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The recent increase in popularity of volumetric representations for scene reconstruction and novel view synthesis has put renewed focus on animating volumetric content at high visual quality and in real-time.
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Fourier features let networks learn high frequency functions in low dimensional domains
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Neural Cages for Detail-Preserving 3D Deformations. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
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Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) . 8649–8658
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Delio Vicini, Wenzel Jakob, and Anton Kaplanyan. 2021a · 2021
Later among the works it cites.
A Non-Exponential Transmittance Model for Volumetric Scene Representations
Delio Vicini, Wenzel Jakob, and Anton Kaplanyan. 2021b · 2021
Later among the works it cites.
Fake it till you make it: face analysis in the wild using synthetic data alone. In Proceedings of the IEEE/CVF international conference on computer vision . 3681–3691
Erroll Wood, Tadas Baltrušaitis, Charlie Hewitt, Sebastian Dziadzio, Thomas J Cashman, and Jamie Shotton. 2021 · 2021
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PlenOctrees for Real-time Rendering of Neural Radiance Fields. In Proceedings of the IEEE/CVF International Conference on Computer Vision . 5752–5761
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RigNeRF: Fully Controllable Neural 3D Portraits. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) . 20364–20373
ShahRukh Athar, Zexiang Xu, Kalyan Sunkavalli, Eli Shechtman, and Zhixin Shu. 2022 · 2022
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Plenoxels: Radiance Fields Without Neural Networks. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 5501–5510
Sara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa. 2022 · 2022
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Neural head avatars from monocular RGB videos. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) . 18653–18664
Philip-William Grassal, Malte Prinzler, Titus Leistner, Carsten Rother, Matthias Nießner, and Justus Thies. 2022 · 2022
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Instant Neural Graphics Primitives with a Multiresolution Hash Encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller. 2022 · 2022
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Extracting Triangular 3D Models, Materials, and Lighting From Images. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 8280–8290
Jacob Munkberg, Jon Hasselgren, Tianchang Shen, Jun Gao, Wenzheng Chen, Alex Evans, Thomas Müller, and Sanja Fidler. 2022 · 2022
Closest in time.
Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 5459–5469
Cheng Sun, Min Sun, and Hwann-Tzong Chen. 2022 · 2022
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In SIGGRAPH
Daoye Wang, Prashanth Chandran, Gaspard Zoss, Derek Bradley, and Paulo Gotardo. 2022 · 2022
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3D face reconstruction with dense landmarks
Erroll Wood, Tadas Baltrusaitis, Charlie Hewitt, Matthew Johnson, Jingjing Shen, Nikola Milosavljevic, Daniel Wilde, Stephan Garbin, Toby Sharp, Ivan Stojiljkovic, Tom Cashman, and Julien Valentin. 2022 · 2022
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NeRF-Editing: Geometry Editing of Neural Radiance Fields. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) . 18353–18364
Yu-Jie Yuan, Yang-Tian Sun, Yu-Kun Lai, Yuewen Ma, Rongfei Jia, and Lin Gao. 2022 · 2022
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I M Avatar: Implicit Morphable Head Avatars from Videos. In Computer Vision and Pattern Recognition (CVPR)
Yufeng Zheng, Victoria Fernández Abrevaya, Marcel C. Bühler, Xu Chen, Michael J. Black, and Otmar Hilliges. 2022 · 2022
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