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Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications.
Ray tracing volume densities
James T Kajiya and Brian P Von Herzen · 1984
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The lumigraph
Steven J Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F Cohen · 1996
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Light field rendering
Marc Levoy and Pat Hanrahan · 1996
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Unstructured lumigraph rendering
Chris Buehler, Michael Bosse, Leonard McMillan, Steven Gortler, and Michael Cohen · 2001
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Floating textures
Martin Eisemann, Bert De Decker, Marcus Magnor, Philippe Bekaert, Edilson De Aguiar, Naveed Ahmed, Christian Theobalt, and Anita Sellent · 2008
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Unstructured light fields
Abe Davis, Marc Levoy, and Fredo Durand · 2012
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Human3. 6m: Large scale datasets and predictive methods for 3d human sensing in natural environments
Catalin Ionescu, Dragos Papava, Vlad Olaru, and Cristian Sminchisescu · 2013
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Adam: A method for stochastic optimization
Diederik P Kingma and Jimmy Ba · 2014
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High-quality streamable free-viewpoint video
Alvaro Collet, Ming Chuang, Pat Sweeney, Don Gillett, Dennis Evseev, David Calabrese, Hugues Hoppe, Adam Kirk, and Steve Sullivan · 2015
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High-quality streamable free-viewpoint video
Alvaro Collet, Ming Chuang, Pat Sweeney, Don Gillett, Dennis Evseev, David Calabrese, Hugues Hoppe, Adam Kirk, and Steve Sullivan · 2015
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Spatial transformer networks
Max Jaderberg, Karen Simonyan, Andrew Zisserman, et al · 2015
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Very deep convolutional networks for large-scale image recognition
Karen Simonyan and Andrew Zisserman · 2015
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Image style transfer using convolutional neural networks
Leon A Gatys, Alexander S Ecker, and Matthias Bethge · 2016
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Perceptual losses for real-time style transfer and super-resolution
Justin Johnson, Alexandre Alahi, and Li Fei-Fei · 2016
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Learning-based view synthesis for light field cameras
Nima Khademi Kalantari, Ting-Chun Wang, and Ravi Ramamoorthi · 2016
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Temporally coherent 4d reconstruction of complex dynamic scenes
Armin Mustafa, Hansung Kim, Jean-Yves Guillemaut, and Adrian Hilton · 2016
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Texture networks: Feed-forward synthesis of textures and stylized images
Dmitry Ulyanov, Vadim Lebedev, Andrea Vedaldi, and Victor S Lempitsky · 2016
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Exploring the structure of a real-time, arbitrary neural artistic stylization network
Golnaz Ghiasi, Honglak Lee, Manjunath Kudlur, Vincent Dumoulin, and Jonathon Shlens · 2017
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Panoptic studio: A massively multiview system for social interaction capture
Hanbyul Joo, Tomas Simon, Xulong Li, Hao Liu, Lei Tan, Lin Gui, Sean Banerjee, Timothy Godisart, Bart Nabbe, Iain Matthews, et al · 2017
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Instance-level human parsing via part grouping network
Ke Gong, Xiaodan Liang, Yicheng Li, Yimin Chen, Ming Yang, and Liang Lin · 2018
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Densepose: Dense human pose estimation in the wild
Rıza Alp Güler, Natalia Neverova, and Iasonas Kokkinos · 2018
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Densepose: Dense human pose estimation in the wild
Rıza Alp Güler, Natalia Neverova, and Iasonas Kokkinos · 2018
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Deep blending for free-viewpoint image-based rendering
Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, George Drettakis, and Gabriel Brostow · 2018
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The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
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Deepview: View synthesis with learned gradient descent
John Flynn, Michael Broxton, Paul Debevec, Matthew DuVall, Graham Fyffe, Ryan Overbeck, Noah Snavely, and Richard Tucker · 2019
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Neural volumes: learning dynamic renderable volumes from images
Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz, Andreas Lehrmann, and Yaser Sheikh · 2019
Cited alongside, same era.
Giraffe: Representing scenes as compositional generative neural feature fields
Michael Niemeyer and Andreas Geiger · 2021
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Nerfies: Deformable neural radiance fields
Keunhong Park, Utkarsh Sinha, Jonathan T Barron, Sofien Bouaziz, Dan B Goldman, Steven M Seitz, and Ricardo Martin-Brualla · 2021
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Hypernerf: a higher-dimensional representation for topologically varying neural radiance fields
Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M Seitz · 2021
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Animatable neural radiance fields for modeling dynamic human bodies
Sida Peng, Junting Dong, Qianqian Wang, Shangzhan Zhang, Qing Shuai, Xiaowei Zhou, and Hujun Bao · 2021
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Neural body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans
Sida Peng, Yuanqing Zhang, Yinghao Xu, Qianqian Wang, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2021
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Local light field fusion: Practical view synthesis with prescriptive sampling guidelines
Ben Mildenhall, Pratul P Srinivasan, Rodrigo Ortiz-Cayon, Nima Khademi Kalantari, Ravi Ramamoorthi, Ren Ng, and Abhishek Kar · 2019
Cited alongside, same era.
