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We introduce PerpetualWonder, a hybrid generative simulator that enables long-horizon, action-conditioned 4D scene generation from a single image.
Meshless deformations based on shape matching
Matthias Müller, Bruno Heidelberger, Matthias Teschner, and Markus Gross · 2005
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Position based dynamics
Matthias Müller, Bruno Heidelberger, Marcus Hennix, and John Ratcliff · 2007
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The material point method for simulating continuum materials
Chenfanfu Jiang, Craig Schroeder, Joseph Teran, Alexey Stomakhin, and Andrew Selle · 2016
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Structure-from-motion revisited
Johannes Lutz Schönberger and Jan-Michael Frahm · 2016
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3dmatch: Learning local geometric descriptors from rgb-d reconstructions
Andy Zeng, Shuran Song, Matthias Nießner, Matthew Fisher, Jianxiong Xiao, and Thomas Funkhouser · 2017
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Genesis: a generative approach to substitutes in context
Caterina Lacerra, Rocco Tripodi, Roberto Navigli, et al · 2021
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2021
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D-nerf: Neural radiance fields for dynamic scenes
Albert Pumarola, Enric Corona, Gerard Pons-Moll, and Francesc Moreno-Noguer · 2021
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Motion-conditioned diffusion model for controllable video synthesis
Tsai-Shien Chen, Chieh Hubert Lin, Hung-Yu Tseng, Tsung-Yi Lin, and Ming-Hsuan Yang · 2023
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3d gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
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Dreamgaussian4d: Generative 4d gaussian splatting
Jiawei Ren, Liang Pan, Jiaxiang Tang, Chi Zhang, Ang Cao, Gang Zeng, and Ziwei Liu · 2023
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Text-to-4d dynamic scene generation
Uriel Singer, Shelly Sheynin, Adam Polyak, Oron Ashual, Iurii Makarov, Filippos Kokkinos, Naman Goyal, Andrea Vedaldi, Devi Parikh, Justin Johnson, et al · 2023
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Video generation models as world simulators
Tim Brooks, Bill Peebles, et al · 2024
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Aaron Hurst, Adam Lerer, Adam P Goucher, Adam Perelman, Aditya Ramesh, Aidan Clark, AJ Ostrow, Akila Welihinda, Alan Hayes, Alec Radford, et al · 2024
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Align your gaussians: Text-to-4d with dynamic 3d gaussians and composed diffusion models
Huan Ling, Seung Wook Kim, Antonio Torralba, Sanja Fidler, and Karsten Kreis · 2024
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Mofa-video: Controllable image animation via generative motion field adaptions in frozen image-to-video diffusion model
Muyao Niu, Xiaodong Cun, Xintao Wang, Yong Zhang, Ying Shan, and Yinqiang Zheng · 2024
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Sam 2: Segment anything in images and videos
Nikhila Ravi, Valentin Gabeur, Yuan-Ting Hu, Ronghang Hu, Chaitanya Ryali, Tengyu Ma, Haitham Khedr, Roman Rädle, Chloe Rolland, Laura Gustafson, et al · 2024
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L4gm: Large 4d gaussian reconstruction model
Jiawei Ren, Cheng Xie, Ashkan Mirzaei, Karsten Kreis, Ziwei Liu, Antonio Torralba, Sanja Fidler, Seung Wook Kim, Huan Ling, et al · 2024
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Motion-i2v: Consistent and controllable image-to-video generation with explicit motion modeling
Xiaoyu Shi, Zhaoyang Huang, Fu-Yun Wang, Weikang Bian, Dasong Li, Yi Zhang, Manyuan Zhang, Ka Chun Cheung, Simon See, Hongwei Qin, et al · 2024
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Physgen3d: Crafting a miniature interactive world from a single image
Boyuan Chen, Hanxiao Jiang, Shaowei Liu, Saurabh Gupta, Yunzhu Li, Hao Zhao, and Shenlong Wang · 2025
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Worldscore: A unified evaluation benchmark for world generation
Haoyi Duan, Hong-Xing Yu, Sirui Chen, Li Fei-Fei, and Jiajun Wu · 2025
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Force prompting: Video generation models can learn and generalize physics-based control signals
Nate Gillman, Charles Herrmann, Michael Freeman, Daksh Aggarwal, Evan Luo, Deqing Sun, and Chen Sun · 2025
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Diffusion as shader: 3d-aware video diffusion for versatile video generation control
Zekai Gu, Rui Yan, Jiahao Lu, Peng Li, Zhiyang Dou, Chenyang Si, Zhen Dong, Qifeng Liu, Cheng Lin, Ziwei Liu, et al · 2025
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Pixie: Fast and generalizable supervised learning of 3d physics from pixels
Long Le, Ryan Lucas, Chen Wang, Chuhao Chen, Dinesh Jayaraman, Eric Eaton, and Lingjie Liu · 2025
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Xiyang Tan, Ying Jiang, Xuan Li, Zeshun Zong, Tianyi Xie, Yin Yang, and Chenfanfu Jiang · 2024
Cited alongside, same era.
