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We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self-rotating human video.
Bayesian image analysis: An application to single photon emission tomography
Stuart Ganan and D McClure · 1985
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Sphere tracing: A geometric method for the antialiased ray tracing of implicit surfaces
John C Hart · 1996
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Scape: shape completion and animation of people
Dragomir Anguelov, Praveen Srinivasan, Daphne Koller, Sebastian Thrun, Jim Rodgers, and James Davis · 2005
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Smpl: A skinned multi-person linear model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J Black · 2015
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Keep it smpl: Automatic estimation of 3d human pose and shape from a single image
Federica Bogo, Angjoo Kanazawa, Christoph Lassner, Peter Gehler, Javier Romero, and Michael J Black · 2016
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Video based reconstruction of 3d people models
Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
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Densepose: Dense human pose estimation in the wild
Rıza Alp Güler, Natalia Neverova, and Iasonas Kokkinos · 2018
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End-to-end recovery of human shape and pose
Angjoo Kanazawa, Michael J Black, David W Jacobs, and Jitendra Malik · 2018
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Neural body fitting: Unifying deep learning and model based human pose and shape estimation
Mohamed Omran, Christoph Lassner, Gerard Pons-Moll, Peter Gehler, and Bernt Schiele · 2018
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Learning to estimate 3d human pose and shape from a single color image
Georgios Pavlakos, Luyang Zhu, Xiaowei Zhou, and Kostas Daniilidis · 2018
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Monoperfcap: Human performance capture from monocular video
Weipeng Xu, Avishek Chatterjee, Michael Zollhöfer, Helge Rhodin, Dushyant Mehta, Hans-Peter Seidel, and Christian Theobalt · 2018
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Learning to reconstruct people in clothing from a single RGB camera
Thiemo Alldieck, Marcus Magnor, Bharat Lal Bhatnagar, Christian Theobalt, and Gerard Pons-Moll · 2019
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Tex2shape: Detailed full human body geometry from a single image
Thiemo Alldieck, Gerard Pons-Moll, Christian Theobalt, and Marcus Magnor · 2019
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Multi-garment net: Learning to dress 3d people from images
Bharat Lal Bhatnagar, Garvita Tiwari, Christian Theobalt, and Gerard Pons-Moll · 2019
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Multi-garment net: Learning to dress 3d people from images
Bharat Lal Bhatnagar, Garvita Tiwari, Christian Theobalt, and Gerard Pons-Moll · 2019
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Livecap: Real-time human performance capture from monocular video
Marc Habermann, Weipeng Xu, Michael Zollhoefer, Gerard Pons-Moll, and Christian Theobalt · 2019
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Pifu: Pixel-aligned implicit function for high-resolution clothed human digitization
Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, and Hao Li · 2019
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Non-linear sphere tracing for rendering deformed signed distance fields
Dario Seyb, Alec Jacobson, Derek Nowrouzezahrai, and Wojciech Jarosz · 2019
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Deephuman: 3d human reconstruction from a single image
Zerong Zheng, Tao Yu, Yixuan Wei, Qionghai Dai, and Yebin Liu · 2019
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Nasa neural articulated shape approximation
Boyang Deng, John P Lewis, Timothy Jeruzalski, Gerard Pons-Moll, Geoffrey Hinton, Mohammad Norouzi, and Andrea Tagliasacchi · 2020
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Implicit geometric regularization for learning shapes
Amos Gropp, Lior Yariv, Niv Haim, Matan Atzmon, and Yaron Lipman · 2020
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Deepcap: Monocular human performance capture using weak supervision
Marc Habermann, Weipeng Xu, Michael Zollhofer, Gerard Pons-Moll, and Christian Theobalt · 2020
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Geo-pifu: Geometry and pixel aligned implicit functions for single-view human reconstruction
Tong He, John Collomosse, Hailin Jin, and Stefano Soatto · 2020
Cited alongside, same era.
