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Building datasets of creative text, such as humor, is quite challenging.
Estimating the reliability, systematic error and random error of interval data
Klaus Krippendorff. 1970 · 1970
Earlier work this paper cites.
Labeling images with a computer game
Luis Von Ahn and Laura Dabbish. 2004 · 2004
Earlier work this paper cites.
Designing games with a purpose
Luis Von Ahn and Laura Dabbish. 2008 · 2008
Earlier work this paper cites.
Humortools: A microtask workflow for writing news satire
Lydia B Chilton, James A Landay, and Daniel S Weld. 2016 · 2016
Earlier work this paper cites.
Hafez: an interactive poetry generation system
Marjan Ghazvininejad, Xing Shi, Jay Priyadarshi, and Kevin Knight. 2017 · 2017
Cited alongside, same era.
Filling the blanks (hint: plural noun) for mad Libs humor
Nabil Hossain, John Krumm, Lucy Vanderwende, Eric Horvitz, and Henry Kautz. 2017 · 2017
Cited alongside, same era.
BERT: Pre-training of deep bidirectional transformers for language understanding
Jacob Devlin, Ming-Wei Chang, Kenton Lee, and Kristina Toutanova. 2019 · 2019
Cited alongside, same era.
“President vows to cut <taxes> hair”: Dataset and analysis of creative text editing for humorous headlines
Nabil Hossain, John Krumm, and Michael Gamon. 2019 · 2019
Later among the works it cites.
Robert West and Eric Horvitz. 2019 · 2019
Later among the works it cites.
Semeval-2020 task 7: Assessing humor in edited news headlines (to appear)
Nabil Hossain, John Krumm, Michael Gamon, and Henry Kautz. 2020 · 2020
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