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Recent advances in generative models have significantly impacted game generation.
Auto-encoding variational bayes
Diederik P Kingma and Max Welling · 2013
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A history of the unity game engine
John K Haas · 2014
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Gans trained by a two time-scale update rule converge to a local nash equilibrium
Martin Heusel, Hubert Ramsauer, Thomas Unterthiner, Bernhard Nessler, and Sepp Hochreiter · 2017
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Towards accurate generative models of video: A new metric & challenges
Thomas Unterthiner, Sjoerd Van Steenkiste, Karol Kurach, Raphael Marinier, Marcin Michalski, and Sylvain Gelly · 2018
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The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
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Denoising diffusion probabilistic models
Jonathan Ho, Ajay Jain, and Pieter Abbeel · 2020
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Learning to simulate dynamic environments with gamegan
Seung Wook Kim, Yuhao Zhou, Jonah Philion, Antonio Torralba, and Sanja Fidler · 2020
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Playable video generation
Willi Menapace, Stephane Lathuiliere, Sergey Tulyakov, Aliaksandr Siarohin, and Elisa Ricci · 2021
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High-resolution image synthesis with latent diffusion models
Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer · 2022
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Zhihao Hu and Dong Xu · 2023
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Composer: Creative and controllable image synthesis with composable conditions
Lianghua Huang, Di Chen, Yu Liu, Yujun Shen, Deli Zhao, and Jingren Zhou · 2023
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Videopoet: A large language model for zero-shot video generation
Dan Kondratyuk, Lijun Yu, Xiuye Gu, José Lezama, Jonathan Huang, Grant Schindler, Rachel Hornung, Vighnesh Birodkar, Jimmy Yan, Ming-Chang Chiu, et al · 2023
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Trocr: Transformer-based optical character recognition with pre-trained models
Minghao Li, Tengchao Lv, Jingye Chen, Lei Cui, Yijuan Lu, Dinei Florencio, Cha Zhang, Zhoujun Li, and Furu Wei · 2023
Cited alongside, same era.
Scalable diffusion models with transformers
William Peebles and Saining Xie · 2023
Cited alongside, same era.
Mariogpt: Open-ended text2level generation through large language models
Shyam Sudhakaran, Miguel González-Duque, Matthias Freiberger, Claire Glanois, Elias Najarro, and Sebastian Risi · 2023
Cited alongside, same era.
Uni-controlnet: All-in-one control to text-to-image diffusion models
Shihao Zhao, Dongdong Chen, Yen-Chun Chen, Jianmin Bao, Shaozhe Hao, Lu Yuan, and Kwan-Yee K Wong · 2023
Cited alongside, same era.
Genie: Generative interactive environments
Jake Bruce, Michael D Dennis, Ashley Edwards, Jack Parker-Holder, Yuge Shi, Edward Hughes, Matthew Lai, Aditi Mavalankar, Richie Steigerwald, Chris Apps, et al · 2024
Cited alongside, same era.
Promptable game models: Text-guided game simulation via masked diffusion models
Willi Menapace, Aliaksandr Siarohin, Stéphane Lathuilière, Panos Achlioptas, Vladislav Golyanik, Sergey Tulyakov, and Elisa Ricci · 2024
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T2i-adapter: Learning adapters to dig out more controllable ability for text-to-image diffusion models
Chong Mou, Xintao Wang, Liangbin Xie, Yanze Wu, Jian Zhang, Zhongang Qi, and Ying Shan · 2024
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Link: https://github.com/etched-ai/open-oasis, 2024
oasis · 2024
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Codef: Content deformation fields for temporally consistent video processing
Hao Ouyang, Qiuyu Wang, Yuxi Xiao, Qingyan Bai, Juntao Zhang, Kecheng Zheng, Xiaowei Zhou, Qifeng Chen, and Yujun Shen · 2024
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Controlnext: Powerful and efficient control for image and video generation
Bohao Peng, Jian Wang, Yuechen Zhang, Wenbo Li, Ming-Chang Yang, and Jiaya Jia · 2024
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Haoxuan Che, Xuanhua He, Quande Liu, Cheng Jin, and Hao Chen · 2024
Cited alongside, same era.
Textdiffuser-2: Unleashing the power of language models for text rendering
Jingye Chen, Yupan Huang, Tengchao Lv, Lei Cui, Qifeng Chen, and Furu Wei · 2024
Cited alongside, same era.
Link: https://www.anthropic.com/news/claude-3-5-sonnet, 2024
claude · 2024
Cited alongside, same era.
Scaling rectified flow transformers for high-resolution image synthesis
Patrick Esser, Sumith Kulal, Andreas Blattmann, Rahim Entezari, Jonas Müller, Harry Saini, Yam Levi, Dominik Lorenz, Axel Sauer, Frederic Boesel, et al · 2024
Cited alongside, same era.
The matrix: Infinite-horizon world generation with real-time moving control
Ruili Feng, Han Zhang, Zhantao Yang, Jie Xiao, Zhilei Shu, Zhiheng Liu, Andy Zheng, Yukun Huang, Yu Liu, and Hongyang Zhang · 2024
Cited alongside, same era.
Link: https://github.com/black-forest-labs/flux, 2024
flux · 2024
Cited alongside, same era.
Link: https://deepmind.google/discover/blog/genie-2-a-large-scale-foundation-world-model/, 2024
genie 2 · 2024
Cited alongside, same era.
Diffusion models are real-time game engines
Dani Valevski, Yaniv Leviathan, Moab Arar, and Shlomi Fruchter · 2024
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Direct-a-video: Customized video generation with user-directed camera movement and object motion
Shiyuan Yang, Liang Hou, Haibin Huang, Chongyang Ma, Pengfei Wan, Di Zhang, Xiaodong Chen, and Jing Liao · 2024
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Link: https://giantailab.github.io/yinggame/, 2024
ying · 2024
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Trackgo: A flexible and efficient method for controllable video generation
Haitao Zhou, Chuang Wang, Rui Nie, Jinxiao Lin, Dongdong Yu, Qian Yu, and Changhu Wang · 2024
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Diffusion forcing: Next-token prediction meets full-sequence diffusion
Boyuan Chen, Diego Martí Monsó, Yilun Du, Max Simchowitz, Russ Tedrake, and Vincent Sitzmann · 2025
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World and human action models towards gameplay ideation
Anssi Kanervisto, Dave Bignell, Linda Yilin Wen, Martin Grayson, Raluca Georgescu, Sergio Valcarcel Macua, Shan Zheng Tan, Tabish Rashid, Tim Pearce, Yuhan Cao, et al · 2025
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Gamefactory: Creating new games with generative interactive videos
Jiwen Yu, Yiran Qin, Xintao Wang, Pengfei Wan, Di Zhang, and Xihui Liu · 2025
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