Arch: Animatable reconstruction of clothed humans
Dynamic neural radiance fields for monocular 4d facial avatar reconstruction, 2021
Andrei Burov, Matthias Nießner, and Justus Thies · 2021
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Snarf: Differentiable forward skinning for animating non-rigid neural implicit shapes
Xu Chen, Yufeng Zheng, Michael J Black, Otmar Hilliges, and Andreas Geiger · 2021
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Arch++: Animation-ready clothed human reconstruction revisited
Tong He, Yuanlu Xu, Shunsuke Saito, Stefano Soatto, and Tony Tung · 2021
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Stereopifu: Depth aware clothed human digitization via stereo vision
Yang Hong, Juyong Zhang, Boyi Jiang, Yudong Guo, Ligang Liu, and Hujun Bao · 2021
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Neural scene flow fields for space-time view synthesis of dynamic scenes
Zhengqi Li, Simon Niklaus, Noah Snavely, and Oliver Wang · 2021
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Zeng Huang, Yuanlu Xu, Christoph Lassner, Hao Li, and Tony Tung · 2020
Cited alongside, same era.
Nilbs: Neural inverse linear blend skinning
Timothy Jeruzalski, David I. W. Levin, Alec Jacobson, Paul Lalonde, Mohammad Norouzi, and Andrea Tagliasacchi · 2020
Cited alongside, same era.
Disentangled human body embedding based on deep hierarchical neural network
Boyi Jiang, Juyong Zhang, Jianfei Cai, and Jianmin Zheng · 2020
Cited alongside, same era.
Bcnet: Learning body and cloth shape from a single image
Boyi Jiang, Juyong Zhang, Yang Hong, Jinhao Luo, Ligang Liu, and Hujun Bao · 2020
Cited alongside, same era.
Sdfdiff: Differentiable rendering of signed distance fields for 3d shape optimization
Yue Jiang, Dantong Ji, Zhizhong Han, and Matthias Zwicker · 2020
Cited alongside, same era.
Learning to dress 3d people in generative clothing
Qianli Ma, Jinlong Yang, Anurag Ranjan, Sergi Pujades, Gerard Pons-Moll, Siyu Tang, and Michael J Black · 2020
Cited alongside, same era.
Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
Cited alongside, same era.
Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, and Christian Theobalt · 2021
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Scale: Modeling clothed humans with a surface codec of articulated local elements
Qianli Ma, Shunsuke Saito, Jinlong Yang, Siyu Tang, and Michael J Black · 2021
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Nerfies: Deformable neural radiance fields
Keunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Steven M. Seitz, and Ricardo Martin-Brualla · 2021
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Animatable neural radiance fields for modeling dynamic human bodies
Sida Peng, Junting Dong, Qianqian Wang, Shangzhan Zhang, Qing Shuai, Xiaowei Zhou, and Hujun Bao · 2021
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Neural body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans
Sida Peng, Yuanqing Zhang, Yinghao Xu, Qianqian Wang, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2021
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D-nerf: Neural radiance fields for dynamic scenes
Albert Pumarola, Enric Corona, Gerard Pons-Moll, and Francesc Moreno-Noguer · 2021
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Scanimate: Weakly supervised learning of skinned clothed avatar networks
Shunsuke Saito, Jinlong Yang, Qianli Ma, and Michael J Black · 2021
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Non-rigid neural radiance fields: Reconstruction and novel view synthesis of a dynamic scene from monocular video
Edgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer, Christoph Lassner, and Christian Theobalt · 2021
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Metaavatar: Learning animatable clothed human models from few depth images
Shaofei Wang, Marko Mihajlovic, Qianli Ma, Andreas Geiger, and Siyu Tang · 2021
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Icon: Implicit clothed humans obtained from normals
Yuliang Xiu, Jinlong Yang, Dimitrios Tzionas, and Michael J Black · 2021
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H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion
Hongyi Xu, Thiemo Alldieck, and Cristian Sminchisescu · 2021
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Im avatar: Implicit morphable head avatars from videos
Yufeng Zheng, Victoria Fernández Abrevaya, Xu Chen, Marcel C Bühler, Michael J Black, and Otmar Hilliges · 2021
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Pamir: Parametric model-conditioned implicit representation for image-based human reconstruction
Zerong Zheng, Tao Yu, Yebin Liu, and Qionghai Dai · 2021
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