Mip-nerf 360: Unbounded anti-aliased neural radiance fields
Original
Jonathan T Barron, Ben Mildenhall, Dor Verbin, Pratul P Srinivasan, and Peter Hedman · 2021
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Geosim: Realistic video simulation via geometry-aware composition for self-driving
Yun Chen, Frieda Rong, Shivam Duggal, Shenlong Wang, Xinchen Yan, Sivabalan Manivasagam, Shangjie Xue, Ersin Yumer, and Raquel Urtasun · 2021
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Fastnerf: High-fidelity neural rendering at 200fps
Original
Stephan J Garbin, Marek Kowalski, Matthew Johnson, Jamie Shotton, and Julien Valentin · 2021
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Baking neural radiance fields for real-time view synthesis
Original
Peter Hedman, Pratul P Srinivasan, Ben Mildenhall, Jonathan T Barron, and Paul Debevec · 2021
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Drivegan: Towards a controllable high-quality neural simulation
Seung Wook Kim, Jonah Philion, Antonio Torralba, and Sanja Fidler · 2021
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Barf: Bundle-adjusting neural radiance fields
Original
Chen-Hsuan Lin, Wei-Chiu Ma, Antonio Torralba, and Simon Lucey · 2021
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Infinite nature: Perpetual view generation of natural scenes from a single image
Andrew Liu, Richard Tucker, Varun Jampani, Ameesh Makadia, Noah Snavely, and Angjoo Kanazawa · 2021
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Nerf in the wild: Neural radiance fields for unconstrained photo collections
Ricardo Martin-Brualla, Noha Radwan, Mehdi SM Sajjadi, Jonathan T Barron, Alexey Dosovitskiy, and Daniel Duckworth · 2021
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Neural scene graphs for dynamic scenes
Julian Ost, Fahim Mannan, Nils Thuerey, Julian Knodt, and Felix Heide · 2021
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Nerfies: Deformable neural radiance fields
Keunhong Park, Utkarsh Sinha, Jonathan T Barron, Sofien Bouaziz, Dan B Goldman, Steven M Seitz, and Ricardo Martin-Brualla · 2021
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Derf: Decomposed radiance fields
Daniel Rebain, Wei Jiang, Soroosh Yazdani, Ke Li, Kwang Moo Yi, and Andrea Tagliasacchi · 2021
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KiloNeRF: Speeding up neural radiance fields with thousands of tiny MLPs
Christian Reiser, Songyou Peng, Yiyi Liao, and Andreas Geiger · 2021
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Enhancing photorealism enhancement
Original
Stephan R Richter, Hassan Abu AlHaija, and Vladlen Koltun · 2021
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Stable view synthesis
Gernot Riegler and Vladlen Koltun · 2021
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NeRV: Neural reflectance and visibility fields for relighting and view synthesis
Pratul P. Srinivasan, Boyang Deng, Xiuming Zhang, Matthew Tancik, Ben Mildenhall, and Jonathan T. Barron · 2021
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A-nerf: Articulated neural radiance fields for learning human shape, appearance, and pose
Shih-Yang Su, Frank Yu, Michael Zollhöfer, and Helge Rhodin · 2021
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Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction
Original
Cheng Sun, Min Sun, and Hwann-Tzong Chen · 2021
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Neural geometric level of detail: Real-time rendering with implicit 3D shapes
Towaki Takikawa, Joey Litalien, Kangxue Yin, Karsten Kreis, Charles Loop, Derek Nowrouzezahrai, Alec Jacobson, Morgan McGuire, and Sanja Fidler · 2021
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Nerf–: Neural radiance fields without known camera parameters
Original
Zirui Wang, Shangzhe Wu, Weidi Xie, Min Chen, and Victor Adrian Prisacariu · 2021
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Learning object-compositional neural radiance field for editable scene rendering
Bangbang Yang, Yinda Zhang, Yinghao Xu, Yijin Li, Han Zhou, Hujun Bao, Guofeng Zhang, and Zhaopeng Cui · 2021
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iNeRF: Inverting neural radiance fields for pose estimation
Lin Yen-Chen, Pete Florence, Jonathan T. Barron, Alberto Rodriguez, Phillip Isola, and Tsung-Yi Lin · 2021
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Plenoxels: Radiance fields without neural networks
Original
Alex Yu, Sara Fridovich-Keil, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2021
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Plenoctrees for real-time rendering of neural radiance fields
Original
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
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Editable free-viewpoint video using a layered neural representation
Jiakai Zhang, Xinhang Liu, Xinyi Ye, Fuqiang Zhao, Yanshun Zhang, Minye Wu, Yingliang Zhang, Lan Xu, and Jingyi Yu · 2021
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Instant neural graphics primitives with a multiresolution hash encoding
Original
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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