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Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR.
Marching cubes: A high resolution 3d surface construction algorithm
William E. Lorensen and Harvey E. Cline · 1987
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Optical models for direct volume rendering
N. Max · 1995
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A volumetric method for building complex models from range images
Brian Curless and Marc Levoy · 1996
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Object recognition from local scale-invariant features
D. G. Lowe · 1999
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A theory of shape by space carving
Kiriakos N Kutulakos and Steven M Seitz · 2000
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A taxonomy and evaluation of dense two-frame stereo correspondence algorithms
D. Scharstein, R. Szeliski, and R. Zabih · 2001
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Multi-view stereo for community photo collections
M. Goesele, N. Snavely, B. Curless, H. Hoppe, and S. M. Seitz · 2007
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A globally optimal algorithm for robust tv-
Christopher Zach, Thomas Pock, and Horst Bischof · 2007
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Towards high-resolution large-scale multi-view stereo
Vu Hoang Hiep, Renaud Keriven, Patrick Labatut, and Jean-Philippe Pons · 2009
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Accurate, dense, and robust multiview stereopsis
Y. Furukawa and J. Ponce · 2010
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Kinectfusion: real-time 3d reconstruction and interaction using a moving depth camera
Shahram Izadi, David Kim, Otmar Hilliges, David Molyneaux, Richard Newcombe, Pushmeet Kohli, Jamie Shotton, Steve Hodges, Dustin Freeman, Andrew Davison, et al · 2011
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Kinectfusion: Real-time dense surface mapping and tracking
Richard A Newcombe, Shahram Izadi, Otmar Hilliges, David Molyneaux, David Kim, Andrew J Davison, Pushmeet Kohi, Jamie Shotton, Steve Hodges, and Andrew Fitzgibbon · 2011
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Intrinsic scene properties from a single rgb-d image
Jonathan T. Barron and Jitendra Malik · 2013
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Semi-dense visual odometry for a monocular camera
J. Engel, J. Sturm, and D. Cremers · 2013
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Screened poisson surface reconstruction
Michael Kazhdan and Hugues Hoppe · 2013
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Real-time 3d reconstruction at scale using voxel hashing
M. Nießner, M. Zollhöfer, S. Izadi, and M. Stamminger · 2013
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Robot arm pose estimation through pixel-wise part classification
Jeannette Bohg, Javier Romero, Alexander Herzog, and Stefan Schaal · 2014
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LSD-SLAM: Large-scale direct monocular SLAM
J. Engel, T. Schöps, and D. Cremers · 2014
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Svo: Fast semi-direct monocular visual odometry
C. Forster, M. Pizzoli, and D. Scaramuzza · 2014
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A benchmark for rgb-d visual odometry, 3d reconstruction and slam
Ankur Handa, Thomas Whelan, John McDonald, and Andrew J Davison · 2014
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Adam: A method for stochastic optimization
Diederik P. Kingma and Jimmy Ba · 2014
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Color map optimization for 3d reconstruction with consumer depth cameras
Qian-Yi Zhou and Vladlen Koltun · 2014
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Deepstereo: Learning to predict new views from the world’s imagery
John Flynn, Ivan Neulander, James Philbin, and Noah Snavely · 2016
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Deeper depth prediction with fully convolutional residual networks
Iro Laina, Christian Rupprecht, Vasileios Belagiannis, Federico Tombari, and Nassir Navab · 2016
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Semantic 3d reconstruction with continuous regularization and ray potentials using a visibility consistency constraint
Nikolay Savinov, Christian Häne, L’ubor Ladický, and Marc Pollefeys · 2016
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Structure-from-motion revisited
Johannes L. Schonberger and Jan-Michael Frahm · 2016
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A vote-and-verify strategy for fast spatial verification in image retrieval
Johannes Lutz Schönberger, True Price, Torsten Sattler, Jan-Michael Frahm, and Marc Pollefeys · 2016
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Pixelwise view selection for unstructured multi-view stereo
Johannes Lutz Schönberger, Enliang Zheng, Marc Pollefeys, and Jan-Michael Frahm · 2016
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Matterport3d: Learning from rgb-d data in indoor environments
Angel Chang, Angela Dai, Thomas Funkhouser, Maciej Halber, Matthias Niessner, Manolis Savva, Shuran Song, Andy Zeng, and Yinda Zhang · 2017
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Scannet: Richly-annotated 3d reconstructions of indoor scenes
Angela Dai, Angel X. Chang, Manolis Savva, Maciej Halber, Thomas Funkhouser, and Matthias Nießner · 2017
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Bundlefusion: Real-time globally consistent 3d reconstruction using on-the-fly surface reintegration
Angela Dai, Matthias Nießner, Michael Zollhöfer, Shahram Izadi, and Christian Theobalt · 2017
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Unsupervised monocular depth estimation with left-right consistency
Clément Godard, Oisin Mac Aodha, and Gabriel J Brostow · 2017
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Learning a multi-view stereo machine
Abhishek Kar, Christian Häne, and Jitendra Malik · 2017
Cited alongside, same era.
