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We present Neural Head Avatars, a novel neural representation that explicitly models the surface geometry and appearance of an animatable human avatar that can be used for teleconferencing in AR/VR or other applications in the movie or games industry that rely on a digital human.
A morphable model for the synthesis of 3d faces
Volker Blanz and Thomas Vetter · 1999
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Reanimating faces in images and video
Volker Blanz, Curzio Basso, Tomaso Poggio, and Thomas Vetter · 2003
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Face recognition based on fitting a 3d morphable model
Volker Blanz and Thomas Vetter · 2003
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Multiscale structural similarity for image quality assessment
Z. Wang, E.P. Simoncelli, and A.C. Bovik · 2003
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Exchanging faces in images
Volker Blanz, Kristina Scherbaum, Thomas Vetter, and Hans-Peter Seidel · 2004
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A 3d face model for pose and illumination invariant face recognition
Pascal Paysan, Reinhard Knothe, Brian Amberg, Sami Romdhani, and Thomas Vetter · 2009
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Face/Off: live facial puppetry
Thibaut Weise, Hao Li, Luc J. Van Gool, and Mark Pauly · 2009
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A linear approach of 3d face shape and texture recovery using a 3d morphable model
Oswald Aldrian and WA Smith · 2010
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Realtime performance-based facial animation
Thibaut Weise, Sofien Bouaziz, Hao Li, and Mark Pauly · 2011
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A no reference image blur detection using cumulative probability blur detection (cpbd) metric
P Bohr, Rupali Gargote, Rupali Vhorkate, RU Yawle, and VK Bairagi · 2013
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Online modeling for realtime facial animation
Sofien Bouaziz, Yangang Wang, and Mark Pauly · 2013
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3d shape regression for real-time facial animation
Chen Cao, Yanlin Weng, Stephen Lin, and Kun Zhou · 2013
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Accurate and robust 3d facial capture using a single rgbd camera
Yen-Lin Chen, Hsiang-Tao Wu, Fuhao Shi, Xin Tong, and Jinxiang Chai · 2013
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Reconstructing detailed dynamic face geometry from monocular video
Pablo Garrido, Levi Valgaerts, Chenglei Wu, and Christian Theobalt · 2013
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Realtime facial animation with on-the-fly correctives
Hao Li, Jihun Yu, Yuting Ye, and Chris Bregler · 2013
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Displaced dynamic expression regression for real-time facial tracking and animation
Chen Cao, Qiming Hou, and Kun Zhou · 2014
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Automatic face reenactment
Pablo Garrido, Levi Valgaerts, Ole Rehmsen, Thorsten Thormaehlen, Patrick Perez, and Christian Theobalt · 2014
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Real-time high-fidelity facial performance capture
Chen Cao, Derek Bradley, Kun Zhou, and Thabo Beeler · 2015
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VDub - modifying face video of actors for plausible visual alignment to a dubbed audio track
Pablo Garrido, Levi Valgaerts, Hamid Sarmadi, Ingmar Steiner, Kiran Varanasi, Patrick Perez, and Christian Theobalt · 2015
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A neural algorithm of artistic style
Leon A. Gatys, Alexander S. Ecker, and Matthias Bethge · 2015
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Unconstrained realtime facial performance capture
Pei-Lun Hsieh, Chongyang Ma, Jihun Yu, and Hao Li · 2015
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Dynamic 3d avatar creation from hand-held video input
Alexandru Eugen Ichim, Sofien Bouaziz, and Mark Pauly · 2015
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Adam: A method for stochastic optimization
Diederik P. Kingma and Jimmy Ba · 2015
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Real-time expression transfer for facial reenactment
Justus Thies, Michael Zollhöfer, Matthias Nießner, Levi Valgaerts, Marc Stamminger, and Christian Theobalt · 2015
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Perceptual losses for real-time style transfer and super-resolution
Justin Johnson, Alexandre Alahi, and Li Fei-Fei · 2016
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Autoencoding beyond pixels using a learned similarity metric
Anders Boesen Lindbo Larsen, Søren Kaae Sønderby, Hugo Larochelle, and Ole Winther · 2016
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Face2face: Real-time face capture and reenactment of rgb videos
J. Thies, M. Zollhöfer, M. Stamminger, C. Theobalt, and M. Nießner · 2016
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Bringing portraits to life
Hadar Averbuch-Elor, Daniel Cohen-Or, Johannes Kopf, and Michael F. Cohen · 2017
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How far are we from solving the 2d & 3d face alignment problem? (and a dataset of 230,000 3d facial landmarks)
Adrian Bulat and Georgios Tzimiropoulos · 2017
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Image-to-image translation with conditional adversarial networks
Phillip Isola, Jun-Yan Zhu, Tinghui Zhou, and Alexei A Efros · 2017
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Learning a model of facial shape and expression from 4D scans
Tianye Li, Timo Bolkart, Michael. J. Black, Hao Li, and Javier Romero · 2017
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Detailed human avatars from monocular video
Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, and Gerard Pons-Moll · 2018
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Large scale 3d morphable models
James Booth, Anastasios Roussos, Allan Ponniah, David Dunaway, and Stefanos Zafeiriou · 2018
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Makehuman: a review of the modelling framework
Leyde Briceno and Gunther Paul · 2018
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Forensictransfer: Weakly-supervised domain adaptation for forgery detection
Davide Cozzolino, Justus Thies, Andreas Rössler, Christian Riess, Matthias Nießner, and Luisa Verdoliva · 2018
Cited alongside, same era.
