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Recent work in the literature has shown experimentally that one can use the lower layers of a trained convolutional neural network (CNN) to model natural textures.
Hansen, Per Christian, James G. Nagy, and Dianne P. O’leary. Deblurring images: matrices, spectra, and filtering. Vol. 3. Siam, 2006
2006
Earlier work this paper cites.
Glorot, Xavier, and Yoshua Bengio. ”Understanding the difficulty of training deep feedforward neural networks.” In Aistats, vol. 9, pp. 249-256. 2010
2010
Earlier work this paper cites.
Saxe, Andrew, Pang W. Koh, Zhenghao Chen, Maneesh Bhand, Bipin Suresh, and Andrew Y. Ng. ”On random weights and unsupervised feature learning.” In Proceedings of the 28th international conference on machine learning (ICML-11), pp. 1089-1096. 2011
2011
Earlier work this paper cites.
Galerne, Bruno, Yann Gousseau, and Jean-Michel Morel. ”Random phase textures: Theory and synthesis.” IEEE Transactions on image processing 20, no. 1 (2011): 257-267
2011
Cited alongside, same era.
Horn, Roger A., and Charles R. Johnson. Matrix analysis. Cambridge university press, 2012
2012
Cited alongside, same era.
Texture Synthesis Using Convolutional Neural Networks, 2015;
Leon A. Gatys, Alexander S. Ecker and Matthias Bethge · 2015
Cited alongside, same era.
Champandard, Alex. ”Extreme Style Machines: Using Random Neural Networks To Generate Textures”. nucl.ai. N.p., 2016. Web. 10 Aug. 2016
2016
Closest in time.
A Powerful Generative Model Using Random Weights for the Deep Image Representation, 2016;
Kun He, Yan Wang and John Hopcroft · 2016
Closest in time.
Texture Synthesis Using Shallow Convolutional Networks with Random Filters, 2016;
Ivan Ustyuzhaninov, Wieland Brendel, Leon A. Gatys and Matthias Bethge · 2016
Closest in time.
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