Tanks and temples: Benchmarking large-scale scene reconstruction
Arno Knapitsch, Jaesik Park, Qian-Yi Zhou, and Vladlen Koltun · 2017
Cited alongside, same era.
Codeslam — learning a compact, optimisable representation for dense visual slam
Michael Bloesch, Jan Czarnowski, Ronald Clark, Stefan Leutenegger, and Andrew J. Davison · 2018
Cited alongside, same era.
Blender - a 3D modelling and rendering package
Blender Online Community · 2018
Cited alongside, same era.
Convolutional occupancy networks
Songyou Peng, Michael Niemeyer, Lars Mescheder, Marc Pollefeys, and Andreas Geiger · 2020
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Pifuhd: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization
Shunsuke Saito, Tomas Simon, Jason Saragih, and Hanbyul Joo · 2020
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Graf: Generative radiance fields for 3d-aware image synthesis
Katja Schwarz, Yiyi Liao, Michael Niemeyer, and Andreas Geiger · 2020
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Implicit neural representations with periodic activation functions
Vincent Sitzmann, Julien N.P. Martel, Alexander W. Bergman, David B. Lindell, and Gordon Wetzstein · 2020
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Fourier features let networks learn high frequency functions in low dimensional domains
Matthew Tancik, Pratul P. Srinivasan, Ben Mildenhall, Sara Fridovich-Keil, Nithin Raghavan, Utkarsh Singhal, Ravi Ramamoorthi, Jonathan T. Barron, and Ren Ng · 2020
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Wei Dong, Qiuyuan Wang, Xin Wang, and Hongbin Zha · 2018
Cited alongside, same era.
Deep ordinal regression network for monocular depth estimation
Huan Fu, Mingming Gong, Chaohui Wang, Kayhan Batmanghelich, and Dacheng Tao · 2018
Cited alongside, same era.
Pixel2mesh: Generating 3d mesh models from single rgb images
Nanyang Wang, Yinda Zhang, Zhuwen Li, Yanwei Fu, Wei Liu, and Yu-Gang Jiang · 2018
Cited alongside, same era.
Mvsnet: Depth inference for unstructured multi-view stereo
Yao Yao, Zixin Luo, Shiwei Li, Tian Fang, and Long Quan · 2018
Cited alongside, same era.
Deep depth completion of a single rgb-d image
Yinda Zhang and Thomas Funkhouser · 2018
Cited alongside, same era.
State of the Art on 3D Reconstruction with RGB-D Cameras
M. Zollhöfer, P. Stotko, A. Görlitz, C. Theobalt, M. Nießner, R. Klein, and A. Kolb · 2018
Cited alongside, same era.
Maximilian Denninger, Martin Sundermeyer, Dominik Winkelbauer, Youssef Zidan, Dmitry Olefir, Mohamad Elbadrawy, Ahsan Lodhi, and Harinandan Katam · 2019
Cited alongside, same era.