Feature-wise transformations
Vincent Dumoulin, Ethan Perez, Nathan Schucher, Florian Strub, Harm de Vries, Aaron Courville, and Yoshua Bengio · 2018
Cited alongside, same era.
Deep video portraits
Hyeongwoo Kim, Pablo Garrido, Ayush Tewari, Weipeng Xu, Justus Thies, Matthias Niessner, Patrick Pérez, Christian Richardt, Michael Zollhöfer, and Christian Theobalt · 2018
Cited alongside, same era.
Deep appearance models for face rendering
Stephen Lombardi, Jason Saragih, Tomas Simon, and Yaser Sheikh · 2018
Implicit neural representations with periodic activation functions
Vincent Sitzmann, Julien N.P. Martel, Alexander W. Bergman, David B. Lindell, and Gordon Wetzstein · 2020
Later among the works it cites.
State of the art on neural rendering
A. Tewari, O. Fried, J. Thies, V. Sitzmann, S. Lombardi, K. Sunkavalli, R. Martin-Brualla, T. Simon, J. Saragih, M. Nießner, R. Pandey, S. Fanello, G. Wetzstein, J.-Y. Zhu, C. Theobalt, M. Agrawala, E. Shechtman, D. B Goldman, and M. Zollhöfer · 2020
Later among the works it cites.
Neural voice puppetry: Audio-driven facial reenactment
Justus Thies, Mohamed Elgharib, Ayush Tewari, Christian Theobalt, and Matthias Nießner · 2020
Later among the works it cites.
Fast bi-layer neural synthesis of one-shot realistic head avatars
Egor Zakharov, Aleksei Ivakhnenko, Aliaksandra Shysheya, and Victor Lempitsky · 2020
Later among the works it cites.
imghum: Implicit generative models of 3d human shape and articulated pose
Thiemo Alldieck, Hongyi Xu, and Cristian Sminchisescu · 2021
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Cited alongside, same era.
pagan: real-time avatars using dynamic textures
Koki Nagano, Jaewoo Seo, Jun Xing, Lingyu Wei, Zimo Li, Shunsuke Saito, Aviral Agarwal, Jens Fursund, and Hao Li · 2018
Cited alongside, same era.
Film: Visual reasoning with a general conditioning layer
Ethan Perez, Florian Strub, Harm De Vries, Vincent Dumoulin, and Aaron Courville · 2018
Cited alongside, same era.
Faceforensics: A large-scale video dataset for forgery detection in human faces
Andreas Rössler, Davide Cozzolino, Luisa Verdoliva, Christian Riess, Justus Thies, and Matthias Nießner · 2018
Cited alongside, same era.
High-resolution image synthesis and semantic manipulation with conditional gans
Ting-Chun Wang, Ming-Yu Liu, Jun-Yan Zhu, Andrew Tao, Jan Kautz, and Bryan Catanzaro · 2018
Cited alongside, same era.
Bisenet: Bilateral segmentation network for real-time semantic segmentation
Changqian Yu, Jingbo Wang, Chao Peng, Changxin Gao, Gang Yu, and Nong Sang · 2018
Cited alongside, same era.
The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
Cited alongside, same era.
