and Mackenzie Weygandt Mathis · 2019
Cited alongside, same era.
Occupancy flow: 4D reconstruction by learning particle dynamics
Michael Niemeyer, Lars Mescheder, Michael Oechsle, and Andreas Geiger · 2019
Cited alongside, same era.
4DComplete: Non-rigid motion estimation beyond the observable surface
Yang Li, Hikari Takehara, Takafumi Taketomi, Bo Zheng, and Matthias Nießner · 2021
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The power of points for modeling humans in clothing
Qianli Ma, Jinlong Yang, Siyu Tang, and Michael J. Black · 2021
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NPMs: Neural parametric models for 3D deformable shapes
Pablo Palafox, Aljaž Božič, Justus Thies, Matthias Nießner, and Angela Dai · 2021
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Nerfies: Deformable neural radiance fields
Keunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Steven M. Seitz, and Ricardo Martin-Brualla · 2021
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Hypernerf: A higher-dimensional representation for topologically varying neural radiance fields
Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M. Seitz · 2021
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Deepsdf: Learning continuous signed distance functions for shape representation
Jeong Joon Park, Peter Florence, Julian Straub, Richard Newcombe, and Steven Lovegrove · 2019
Cited alongside, same era.
Expressive body capture: 3D hands, face, and body from a single image
Georgios Pavlakos, Vasileios Choutas, Nima Ghorbani, Timo Bolkart, Ahmed A. A. Osman, Dimitrios Tzionas, and Michael J. Black · 2019
Cited alongside, same era.
Scene representation networks: Continuous 3D-structure-aware neural scene representations
Vincent Sitzmann, Michael Zollhöfer, and Gordon Wetzstein · 2019
Cited alongside, same era.
Differentiable surface splatting for point-based geometry processing
Wang Yifan, Felice Serena, Shihao Wu, Cengiz Öztireli, and Olga Sorkine-Hornung · 2019
Cited alongside, same era.
Three-D safari: Learning to estimate zebra pose, shape, and texture from images ”in the wild”
Silvia Zuffi, Angjoo Kanazawa, Tanya Berger-Wolf, and Michael J. Black · 2019
Cited alongside, same era.
Neural point-based graphics
Kara-Ali Aliev, Artem Sevastopolsky, Maria Kolos, Dmitry Ulyanov, and Victor Lempitsky · 2020
Cited alongside, same era.
SAL: Sign agnostic learning of shapes from raw data
Matan Atzmon and Yaron Lipman · 2020
Cited alongside, same era.
Songyou Peng, Chiyu Jiang, Yiyi Liao, Michael Niemeyer, Marc Pollefeys, and Andreas Geiger · 2021
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Shape as points: A differentiable poisson solver
Songyou Peng, Chiyu ”Max” Jiang, Yiyi Liao, Michael Niemeyer, Marc Pollefeys, and Andreas Geiger · 2021
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NeuralBody: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans
Sida Peng, Yuanqing Zhang, Yinghao Xu, Qianqian Wang, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2021
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SMPLpix: Neural avatars from 3D human models
Sergey Prokudin, Michael J Black, and Javier Romero · 2021
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KiloNeRF: Speeding up neural radiance fields with thousands of tiny mlps
Christian Reiser, Songyou Peng, Yiyi Liao, and Andreas Geiger · 2021
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SCANimate: Weakly supervised learning of skinned clothed avatar networks
Shunsuke Saito, Jinlong Yang, Qianli Ma, and Michael J Black · 2021
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Graph-guided deformation for point cloud completion
Jieqi Shi, Lingyun Xu, Liang Heng, and Shaojie Shen · 2021
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Neural geometric level of detail: Real-time rendering with implicit 3D shapes
Towaki Takikawa, Joey Litalien, Kangxue Yin, Karsten Kreis, Charles Loop, Derek Nowrouzezahrai, Alec Jacobson, Morgan McGuire, and Sanja Fidler · 2021
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Neural-GIF: Neural generalized implicit functions for animating people in clothing
Garvita Tiwari, Nikolaos Sarafianos, Tony Tung, and Gerard Pons-Moll · 2021
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MetaAvatar: Learning animatable clothed human models from few depth images
Shaofei Wang, Marko Mihajlovic, Qianli Ma, Andreas Geiger, and Siyu Tang · 2021
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PlenOctrees for real-time rendering of neural radiance fields
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
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Point-based modeling of human clothing
Ilya Zakharkin, Kirill Mazur, Artur Grigorev, and Victor Lempitsky · 2021
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TensoRF: Tensorial radiance fields
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, and Hao Su · 2022
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Neural point catacaustics for novel-view synthesis of reflections
Georgios Kopanas, Thomas Leimkühler, Gilles Rainer, Clément Jambon, and George Drettakis · 2022
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Cadex: Learning canonical deformation coordinate space for dynamic surface representation via neural homeomorphism
Jiahui Lei and Kostas Daniilidis · 2022
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Neural 3D video synthesis from multi-view video
Tianye Li, Mira Slavcheva, Michael Zollhoefer, Simon Green, Christoph Lassner, Changil Kim, Tanner Schmidt, Steven Lovegrove, Michael Goesele, Richard Newcombe, et al · 2022
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Lepard: Learning partial point cloud matching in rigid and deformable scenes
Yang Li and Tatsuya Harada · 2022
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Non-rigid point cloud registration with neural deformation pyramid
Yang Li and Tatsuya Harada · 2022
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Learning implicit templates for point-based clothed human modeling
Siyou Lin, Hongwen Zhang, Zerong Zheng, Ruizhi Shao, and Yebin Liu · 2022
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DeVRF: Fast deformable voxel radiance fields for dynamic scenes
Jia-Wei Liu, Yan-Pei Cao, Weijia Mao, Wenqiao Zhang, David Junhao Zhang, Jussi Keppo, Ying Shan, Xiaohu Qie, and Mike Zheng Shou · 2022
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Neural point-based shape modeling of humans in challenging clothing
Qianli Ma, Jinlong Yang, Michael J. Black, and Siyu Tang · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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Keytr: Keypoint transporter for 3D reconstruction of deformable objects in videos
David Novotny, Ignacio Rocco, Samarth Sinha, Alexandre Carlier, Gael Kerchenbaum, Roman Shapovalov, Nikita Smetanin, Natalia Neverova, Benjamin Graham, and Andrea Vedaldi · 2022
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Npbg++: Accelerating neural point-based graphics
Ruslan Rakhimov, Andrei-Timotei Ardelean, Victor Lempitsky, and Evgeny Burnaev · 2022
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ADOP: Approximate differentiable one-pixel point rendering
Darius Rückert, Linus Franke, and Marc Stamminger · 2022
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Point-NeRF: Point-based neural radiance fields
Qiangeng Xu, Zexiang Xu, Julien Philip, Sai Bi, Zhixin Shu, Kalyan Sunkavalli, and Ulrich Neumann · 2022
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Differentiable point-based radiance fields for efficient view synthesis
Qiang Zhang, Seung-Hwan Baek, Szymon Rusinkiewicz, and Felix Heide · 2022
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