Ayush Tewari, Ohad Fried, Justus Thies, Vincent Sitzmann, Stephen Lombardi, Kalyan Sunkavalli, Ricardo Martin-Brualla, Tomas Simon, Jason Saragih, Matthias Nießner, et al · 2020
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Routedfusion: Learning real-time depth map fusion
Silvan Weder, Johannes L. Schönberger, Marc Pollefeys, and Martin R. Oswald · 2020
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Multiview neural surface reconstruction by disentangling geometry and appearance
Lior Yariv, Yoni Kasten, Dror Moran, Meirav Galun, Matan Atzmon, Basri Ronen, and Yaron Lipman · 2020
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inerf: Inverting neural radiance fields for pose estimation
Lin Yen-Chen, Pete Florence, Jonathan T. Barron, Alberto Rodriguez, Phillip Isola, and Tsung-Yi Lin · 2020
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A class of c2 interpolating splines
Cem Yuksel · 2020
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Transformerfusion: Monocular rgb scene reconstruction using transformers
Aljaž Božič, Pablo Palafox, Justus Thies, Angela Dai, and Matthias Nießner · 2021
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Panoptic 3D scene reconstruction from a single RGB image
Manuel Dahnert, Ji Hou, Matthias Nießner, and Angela Dai · 2021
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Spsg: Self-supervised photometric scene generation from rgb-d scans
Angela Dai, Yawar Siddiqui, Justus Thies, Julien Valentin, and Matthias Nießner · 2021
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Depth-supervised nerf: Fewer views and faster training for free
Kangle Deng, Andrew Liu, Jun-Yan Zhu, and Deva Ramanan · 2021
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Dynamic neural radiance fields for monocular 4d facial avatar reconstruction
Guy Gafni, Justus Thies, Michael Zollhöfer, and Matthias Nießner · 2021
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Simulating kinect noise for the icl-nuim dataset
Ankur Handa · 2021
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Barf: Bundle-adjusting neural radiance fields
Chen-Hsuan Lin, Wei-Chiu Ma, Antonio Torralba, and Simon Lucey · 2021
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NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections
Ricardo Martin-Brualla, Noha Radwan, Mehdi S. M. Sajjadi, Jonathan T. Barron, Alexey Dosovitskiy, and Daniel Duckworth · 2021
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DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks
T. Neff, P. Stadlbauer, M. Parger, A. Kurz, J. H. Mueller, C. R.A. Chaitanya, A. Kaplanyan, and M. Steinberger · 2021
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Unisurf: Unifying neural implicit surfaces and radiance fields for multi-view reconstruction
Michael Oechsle, Songyou Peng, and Andreas Geiger · 2021
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Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction
Cheng Sun, Min Sun, and Hwann-Tzong Chen · 2021
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NeuralRecon: Real-time coherent 3D reconstruction from monocular video
Jiaming Sun, Yiming Xie, Linghao Chen, Xiaowei Zhou, and Hujun Bao · 2021
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Advances in neural rendering, 2021
Ayush Tewari, Justus Thies, Ben Mildenhall, Pratul Srinivasan, Edgar Tretschk, Yifan Wang, Christoph Lassner, Vincent Sitzmann, Ricardo Martin-Brualla, Stephen Lombardi, Tomas Simon, Christian Theobalt, Matthias Niessner, Jonathan T. Barron, Gordon Wetzstein, Michael Zollhoefer, and Vladislav Golyanik · 2021
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Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction
Peng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt, Taku Komura, and Wenping Wang · 2021
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Ibrnet: Learning multi-view image-based rendering
Qianqian Wang, Zhicheng Wang, Kyle Genova, Pratul Srinivasan, Howard Zhou, Jonathan T. Barron, Ricardo Martin-Brualla, Noah Snavely, and Thomas Funkhouser · 2021
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Nerf–: Neural radiance fields without known camera parameters, 2021
Zirui Wang, Shangzhe Wu, Weidi Xie, Min Chen, and Victor Adrian Prisacariu · 2021
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Neuralfusion: Online depth fusion in latent space
Silvan Weder, Johannes L. Schonberger, Marc Pollefeys, and Martin R. Oswald · 2021
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Nerfingmvs: Guided optimization of neural radiance fields for indoor multi-view stereo
Yi Wei, Shaohui Liu, Yongming Rao, Wang Zhao, Jiwen Lu, and Jie Zhou · 2021
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Volume rendering of neural implicit surfaces
Lior Yariv, Jiatao Gu, Yoni Kasten, and Yaron Lipman · 2021
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Plenoxels: Radiance fields without neural networks
Alex Yu, Sara Fridovich-Keil, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2021
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pixelnerf: Neural radiance fields from one or few images
Alex Yu, Vickie Ye, Matthew Tancik, and Angjoo Kanazawa · 2021
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