2020

Bringing Stories Alive: Generating Interactive Fiction Worlds

Ammanabrolu, Prithviraj, Cheung, Wesley, Tu, Dan et al.

Understand

World building forms the foundation of any task that requires narrative intelligence.

  • In this work, we focus on procedurally generating interactive fiction worlds---text-based worlds that players "see" and "talk to" using natural language.
  • Generating these worlds requires referencing everyday and thematic commonsense priors in addition to being semantically consistent, interesting, and coherent throughout.
  • Using existing story plots as inspiration, we present a method that first extracts a partial knowledge graph encoding basic information regarding world structure such as locations and objects.

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