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We present GO-Surf, a direct feature grid optimization method for accurate and fast surface reconstruction from RGB-D sequences.
Kinectfusion: Real-time dense surface mapping and tracking
Richard A Newcombe, Shahram Izadi, Otmar Hilliges, David Molyneaux, David Kim, Andrew J Davison, Pushmeet Kohi, Jamie Shotton, Steve Hodges, and Andrew Fitzgibbon · 2011
Earlier work this paper cites.
Real-time 3d reconstruction at scale using voxel hashing
Matthias Nießner, Michael Zollhöfer, Shahram Izadi, and Marc Stamminger · 2013
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Real-time 3d reconstruction at scale using voxel hashing
M. Nießner, M. Zollhöfer, S. Izadi, and M. Stamminger · 2013
Earlier work this paper cites.
Structure-from-motion revisited
Johannes L. Schonberger and Jan-Michael Frahm · 2016
Earlier work this paper cites.
A vote-and-verify strategy for fast spatial verification in image retrieval
Johannes Lutz Schönberger, True Price, Torsten Sattler, Jan-Michael Frahm, and Marc Pollefeys · 2016
Earlier work this paper cites.
Pixelwise view selection for unstructured multi-view stereo
Johannes Lutz Schönberger, Enliang Zheng, Marc Pollefeys, and Jan-Michael Frahm · 2016
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Scannet: Richly-annotated 3d reconstructions of indoor scenes
Angela Dai, Angel X. Chang, Manolis Savva, Maciej Halber, Thomas Funkhouser, and Matthias Nießner · 2017
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Bundlefusion: Real-time globally consistent 3d reconstruction using on-the-fly surface reintegration
Angela Dai, Matthias Nießner, Michael Zollhöfer, Shahram Izadi, and Christian Theobalt · 2017
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Scannet: Richly-annotated 3d reconstructions of indoor scenes
Angela Dai, Angel X. Chang, Manolis Savva, Maciej Halber, Thomas Funkhouser, and Matthias Nießner · 2017
Earlier work this paper cites.
Bundlefusion: Real-time globally consistent 3d reconstruction using on-the-fly surface reintegration
Angela Dai, Matthias Nießner, Michael Zollhöfer, Shahram Izadi, and Christian Theobalt · 2017
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Occupancy networks: Learning 3d reconstruction in function space
Lars Mescheder, Michael Oechsle, Michael Niemeyer, Sebastian Nowozin, and Andreas Geiger · 2019
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Texture fields: Learning texture representations in function space
Michael Oechsle, Lars Mescheder, Michael Niemeyer, Thilo Strauss, and Andreas Geiger · 2019
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Deepsdf: Learning continuous signed distance functions for shape representation
Jeong Joon Park, Peter Florence, Julian Straub, Richard Newcombe, and Steven Lovegrove · 2019
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Scene representation networks: Continuous 3d-structure-aware neural scene representations
Vincent Sitzmann, Michael Zollhöfer, and Gordon Wetzstein · 2019
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Implicit functions in feature space for 3d shape reconstruction and completion
Julian Chibane, Thiemo Alldieck, and Gerard Pons-Moll · 2020
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Implicit geometric regularization for learning shapes
Amos Gropp, Lior Yariv, Niv Haim, Matan Atzmon, and Yaron Lipman · 2020
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Neural sparse voxel fields
Lingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua, and Christian Theobalt · 2020
Cited alongside, same era.
Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng · 2020
Cited alongside, same era.
Atlas: End-to-end 3d scene reconstruction from posed images
Zak Murez, Tarrence van As, James Bartolozzi, Ayan Sinha, Vijay Badrinarayanan, and Andrew Rabinovich · 2020
Cited alongside, same era.
Differentiable volumetric rendering: Learning implicit 3d representations without 3d supervision
Michael Niemeyer, Lars Mescheder, Michael Oechsle, and Andreas Geiger · 2020
Cited alongside, same era.
Convolutional occupancy networks
Songyou Peng, Michael Niemeyer, Lars Mescheder, Marc Pollefeys, and Andreas Geiger · 2020
Cited alongside, same era.