Marcel C Bühler, Abhimitra Meka, Gengyan Li, Thabo Beeler, and Otmar Hilliges · 2021
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Dynamic surface function networks for clothed human bodies
Andrei Burov, Matthias Nießner, and Justus Thies · 2021
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pi-gan: Periodic implicit generative adversarial networks for 3d-aware image synthesis
Eric Chan, Marco Monteiro, Petr Kellnhofer, Jiajun Wu, and Gordon Wetzstein · 2021
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Id-reveal: Identity-aware deepfake video detection
Davide Cozzolino, Andreas Rössler, Justus Thies, Matthias Nießner, and Luisa Verdoliva · 2021
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Photometric flame fitting
Haven Feng and Timo Bolkart · 2021
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Learning an animatable detailed 3D face model from in-the-wild images
Yao Feng, Haiwen Feng, Michael J. Black, and Timo Bolkart · 2021
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Dynamic neural radiance fields for monocular 4d facial avatar reconstruction
Guy Gafni, Justus Thies, Michael Zollhöfer, and Matthias Nießner · 2021
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Ad-nerf: Audio driven neural radiance fields for talking head synthesis
Yudong Guo, Keyu Chen, Sen Liang, Yongjin Liu, Hujun Bao, and Juyong Zhang · 2021
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Neural lumigraph rendering
Petr Kellnhofer, Lars C Jebe, Andrew Jones, Ryan Spicer, Kari Pulli, and Gordon Wetzstein · 2021
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Neural actor: Neural free-view synthesis of human actors with pose control
Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, and Christian Theobalt · 2021
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Pixel codec avatars
Shugao Ma, Tomas Simon, Jason Saragih, Dawei Wang, Yuecheng Li, Fernando De La Torre, and Yaser Sheikh · 2021
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Neural articulated radiance field
Atsuhiro Noguchi, Xiao Sun, Stephen Lin, and Tatsuya Harada · 2021
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Nerfies: Deformable neural radiance fields
Keunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Steven M. Seitz, and Ricardo Martin-Brualla · 2021
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Hypernerf: A higher-dimensional representation for topologically varying neural radiance fields
Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M. Seitz · 2021
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Animatable neural radiance fields for human body modeling
Sida Peng, Junting Dong, Qianqian Wang, Shangzhan Zhang, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2021
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Neural body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans
Sida Peng, Yuanqing Zhang, Yinghao Xu, Qianqian Wang, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2021
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Smplpix: Neural avatars from 3d human models
Sergey Prokudin, Michael J Black, and Javier Romero · 2021
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Pixel-aligned volumetric avatars
Amit Raj, Michael Zollhofer, Tomas Simon, Jason Saragih, Shunsuke Saito, James Hays, and Stephen Lombardi · 2021
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H3d-net: Few-shot high-fidelity 3d head reconstruction
Eduard Ramon, Gil Triginer, Janna Escur, Albert Pumarola, Jaime Garcia, Xavier Giro-i Nieto, and Francesc Moreno-Noguer · 2021
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A-nerf: Surface-free human 3d pose refinement via neural rendering
Shih-Yang Su, Frank Yu, Michael Zollhoefer, and Helge Rhodin · 2021
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Advances in neural rendering, 2021
Ayush Tewari, Justus Thies, Ben Mildenhall, Pratul Srinivasan, Edgar Tretschk, Yifan Wang, Christoph Lassner, Vincent Sitzmann, Ricardo Martin-Brualla, Stephen Lombardi, Tomas Simon, Christian Theobalt, Matthias Niessner, Jonathan T. Barron, Gordon Wetzstein, Michael Zollhoefer, and Vladislav Golyanik · 2021
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One-shot free-view neural talking-head synthesis for video conferencing
Ting-Chun Wang, Arun Mallya, and Ming-Yu Liu · 2021
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Prior-guided multi-view 3d head reconstruction
Xueying Wang, Yudong Guo, Zhongqi Yang, and Juyong Zhang · 2021
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Learning Compositional Radiance Fields of Dynamic Human Heads
Ziyan Wang, Timur Bagautdinov, Stephen Lombardi, Tomas Simon, Jason Saragih, Jessica Hodgins, and Michael Zollhöfer · 2021
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H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion
Hongyi Xu, Thiemo Alldieck, and Cristian Sminchisescu · 2021
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Face parsing pytorch
zllrunning · 2021
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