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This paper describes an implementation of a bot assistant in Minecraft, and the tools and platform allowing players to interact with the bot and to record those interactions.
The minerl competition on sample efficient reinforcement learning using human priors
Guss, W. H., Codel, C., Hofmann, K., Houghton, B., Kuno, N., Milani, S., Mohanty, S. P., Liebana, D. P., Salakhutdinov, R., Topin, N., Veloso, M., and Wang, P · 1904
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Evaluation of spoken language systems: The atis domain
Price, P. J · 1990
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Using multiple clause constructors in inductive logic programming for semantic parsing
Tang, L. R. and Mooney, R. J · 2001
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Understanding natural language commands for robotic navigation and mobile manipulation
Tellex, S., Kollar, T., Dickerson, S., Walter, M. R., Banerjee, A. G., Teller, S., and Roy, N · 2011
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Large-scale semantic parsing via schema matching and lexicon extension
Cai, Q. and Yates, A · 2013
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Learning to parse natural language commands to a robot control system
Matuszek, C., Herbst, E., Zettlemoyer, L., and Fox, D · 2013
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Playing atari with deep reinforcement learning
Mnih, V., Kavukcuoglu, K., Silver, D., Graves, A., Antonoglou, I., Wierstra, D., and Riedmiller, M · 2013
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Vqa: Visual question answering
Antol, S., Agrawal, A., Lu, J., Mitchell, M., Batra, D., Lawrence Zitnick, C., and Parikh, D · 2015
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Visual turing test for computer vision systems
Geman, D., Geman, S., Hallonquist, N., and Younes, L · 2015
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An improved non-monotonic transition system for dependency parsing
Honnibal, M. and Johnson, M · 2015
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Building a semantic parser overnight
Wang, Y., Berant, J., and Liang, P · 2015
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Neural module networks
Andreas, J., Rohrbach, M., Darrell, T., and Klein, D · 2016
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Language to logical form with neural attention
Dong, L. and Lapata, M · 2016
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Data recombination for neural semantic parsing
Jia, R. and Liang, P · 2016
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The malmo platform for artificial intelligence experimentation
Johnson, M., Hofmann, K., Hutton, T., and Bignell, D · 2016
Cited alongside, same era.
Control of memory, active perception, and action in minecraft
Oh, J., Chockalingam, V., Singh, S., and Lee, H · 2016
Cited alongside, same era.
Squad: 100,000+ questions for machine comprehension of text
Rajpurkar, P., Zhang, J., Lopyrev, K., and Liang, P · 2016
Cited alongside, same era.
Mastering the game of go with deep neural networks and tree search
Silver, D., Huang, A., Maddison, C. J., Guez, A., Sifre, L., Van Den Driessche, G., Schrittwieser, J., Antonoglou, I., Panneershelvam, V., Lanctot, M., et al · 2016
Cited alongside, same era.
Movieqa: Understanding stories in movies through question-answering
Tapaswi, M., Zhu, Y., Stiefelhagen, R., Torralba, A., Urtasun, R., and Fidler, S · 2016
Cited alongside, same era.
Naturalizing a programming language via interactive learning
Wang, S. I., Ginn, S., Liang, P., and Manning, C. D · 2017
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Seq2sql: Generating structured queries from natural language using reinforcement learning
Zhong, V., Xiong, C., and Socher, R · 2017
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Deep reinforcement learning with model learning and monte carlo tree search in minecraft
Alaniz, S · 2018
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Vision-and-language navigation: Interpreting visually-grounded navigation instructions in real environments
Anderson, P., Wu, Q., Teney, D., Bruce, J., Johnson, M., Sünderhauf, N., Reid, I., Gould, S., and van den Hengel, A · 2018
Later among the works it cites.
Babyai: First steps towards grounded language learning with a human in the loop
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Fighting zombies in minecraft with deep reinforcement learning
Udagawa, H., Narasimhan, T., and Lee, S.-Y · 2016
Cited alongside, same era.
Learning end-to-end goal-oriented dialog
Bordes, A., Boureau, Y., and Weston, J · 2017
Cited alongside, same era.
Visual dialog
Das, A., Kottur, S., Gupta, K., Singh, A., Yadav, D., Moura, J. M., Parikh, D., and Batra, D · 2017
Cited alongside, same era.
Mask r-cnn
He, K., Gkioxari, G., Dollár, P., and Girshick, R · 2017
Cited alongside, same era.
CLEVR: A diagnostic dataset for compositional language and elementary visual reasoning
Johnson, J., Hariharan, B., van der Maaten, L., Fei-Fei, L., Zitnick, C. L., and Girshick, R. B · 2017
Cited alongside, same era.
Ai2-thor: An interactive 3d environment for visual ai
Kolve, E., Mottaghi, R., Gordon, D., Zhu, Y., Gupta, A., and Farhadi, A · 2017
Cited alongside, same era.
Visual genome: Connecting language and vision using crowdsourced dense image annotations
Krishna, R., Zhu, Y., Groth, O., Johnson, J., Hata, K., Kravitz, J., Chen, S., Kalantidis, Y., Li, L.-J., Shamma, Shamma, D., Bernstein, M., and Fei-Fei, L · 2017
Cited alongside, same era.
Chevalier-Boisvert, M., Bahdanau, D., Lahlou, S., Willems, L., Saharia, C., Nguyen, T. H., and Bengio, Y · 2018
Later among the works it cites.
Embodied question answering
Das, A., Datta, S., Gkioxari, G., Lee, S., Parikh, D., and Batra, D · 2018
Later among the works it cites.
Talk the walk: Navigating new york city through grounded dialogue
de Vries, H., Shuster, K., Batra, D., Parikh, D., Weston, J., and Kiela, D · 2018
Later among the works it cites.
Iqa: Visual question answering in interactive environments
Gordon, D., Kembhavi, A., Rastegari, M., Redmon, J., Fox, D., and Farhadi, A · 2018
Later among the works it cites.
The alexa meaning representation language
Kollar, T., Berry, D., Stuart, L., Owczarzak, K., Chung, T., Mathias, L., Kayser, M., Snow, B., and Matsoukas, S · 2018
Later among the works it cites.
Exploring the limits of weakly supervised pretraining
Mahajan, D., Girshick, R., Ramanathan, V., He, K., Paluri, M., Li, Y., Bharambe, A., and van der Maaten, L · 2018
Later among the works it cites.
Craftassist instruction parsing: Semantic parsing for a minecraft assistant, 2019
Jernite, Y., Srinet, K., Gray, J., and Szlam, A · 2019
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Habitat: A platform for embodied ai research
Savva, M., Kadian, A., Maksymets, O., Zhao, Y., Wijmans, E., Jain, B., Straub, J., Liu, J., Koltun, V., Malik, J., Parikh, D., and Batra, D · 2019
Closest in time.
Why build an assistant in minecraft?
Szlam, A., Chen, Z., Goyal, S., Gray, J., Guo, D., Jernite, Y., Joulin, A., Kiela, D., Rothermel, D., Srinet, K., Synnaeve, G., Weston, J., Yu, H., and Zitnick, C. L · 2019
Closest in time.