Controlling space and time with diffusion models
Daniel Watson, Saurabh Saxena, Lala Li, Andrea Tagliasacchi, and David J Fleet · 2024
Cited alongside, same era.
Physgaussian: Physics-integrated 3d gaussians for generative dynamics
Tianyi Xie, Zeshun Zong, Yuxing Qiu, Xuan Li, Yutao Feng, Yin Yang, and Chenfanfu Jiang · 2024
Cited alongside, same era.
Gaussian grouping: Segment and edit anything in 3d scenes
Mingqiao Ye, Martin Danelljan, Fisher Yu, and Lei Ke · 2024
Cited alongside, same era.
Wonderjourney: Going from anywhere to everywhere
Hong-Xing Yu, Haoyi Duan, Junhwa Hur, Kyle Sargent, Michael Rubinstein, William T Freeman, Forrester Cole, Deqing Sun, Noah Snavely, Jiajun Wu, et al · 2024
Cited alongside, same era.
Stag4d: Spatial-temporal anchored generative 4d gaussians
Yifei Zeng, Yanqin Jiang, Siyu Zhu, Yuanxun Lu, Youtian Lin, Hao Zhu, Weiming Hu, Xun Cao, and Yao Yao · 2024
Cited alongside, same era.
PhysDreamer: Physics-based interaction with 3d objects via video generation
Tianyuan Zhang, Hong-Xing Yu, Rundi Wu, Brandon Y. Feng, Changxi Zheng, Noah Snavely, Jiajun Wu, and William T. Freeman · 2024
Cited alongside, same era.
Genxd: Generating any 3d and 4d scenes
Yuyang Zhao, Chung-Ching Lin, Kevin Lin, Zhiwen Yan, Linjie Li, Zhengyuan Yang, Jianfeng Wang, Gim Hee Lee, and Lijuan Wang · 2024
Cited alongside, same era.
Later among the works it cites.
Wonderplay: Dynamic 3d scene generation from a single image and actions
Zizhang Li, Hong-Xing Yu, Wei Liu, Yin Yang, Charles Herrmann, Gordon Wetzstein, and Jiajun Wu · 2025
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Splatsim: Zero-shot sim2real transfer of rgb manipulation policies using gaussian splatting
M Nomaan Qureshi, Sparsh Garg, Francisco Yandun, David Held, George Kantor, and Abhisesh Silwal · 2025
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Gen3c: 3d-informed world-consistent video generation with precise camera control
Xuanchi Ren, Tianchang Shen, Jiahui Huang, Huan Ling, Yifan Lu, Merlin Nimier-David, Thomas Müller, Alexander Keller, Sanja Fidler, and Jun Gao · 2025
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Hunyuanworld 1.0: Generating immersive, explorable, and interactive 3d worlds from words or pixels
HunyuanWorld Team, Zhenwei Wang, Yuhao Liu, Junta Wu, Zixiao Gu, Haoyuan Wang, Xuhui Zuo, Tianyu Huang, Wenhuan Li, Sheng Zhang, et al · 2025
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Wan: Open and advanced large-scale video generative models
Team Wan, Ang Wang, Baole Ai, Bin Wen, Chaojie Mao, Chen-Wei Xie, Di Chen, Feiwu Yu, Haiming Zhao, Jianxiao Yang, et al · 2025
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Video models are zero-shot learners and reasoners
Thaddäus Wiedemer, Yuxuan Li, Paul Vicol, Shixiang Shane Gu, Nick Matarese, Kevin Swersky, Been Kim, Priyank Jaini, and Robert Geirhos · 2025
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Wonderworld: Interactive 3d scene generation from a single image
Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T Freeman, and Jiajun Wu · 2025
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Hunyuan3d 2.0: Scaling diffusion models for high resolution textured 3d assets generation
Zibo Zhao, Zeqiang Lai, Qingxiang Lin, Yunfei Zhao, Haolin Liu, Shuhui Yang, Yifei Feng, Mingxin Yang, Sheng Zhang, Xianghui Yang, et al · 2025
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Stable virtual camera: Generative view synthesis with diffusion models
Jensen Jinghao Zhou, Hang Gao, Vikram Voleti, Aaryaman Vasishta, Chun-Han Yao, Mark Boss, Philip Torr, Christian Rupprecht, and Varun Jampani · 2025
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Tora: Trajectory-oriented diffusion transformer for video generation
Zhenghao Zhang, Junchao Liao, Menghao Li, Zuozhuo Dai, Bingxue Qiu, Siyu Zhu, Long Qin, and Weizhi Wang · 2073
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