2021

PlenOctrees for Real-time Rendering of Neural Radiance Fields

Yu, Alex, Li, Ruilong, Tancik, Matthew et al.

Understand

We introduce a method to render Neural Radiance Fields (NeRFs) in real time using PlenOctrees, an octree-based 3D representation which supports view-dependent effects.

  • Our method can render 800x800 images at more than 150 FPS, which is over 3000 times faster than conventional NeRFs.
  • We do so without sacrificing quality while preserving the ability of NeRFs to perform free-viewpoint rendering of scenes with arbitrary geometry and view-dependent effects.
  • Real-time performance is achieved by pre-tabulating the NeRF into a PlenOctree.

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