On the spectral bias of neural networks
Nasim Rahaman, Aristide Baratin, Devansh Arpit, Felix Draxler, Min Lin, Fred Hamprecht, Yoshua Bengio, and Aaron Courville · 2019
Cited alongside, same era.
Textured neural avatars
Aliaksandra Shysheya, Egor Zakharov, Kara-Ali Aliev, Renat Bashirov, Egor Burkov, Karim Iskakov, Aleksei Ivakhnenko, Yury Malkov, Igor Pasechnik, Dmitry Ulyanov, et al · 2019
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Pushing the boundaries of view extrapolation with multiplane images
Pratul P Srinivasan, Richard Tucker, Jonathan T Barron, Ravi Ramamoorthi, Ren Ng, and Noah Snavely · 2019
Cited alongside, same era.
Deferred neural rendering: Image synthesis using neural textures
Justus Thies, Michael Zollhöfer, and Matthias Nießner · 2019
Cited alongside, same era.
Neural sparse voxel fields
Lingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua, and Christian Theobalt · 2020
Cited alongside, same era.
Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
Cited alongside, same era.
D-nerf: Neural radiance fields for dynamic scenes
Albert Pumarola, Enric Corona, Gerard Pons-Moll, and Francesc Moreno-Noguer · 2021
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Kilonerf: Speeding up neural radiance fields with thousands of tiny mlps
Christian Reiser, Songyou Peng, Yiyi Liao, and Andreas Geiger · 2021
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Non-rigid neural radiance fields: Reconstruction and novel view synthesis of a dynamic scene from monocular video
Edgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer, Christoph Lassner, and Christian Theobalt · 2021
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Neutex: Neural texture mapping for volumetric neural rendering
Fanbo Xiang, Zexiang Xu, Milos Hasan, Yannick Hold-Geoffroy, Kalyan Sunkavalli, and Hao Su · 2021
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H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion
Hongyi Xu, Thiemo Alldieck, and Cristian Sminchisescu · 2021
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Plenoctrees for real-time rendering of neural radiance fields
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
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Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors
Tao Yu, Zerong Zheng, Kaiwen Guo, Pengpeng Liu, Qionghai Dai, and Yebin Liu · 2021
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Editable free-viewpoint video using a layered neural representation
Jiakai Zhang, Xinhang Liu, Xinyi Ye, Fuqiang Zhao, Yanshun Zhang, Minye Wu, Yingliang Zhang, Lan Xu, and Jingyi Yu · 2021
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Plenoxels: Radiance fields without neural networks
Sara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2022
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Neural 3d video synthesis from multi-view video
Tianye Li, Mira Slavcheva, Michael Zollhoefer, Simon Green, Christoph Lassner, Changil Kim, Tanner Schmidt, Steven Lovegrove, Michael Goesele, Richard Newcombe, et al · 2022
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Drivable volumetric avatars using texel-aligned features
Edoardo Remelli, Timur Bagautdinov, Shunsuke Saito, Chenglei Wu, Tomas Simon, Shih-En Wei, Kaiwen Guo, Zhe Cao, Fabian Prada, Jason Saragih, et al · 2022
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Doublefield: Bridging the neural surface and radiance fields for high-fidelity human reconstruction and rendering
Ruizhi Shao, Hongwen Zhang, He Zhang, Mingjia Chen, Yan-Pei Cao, Tao Yu, and Yebin Liu · 2022
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Ide-3d: Interactive disentangled editing for high-resolution 3d-aware portrait synthesis
Jingxiang Sun, Xuan Wang, Yichun Shi, Lizhen Wang, Jue Wang, and Yebin Liu · 2022
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Fenerf: Face editing in neural radiance fields
Jingxiang Sun, Xuan Wang, Yong Zhang, Xiaoyu Li, Qi Zhang, Yebin Liu, and Jue Wang · 2022
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Fourier plenoctrees for dynamic radiance field rendering in real-time
Liao Wang, Jiakai Zhang, Xinhang Liu, Fuqiang Zhao, Yanshun Zhang, Yingliang Zhang, Minye Wu, Jingyi Yu, and Lan Xu · 2022
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Humannerf: Free-viewpoint rendering of moving people from monocular video
Chung-Yi Weng, Brian Curless, Pratul P Srinivasan, Jonathan T Barron, and Ira Kemelmacher-Shlizerman · 2022
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