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With the growing integration of smartphones into our daily lives, and their increased ease of use, mobile games have become highly popular across all demographics.
Simon Colton and Geraint Wiggins, ‘Computational Creativity: The final frontier?’, in Proc. European Conference on Artificial Intelligence
2012
Earlier work this paper cites.
Swen E. Gaudl, Simon Davies, and Joanna J. Bryson, ‘Behaviour oriented design for real-time-strategy games.’, in Proc. Conference on the Foundations of Digital Games
2013
Earlier work this paper cites.
Kate Compton and Michael Mateas, ‘Casual creators’, in Proc. International Conference on Computational Creativity
2015
Cited alongside, same era.
2016
Cited alongside, same era.
Mark J. Nelson, Simon Colton, Edward J. Powley, Swen E. Gaudl, Peter Ivey, Rob Saunders, Blanca Pérez Ferrer, and Michael Cook, ‘Mixed-initiative approaches to on-device mobile game design’, in Proc. CHI 2017 Workshop on Mixed-Initiative Creative Interfaces
2017
Later among the works it cites.
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