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Acquisition and creation of digital human avatars is an important problem with applications to virtual telepresence, gaming, and human modeling.
Human3.6M: Large scale datasets and predictive methods for 3D human sensing in natural environments
Catalin Ionescu, Dragos Papava, Vlad Olaru, and Cristian Sminchisescu · 2014
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Very deep convolutional networks for large-scale image recognition
Karen Simonyan and Andrew Zisserman · 2014
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SMPL: A skinned multi-person linear model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J. Black · 2015
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A generative model of people in clothing
Christoph Lassner, Gerard Pons-Moll, and Peter V Gehler · 2017
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Pose guided person image generation
Liqian Ma, Xu Jia, Qianru Sun, Bernt Schiele, Tinne Tuytelaars, and Luc Van Gool · 2017
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Video based reconstruction of 3d people models
Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
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A variational U-Net for conditional appearance and shape generation
Patrick Esser, Ekaterina Sutter, , and Bjorn Ommer · 2018
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pagan: real-time avatars using dynamic textures
Koki Nagano, Jaewoo Seo, Jun Xing, Lingyu Wei, Zimo Li, Shunsuke Saito, Aviral Agarwal, Jens Fursund, and Hao Li · 2018
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Dense pose transfer
Natalia Neverova, Riza Alp Guler, and Iasonas Kokkinos · 2018
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Albert pumarola and antonio agudo and alberto sanfeliu and and francesc moreno-noguer
Unsupervised person image synthesis in arbitrary poses · 2018
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Swapnet: Image based garment transfer
Amit Raj, Patsorn Sangkloy, Huiwen Chang, James Hays, Duygu Ceylan, and Jingwan Lu · 2018
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Video-to-video synthesis
Ting-Chun Wang, Ming-Yu Liu, Jun-Yan Zhu, Guilin Liu, Andrew Tao, Jan Kautz, and Bryan Catanzaro · 2018
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Learning to reconstruct people in clothing from a single rgb camera
Thiemo Alldieck, Marcus Magnor, Bharat Lal Bhatnagar, Christian Theobalt, and Gerard Pons-Moll · 2019
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Everybody dance now
Caroline Chan, Shiry Ginosar, Tinghui Zhou, and Alexei A Efros · 2019
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Liquid warping gan: A unified framework for human motion imitation, appearance transfer and novel view synthesis
Wen Liu, Zhixin Piao, Min Jie, Wenhan Luo, Lin Ma, and Shenghua Gao · 2019
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Neural volumes: Learning dynamic renderable volumes from images
Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz, Andreas Lehrmann, and Yaser Sheikh · 2019
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Local light field fusion: Practical view synthesis with prescriptive sampling guidelines
Ben Mildenhall, Pratul P. Srinivasan, Rodrigo Ortiz-Cayon, Nima Khademi Kalantari, Ravi Ramamoorthi, Ren Ng, and Abhishek Kar · 2019
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PIFu: Pixel-aligned implicit function for high-resolution clothed human digitization
Shunsuke Saito, , Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, and Hao Li · 2019
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Textured neural avatars
Aliaksandra Shysheya, Egor Zakharov, Kara-Ali Aliev, Renat Bashirov, Egor Burkov, Karim Iskakov, Aleksei Ivakhnenko, Yury Malkov, Igor Pasechnik, Dmitry Ulyanov, et al · 2019
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Progressive pose attention transfer for person image generation
Zhen Zhu, Tengteng Huang, Baoguang Shi, Miao Yu, Bofei Wang, and Xiang Bai · 2019
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Implicit geometric regularization for learning shapes
Amos Gropp, Lior Yariv, Niv Haim, Matan Atzmon, and Yaron Lipman · 2020
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Deepcap: Monocular human performance capture using weak supervision
Marc Habermann, Weipeng Xu, Michael Zollhoefer, Gerard Pons-Moll, and Christian Theobalt · 2020
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ARCH: Animatable reconstruction of clothed humans
Zeng Huang, Yuanlu Xu, Christoph Lassner, Hao Li, and Tony Tung · 2020
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Neural actor: Neural free-view synthesis of human actors with pose control
Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, and Christian Theobalt · 2021
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Liquid warping gan with attention: A unified framework for human image synthesis
Wen Liu, Zhixin Piao, Zhi Tu, Wenhan Luo, Lin Ma, and Shenghua Gao · 2021
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UNISURF: Unifying neural implicit surfaces and radiance fields for multi-view reconstruction
Michael Oechsle, Songyou Peng, and Andreas Geiger · 2021
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Animatable neural radiance fields for modeling dynamic human bodies
Sida Peng, Junting Dong, Qianqian Wang, Shangzhan Zhang, Qing Shuai, Xiaowei Zhou, and Hujun Bao · 2021
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Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans
Sida Peng, Yuanqing Zhang, Yinghao Xu, Qianqian Wang, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2021
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Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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Pva: Pixel-aligned volumetric avatars
Amit Raj, Michael Zollhoefer, Tomas Simon, Jason Saragih, Shunsuke Saito, James Hays, and Stephen Lombardi · 2020
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Pifuhd: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization
Shunsuke Saito, Tomas Simon, Jason Saragih, and Hanbyul Joo · 2020
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PIFuHD: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization
Shunsuke Saito, Tomas Simon, Jason Saragih, and Hanbyul Joo · 2020
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Implicit neural representations with periodic activation functions
Vincent Sitzmann, Julien Martel, Alexander Bergman, David Lindell, and Gordon Wetzstein · 2020
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Stegastamp: Invisible hyperlinks in physical photographs
Matthew Tancik, Ben Mildenhall, and Ren Ng · 2020
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Multi-view neural human rendering
Minye Wu, Yuehao Wang, Qiang Hu, and Jingyi Yu · 2020
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Smplpix: Neural avatars from 3d human models
Sergey Prokudin, Michael J Black, and Javier Romero · 2021
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ANR-articulated neural rendering for virtual avatars
Amit Raj, Julian Tanke, James Hays, Minh Vo, Carsten Stoll, and Christoph Lassner · 2021
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Scanimate: Weakly supervised learning of skinned clothed avatar networks
Shunsuke Saito, Jinlong Yang, Qianli Ma, and Michael J Black · 2021
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A-NeRF: Articulated neural radiance fields for learning human shape, appearance, and pose
Shih-Yang Su, Frank Yu, Michael Zollhöfer, and Helge Rhodin · 2021
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Ayush Tewari, Justus Thies, Ben Mildenhall, Pratul Srinivasan, Edgar Tretschk, Yifan Wang, Christoph Lassner, Vincent Sitzmann, Ricardo Martin-Brualla, Stephen Lombardi, et al · 2021
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Neural-GIF: Neural generalized implicit functions for animating people in clothing
Garvita Tiwari, Nikolaos Sarafianos, Tony Tung, and Gerard Pons-Moll · 2021
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NeuS: Learning neural implicit surfaces by volume rendering for multi-view reconstruction
Peng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt, Taku Komura, and Wenping Wang · 2021
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S3: Neural shape, skeleton, and skinning fields for 3d human modeling
Ze Yang, Shenlong Wang, Sivabalan Manivasagam, Zeng Huang, Wei-Chiu Ma, Xinchen Yan, Ersin Yumer, and Raquel Urtasun · 2021
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Volume rendering of neural implicit surfaces
Lior Yariv, Jiatao Gu, Yoni Kasten, and Yaron Lipman · 2021
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Pose-guided human animation from a single image in the wild
Jae Shin Yoon, Lingjie Liu, Vladislav Golyanik, Kripasindhu Sarkar, Hyun Soo Park, and Christian Theobalt · 2021
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Plenoctrees for real-time rendering of neural radiance fields
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
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Artificial fingerprinting for generative models: Rooting deepfake attribution in training data
Ning Yu, Vladislav Skripniuk, Sahar Abdelnabi, and Mario Fritz · 2021
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