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Current methods for learning realistic and animatable 3D clothed avatars need either posed 3D scans or 2D images with carefully controlled user poses.
Marching cubes: A high resolution 3D surface construction algorithm
William E. Lorensen and Harvey E. Cline · 1987
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SMPL: A skinned multi-person linear model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J. Black · 2015
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Keep it SMPL: Automatic estimation of 3D human pose and shape from a single image
Federica Bogo, Angjoo Kanazawa, Christoph Lassner, Peter V. Gehler, Javier Romero, and Michael J. Black · 2016
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Perceptual losses for real-time style transfer and super-resolution
Justin Johnson, Alexandre Alahi, and Li Fei-Fei · 2016
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Stacked hourglass networks for human pose estimation
Alejandro Newell, Kaiyu Yang, and Jia Deng · 2016
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ClothCap: seamless 4D clothing capture and retargeting
Gerard Pons-Moll, Sergi Pujades, Sonny Hu, and Michael J. Black · 2017
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Embodied hands: Modeling and capturing hands and bodies together
Javier Romero, Dimitrios Tzionas, and Michael J. Black · 2017
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Detailed, accurate, human shape estimation from clothed 3D scan sequences
Chao Zhang, Sergi Pujades, Michael J. Black, and Gerard Pons-Moll · 2017
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3dpeople.com , 2018
3DPeople · 2018
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humanalloy.com , 2018
HumanAlloy · 2018
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renderpeople.com , 2018
RenderPeople · 2018
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Detailed human avatars from monocular video
Thiemo Alldieck, Marcus A. Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
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Video based reconstruction of 3D people models
Thiemo Alldieck, Marcus A. Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
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secure.axyz-design.com , 2018
AXYZ · 2018
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3D human body reconstruction from a single image via volumetric regression
Aaron S. Jackson, Chris Manafas, and Stefan Roth Georgios Tzimiropoulos · 2018
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Total capture: A 3D deformation model for tracking faces, hands, and bodies
Hanbyul Joo, Tomas Simon, and Yaser Sheikh · 2018
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End-to-end recovery of human shape and pose
Angjoo Kanazawa, Michael J. Black, David W. Jacobs, and Jitendra Malik · 2018
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twindom.com , 2018
Twindom · 2018
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Learning to reconstruct people in clothing from a single RGB camera
Thiemo Alldieck, Marcus A. Magnor, Bharat Lal Bhatnagar, Christian Theobalt, and Gerard Pons-Moll · 2019
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Tex2Shape: Detailed full human body geometry from a single image
Thiemo Alldieck, Gerard Pons-Moll, Christian Theobalt, and Marcus A. Magnor · 2019
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Multi-Garment Net: Learning to dress 3D people from images
Bharat Lal Bhatnagar, Garvita Tiwari, Christian Theobalt, and Gerard Pons-Moll · 2019
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Learning implicit fields for generative shape modeling
Zhiqin Chen and Hao Zhang · 2019
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Learning to reconstruct 3D human pose and shape via model-fitting in the loop
Nikos Kolotouros, Georgios Pavlakos, Michael J. Black, and Kostas Daniilidis · 2019
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360-Degree textures of people in clothing from a single image
Verica Lazova, Eldar Insafutdinov, and Gerard Pons-Moll · 2019
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Occupancy networks: Learning 3D reconstruction in function space
Lars M. Mescheder, Michael Oechsle, Michael Niemeyer, Sebastian Nowozin, and Andreas Geiger · 2019
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DeepSDF: Learning continuous signed distance functions for shape representation
Jeong Joon Park, Peter Florence, Julian Straub, Richard A. Newcombe, and Steven Lovegrove · 2019
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Expressive body capture: 3D hands, face, and body from a single image
Georgios Pavlakos, Vasileios Choutas, Nima Ghorbani, Timo Bolkart, Ahmed A. A. Osman, Dimitrios Tzionas, and Michael J. Black · 2019
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PIFu: Pixel-aligned implicit function for high-resolution clothed human digitization
Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Hao Li, and Angjoo Kanazawa · 2019
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FACSIMILE: Fast and accurate scans from an image in less than a second
David Smith, Matthew Loper, Xiaochen Hu, Paris Mavroidis, and Javier Romero · 2019
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GHUM & GHUML: Generative 3D human shape and articulated pose models
Hongyi Xu, Eduard Gabriel Bazavan, Andrei Zanfir, William T. Freeman, Rahul Sukthankar, and Cristian Sminchisescu · 2020
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Neural deformation graphs for globally-consistent non-rigid reconstruction
Aljaz Bozic, Pablo R. Palafox, Michael Zollhöfer, Justus Thies, Angela Dai, and Matthias Nießner · 2021
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SNARF: Differentiable forward skinning for animating non-rigid neural implicit shapes
Xu Chen, Yufeng Zheng, Michael J. Black, Otmar Hilliges, and Andreas Geiger · 2021
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Collaborative regression of expressive bodies using moderation
Yao Feng, Vasileios Choutas, Timo Bolkart, Dimitrios Tzionas, and Michael J. Black · 2021
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ARCH++: Animation-ready clothed human reconstruction revisited
Tong He, Yuanlu Xu, Shunsuke Saito, Stefano Soatto, and Tony Tung · 2021
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A neural network for detailed human depth estimation from a single image
Sicong Tang, Feitong Tan, Kelvin Cheng, Zhaoyang Li, Siyu Zhu, and Ping Tan · 2019
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DeepHuman: 3D human reconstruction from a single image
Zerong Zheng, Tao Yu, Yixuan Wei, Qionghai Dai, and Yebin Liu · 2019
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Detailed human shape estimation from a single image by hierarchical mesh deformation
Hao Zhu, Xinxin Zuo, Sen Wang, Xun Cao, and Ruigang Yang · 2019
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CLOTH3D: Clothed 3D humans
Hugo Bertiche, Meysam Madadi, and Sergio Escalera · 2020
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Combining implicit function learning and parametric models for 3D human reconstruction
Bharat Lal Bhatnagar, Cristian Sminchisescu, Christian Theobalt, and Gerard Pons-Moll · 2020
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LoopReg: Self-supervised learning of implicit surface correspondences, pose and shape for 3D human mesh registration
Bharat Lal Bhatnagar, Cristian Sminchisescu, Christian Theobalt, and Gerard Pons-Moll · 2020
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Neural Articulated Shape Approximation
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Yasamin Jafarian and Hyun Soo Park · 2021
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PARE: Part attention regressor for 3D human body estimation
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SCALE: Modeling clothed humans with a surface codec of articulated local elements
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The power of points for modeling humans in clothing
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Learning cloth dynamics: 3D + texture garment reconstruction benchmark
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Neural-GIF: Neural generalized implicit functions for animating people in clothing
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MetaAvatar: Learning animatable clothed human models from few depth images
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DeepMultiCap: Performance capture of multiple characters using sparse multiview cameras
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Accurate 3D body shape regression via linguistic attributes and anthropometric measurements
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Human-aware object placement for visual environment reconstruction
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