Implicit neural representations with periodic activation functions
Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction
Peng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt, Taku Komura, and Wenping Wang · 2021
Later among the works it cites.
Volume rendering of neural implicit surfaces
Lior Yariv, Jiatao Gu, Yoni Kasten, and Yaron Lipman · 2021
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Plenoxels: Radiance fields without neural networks
Alex Yu, Sara Fridovich-Keil, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2021
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Plenoctrees for real-time rendering of neural radiance fields
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
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In-place scene labelling and understanding with implicit scene representation
Shuaifeng Zhi, Tristan Laidlow, Stefan Leutenegger, and Andrew J Davison · 2021
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Vincent Sitzmann, Julien N.P. Martel, Alexander W. Bergman, David B. Lindell, and Gordon Wetzstein · 2020
Cited alongside, same era.
Routedfusion: Learning real-time depth map fusion
Silvan Weder, Johannes L. Schönberger, Marc Pollefeys, and Martin R. Oswald · 2020
Cited alongside, same era.
Multiview neural surface reconstruction by disentangling geometry and appearance
Lior Yariv, Yoni Kasten, Dror Moran, Meirav Galun, Matan Atzmon, Basri Ronen, and Yaron Lipman · 2020
Cited alongside, same era.
Convolutional occupancy networks
Songyou Peng, Michael Niemeyer, Lars Mescheder, Marc Pollefeys, and Andreas Geiger · 2020
Cited alongside, same era.
Implicit neural representations with periodic activation functions
Vincent Sitzmann, Julien N.P. Martel, Alexander W. Bergman, David B. Lindell, and Gordon Wetzstein · 2020
Cited alongside, same era.
Transformerfusion: Monocular rgb scene reconstruction using transformers
Aljaz Bozic, Pablo Palafox, Justus Thies, Angela Dai, and Matthias Nießner · 2021
Cited alongside, same era.
VoRTX: Volumetric 3d reconstruction with transformers for voxelwise view selection and fusion
Noah Stier, Alexander Rich, Pradeep Sen, and Tobias Höllerer · 2021
Cited alongside, same era.
Neural rgb-d surface reconstruction
Dejan Azinović, Ricardo Martin-Brualla, Dan B Goldman, Matthias Nießner, and Justus Thies · 2022
Closest in time.
Tensorf: Tensorial radiance fields
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, and Hao Su · 2022
Closest in time.
Relu fields: The little non-linearity that could
Animesh Karnewar, Tobias Ritschel, Oliver Wang, and Niloy J Mitra · 2022
Closest in time.
Panoptic neural fields: A semantic object-aware neural scene representation
Abhijit Kundu, Kyle Genova, Xiaoqi Yin, Alireza Fathi, Caroline Pantofaru, Leonidas Guibas, Andrea Tagliasacchi, Frank Dellaert, and Thomas Funkhouser · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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isdf: Real-time neural signed distance fields for robot perception
Joseph Ortiz, Alexander Clegg, Jing Dong, Edgar Sucar, David Novotny, Michael Zollhoefer, and Mustafa Mukadam · 2022
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Nerfusion: Fusing radiance fields for large-scale scene reconstruction
Xiaoshuai Zhang, Sai Bi, Kalyan Sunkavalli, Hao Su, and Zexiang Xu · 2022
Closest in time.
Nice-slam: Neural implicit scalable encoding for slam
Zihan Zhu, Songyou Peng, Viktor Larsson, Weiwei Xu, Hujun Bao, Zhaopeng Cui, Martin R. Oswald, and Marc Pollefeys · 2022
Closest in time.
Neural rgb-d surface reconstruction
Dejan Azinović, Ricardo Martin-Brualla, Dan B Goldman, Matthias Nießner, and Justus Thies · 2022
Closest in time.
Nice-slam: Neural implicit scalable encoding for slam
Zihan Zhu, Songyou Peng, Viktor Larsson, Weiwei Xu, Hujun Bao, Zhaopeng Cui, Martin R. Oswald, and Marc Pollefeys · 2022
Closest in time.