2019

Learning to Speak and Act in a Fantasy Text Adventure Game

Urbanek, Jack, Fan, Angela, Karamcheti, Siddharth et al.

Understand

We introduce a large scale crowdsourced text adventure game as a research platform for studying grounded dialogue.

  • In it, agents can perceive, emote, and act whilst conducting dialogue with other agents.
  • Models and humans can both act as characters within the game.
  • We describe the results of training state-of-the-art generative and retrieval models in this setting.

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