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We propose FaceVR, a novel image-based method that enables video teleconferencing in VR based on self-reenactment.
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Online Modeling for Realtime Facial Animation
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Dynamic 3D Avatar Creation from Hand-held Video Input
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Recent Advances in Facial Appearance Capture
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Learning to look up: Realtime monocular gaze correction using machine learning. In Proc. CVPR
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Facial Performance Sensing Head-Mounted Display
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Reconstructing Detailed Dynamic Face Geometry from Monocular Video. In ACM TOG
Pablo Garrido, Levi Valgaerts, Chenglei Wu, and Christian Theobalt. 2013 · 2013
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Realtime Facial Animation with On-the-fly Correctives. In ACM TOG
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FaceWarehouse: A 3D Facial Expression Database for Visual Computing
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Driving High-Resolution Facial Scans with Video Performance Capture
Graham Fyffe, Andrew Jones, Oleg Alexander, Ryosuke Ichikari, and Paul Debevec. 2014 · 2014
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Automatic Face Reenactment. In Proc. CVPR
Pablo Garrido, Levi Valgaerts, Ole Rehmsen, Thorsten Thormaehlen, Patrick Perez, and Christian Theobalt. 2014 · 2014
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Data-Driven Speech Animation Synthesis Focusing on Realistic Inside of the Mouth
Masahide Kawai, Tomoyori Iwao, Daisuke Mima, Akinobu Maejima, and Shigeo Morishima. 2014 · 2014
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Sarah L. Taylor, Barry-John Theobald, and Iain A. Matthews. 2015 · 2015
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Real-time Expression Transfer for Facial Reenactment
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Appearance-based gaze estimation in the wild. In CVPR
Xucong Zhang, Yusuke Sugano, Mario Fritz, and Andreas Bulling. 2015 · 2015
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Shading-based Refinement on Volumetric Signed Distance Functions
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FaceVR: Real-Time Facial Reenactment and Eye Gaze Control in Virtual Reality
Anonymous. 2016 · 2016
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Real-time Facial Animation with Image-based Dynamic Avatars
Chen Cao, Hongzhi Wu, Yanlin Weng, Tianjia Shao, and Kun Zhou. 2016 · 2016
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Opt: A Domain Specific Language for Non-linear Least Squares Optimization in Graphics and Imaging
Zachary DeVito, Michael Mara, Michael Zollhöfer, Gilbert Bernstein, Jonathan Ragan-Kelley, Christian Theobalt, Pat Hanrahan, Matthew Fisher, and Matthias Nießner. 2016 · 2016
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Reconstruction of Personalized 3D Face Rigs from Monocular Video
Pablo Garrido, Michael Zollhöfer, Dan Casas, Levi Valgaerts, Kiran Varanasi, Patrick Pérez, and Christian Theobalt. 2016 · 2016
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Transfiguring Portraits
Ira Kemelmacher-Shlizerman. 2016 · 2016
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Pupil Labs
Pupil Labs. 2016 · 2016
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High-Fidelity Facial and Speech Animation for VR HMDs
Kyle Olszewski, Joseph J. Lim, Shunsuke Saito, and Hao Li. 2016 · 2016
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Real-Time Facial Segmentation and Performance Capture from RGB Input. In Proc. ECCV
Shunsuke Saito, Tianye Li, and Hao Li. 2016 · 2016
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Face2Face: Real-time Face Capture and Reenactment of RGB Videos. In Proc. CVPR
Justus Thies, M. Zollhöfer, M. Stamminger, C. Theobalt, and M. Nießner. 2016 · 2016
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Realtime 3D Eye Gaze Animation Using a Single RGB Camera
Congyi Wang, Fuhao Shi, Shihong Xia, and Jinxiang Chai. 2016 · 2016
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Headset Removal for Virtual and Mixed Reality. In SIGGRAPH Talks 2017
Christian Frueh, Avneesh Sud, and Vivek Kwatra. 2017 · 2017
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FaceForge: Markerless Non-Rigid Face Multi-Projection Mapping
Christian Siegl, Vanessa Lange, Marc Stamminger, Frank Bauer, and Justus Thies. 2017 · 2017
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Synthesizing Obama: Learning Lip Sync from Audio
Supasorn Suwajanakorn, Steven M. Seitz, and Ira Kemelmacher-Shlizerman. 2017 · 2017
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