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Text-based games simulate worlds and interact with players using natural language.
Nail: A general interactive fiction agent
Matthew Hausknecht, Ricky Loynd, Greg Yang, Adith Swaminathan, and Jason D Williams. 2019 · 1902
Earlier work this paper cites.
How to avoid being eaten by a grue: Exploration strategies for text-adventure agents
Prithviraj Ammanabrolu, Ethan Tien, Zhaochen Luo, and Mark O Riedl. 2020 · 2002
Earlier work this paper cites.
Visualizing data using t-sne
Laurens van der Maaten and Geoffrey Hinton. 2008 · 2008
Earlier work this paper cites.
Deriving commonsense inference tasks from interactive fictions
Mo Yu, Xiaoxiao Guo, Yufei Feng, Xiaodan Zhu, Michael Greenspan, and Murray Campbell. 2020 · 2010
Earlier work this paper cites.
On the properties of neural machine translation: Encoder–decoder approaches
Kyunghyun Cho, Bart van Merriënboer, Dzmitry Bahdanau, and Yoshua Bengio. 2014 · 2014
Earlier work this paper cites.
Language understanding for text-based games using deep reinforcement learning
Karthik Narasimhan, Tejas Kulkarni, and Regina Barzilay. 2015 · 2015
Cited alongside, same era.
Deep reinforcement learning with a natural language action space
Ji He, Jianshu Chen, Xiaodong He, Jianfeng Gao, Lihong Li, Li Deng, and Mari Ostendorf. 2016 · 2016
Cited alongside, same era.
What can you do with a rock? affordance extraction via word embeddings
Nancy Fulda, Daniel Ricks, Ben Murdoch, and David Wingate. 2017 · 2017
Cited alongside, same era.
Curiosity-driven exploration by self-supervised prediction
Deepak Pathak, Pulkit Agrawal, Alexei A. Efros, and Trevor Darrell. 2017 · 2017
Cited alongside, same era.
Learning dynamic knowledge graphs to generalize on text-based games
Ashutosh Adhikari, Xingdi (Eric) Yuan, Marc-Alexandre Côté, Mikulas Zelinka, Marc-Antoine Rondeau, Romain Laroche, Pascal Poupart, Jian Tang, Adam Trischler, and William L. Hamilton . 2020 · 2020
Cited alongside, same era.
Graph constrained reinforcement learning for natural language action spaces
Prithviraj Ammanabrolu and Matthew J. Hausknecht. 2020 · 2020
Later among the works it cites.
Interactive fiction game playing as multi-paragraph reading comprehension with reinforcement learning
Xiaoxiao Guo, Mo Yu, Yupeng Gao, Chuang Gan, Murray Campbell, and Shiyu Chang. 2020 · 2020
Later among the works it cites.
Interactive fiction games: A colossal adventure
Matthew J. Hausknecht, Prithviraj Ammanabrolu, Marc-Alexandre Côté, and Xingdi Yuan. 2020 · 2020
Later among the works it cites.
Keep CALM and explore: Language models for action generation in text-based games
Shunyu Yao, Rohan Rao, Matthew Hausknecht, and Karthik Narasimhan. 2020 · 2020
Later among the works it cites.
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