Fetching the paper…
Reading the bibliography…
Physically Based Rendering (PBR) materials play a crucial role in modern graphics, enabling photorealistic rendering across diverse environment maps.
Image quality assessment: from error visibility to structural similarity
Zhou Wang, Alan C Bovik, Hamid R Sheikh, and Eero P Simoncelli · 2004
Earlier work this paper cites.
Content creation for a 3d game with maya and unity 3d
Matthias Labschütz, Katharina Krösl, Mariebeth Aquino, Florian Grashäftl, and Stephanie Kohl · 2011
Earlier work this paper cites.
ShapeNet: An Information-Rich 3D Model Repository
Angel X. Chang, Thomas Funkhouser, Leonidas Guibas, Pat Hanrahan, Qixing Huang, Zimo Li, Silvio Savarese, Manolis Savva, Shuran Song, Hao Su, Jianxiong Xiao, Li Yi, and Fisher Yu · 2015
Earlier work this paper cites.
Deep unsupervised learning using nonequilibrium thermodynamics
Jascha Sohl-Dickstein, Eric Weiss, Niru Maheswaranathan, and Surya Ganguli · 2015
Earlier work this paper cites.
Decoupled weight decay regularization
I Loshchilov · 2017
Earlier work this paper cites.
O-CNN: Octree-based convolutional neural networksfor 3D shape analysis
Peng-Shuai Wang, Yang Liu, Yu-Xiao Guo, Chun-Yu Sun, and Xin Tong · 2017
Earlier work this paper cites.
Demystifying MMD GANs
Mikołaj Bińkowski, Dougal J. Sutherland, Michael Arbel, and Arthur Gretton · 2018
Earlier work this paper cites.
The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
Earlier work this paper cites.
Texture fields: Learning texture representations in function space
Michael Oechsle, Lars Mescheder, Michael Niemeyer, Thilo Strauss, and Andreas Geiger · 2019
Earlier work this paper cites.
Denoising diffusion probabilistic models
Jonathan Ho, Ajay Jain, and Pieter Abbeel · 2020
Earlier work this paper cites.
Modular primitives for high-performance differentiable rendering
Samuli Laine, Janne Hellsten, Tero Karras, Yeongho Seol, Jaakko Lehtinen, and Timo Aila · 2020
Earlier work this paper cites.
Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng · 2020
Earlier work this paper cites.
Diffusion models beat gans on image synthesis
Prafulla Dhariwal and Alexander Nichol · 2021
Earlier work this paper cites.
Learning transferable visual models from natural language supervision
Alec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh, Gabriel Goh, Sandhini Agarwal, Girish Sastry, Amanda Askell, Pamela Mishkin, Jack Clark, et al · 2021
Earlier work this paper cites.
High-resolution image synthesis with latent diffusion models, 2021
Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer · 2021
Earlier work this paper cites.
Tango: Text-driven photorealistic and robust 3d stylization via lighting decomposition
Yongwei Chen, Rui Chen, Jiabao Lei, Yabin Zhang, and Kui Jia · 2022
Earlier work this paper cites.
Abo: Dataset and benchmarks for real-world 3d object understanding
Jasmine Collins, Shubham Goel, Kenan Deng, Achleshwar Luthra, Leon Xu, Erhan Gundogdu, Xi Zhang, Tomas F Yago Vicente, Thomas Dideriksen, Himanshu Arora, et al · 2022
Earlier work this paper cites.
Video diffusion models
Jonathan Ho, Tim Salimans, Alexey Gritsenko, William Chan, Mohammad Norouzi, and David J Fleet · 2022
Earlier work this paper cites.
Avatarclip: Zero-shot text-driven generation and animation of 3d avatars
Fangzhou Hong, Mingyuan Zhang, Liang Pan, Zhongang Cai, Lei Yang, and Ziwei Liu · 2022
Cited alongside, same era.
Text2mesh: Text-driven neural stylization for meshes
Oscar Michel, Roi Bar-On, Richard Liu, Sagie Benaim, and Rana Hanocka · 2022
Cited alongside, same era.
Clip-mesh: Generating textured meshes from text using pretrained image-text models
Nasir Mohammad Khalid, Tianhao Xie, Eugene Belilovsky, and Tiberiu Popa · 2022
Cited alongside, same era.
Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
Cited alongside, same era.
On aliased resizing and surprising subtleties in gan evaluation
Gaurav Parmar, Richard Zhang, and Jun-Yan Zhu · 2022
Cited alongside, same era.
Texture generation on 3d meshes with point-uv diffusion
Xin Yu, Peng Dai, Wenbo Li, Lan Ma, Zhengzhe Liu, and Xiaojuan Qi · 2023
Later among the works it cites.
Adding conditional control to text-to-image diffusion models, 2023
Lvmin Zhang, Anyi Rao, and Maneesh Agrawala · 2023
Later among the works it cites.
Locally attentional sdf diffusion for controllable 3d shape generation
Xin-Yang Zheng, Hao Pan, Peng-Shuai Wang, Xin Tong, Yang Liu, and Heung-Yeung Shum · 2023
Later among the works it cites.
Meta 3d texturegen: Fast and consistent texture generation for 3d objects
Raphael Bensadoun, Yanir Kleiman, Idan Azuri, Omri Harosh, Andrea Vedaldi, Natalia Neverova, and Oran Gafni · 2024
Closest in time.
Video generation models as world simulators
Tim Brooks, Bill Peebles, Connor Holmes, Will DePue, Yufei Guo, Li Jing, David Schnurr, Joe Taylor, Troy Luhman, Eric Luhman, Clarence Ng, Ricky Wang, and Aditya Ramesh · 2024
Closest in time.
alphaXiv searches the wider corpus for related work and actual follow-ups.
alphaXiv is searching for related work…
Ben Poole, Ajay Jain, Jonathan T Barron, and Ben Mildenhall · 2022
Cited alongside, same era.
Hierarchical text-conditional image generation with clip latents
Aditya Ramesh, Prafulla Dhariwal, Alex Nichol, Casey Chu, and Mark Chen · 2022
Cited alongside, same era.
Photorealistic text-to-image diffusion models with deep language understanding
Chitwan Saharia, William Chan, Saurabh Saxena, Lala Li, Jay Whang, Emily L Denton, Kamyar Ghasemipour, Raphael Gontijo Lopes, Burcu Karagol Ayan, Tim Salimans, et al · 2022
Cited alongside, same era.
Texturify: Generating textures on 3d shape surfaces
Yawar Siddiqui, Justus Thies, Fangchang Ma, Qi Shan, Matthias Nießner, and Angela Dai · 2022
Cited alongside, same era.
Texfusion: Synthesizing 3d textures with text-guided image diffusion models
Tianshi Cao, Karsten Kreis, Sanja Fidler, Nicholas Sharp, and KangXue Yin · 2023
Cited alongside, same era.
3d gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
Cited alongside, same era.
Magic3d: High-resolution text-to-3d content creation
Chen-Hsuan Lin, Jun Gao, Luming Tang, Towaki Takikawa, Xiaohui Zeng, Xun Huang, Karsten Kreis, Sanja Fidler, Ming-Yu Liu, and Tsung-Yi Lin · 2023
Cited alongside, same era.
Flashtex: Fast relightable mesh texturing with lightcontrolnet
Kangle Deng, Timothy Omernick, Alexander Weiss, Deva Ramanan, Jun-Yan Zhu, Tinghui Zhou, and Maneesh Agrawala · 2024
Closest in time.
Make-it-real: Unleashing large multimodal model for painting 3d objects with realistic materials, 2024
Ye Fang, Zeyi Sun, Tong Wu, Jiaqi Wang, Ziwei Liu, Gordon Wetzstein, and Dahua Lin · 2024
Closest in time.
Texgen: Text-guided 3d texture generation with multi-view sampling and resampling
Dong Huo, Zixin Guo, Xinxin Zuo, Zhihao Shi, Juwei Lu, Peng Dai, Songcen Xu, Li Cheng, and Yee-Hong Yang · 2024
Closest in time.
Gaussianshader: 3d gaussian splatting with shading functions for reflective surfaces
Yingwenqi Jiang, Jiadong Tu, Yuan Liu, Xifeng Gao, Xiaoxiao Long, Wenping Wang, and Yuexin Ma · 2024
Closest in time.
Texoct: Generating textures of 3d models with octree-based diffusion
Jialun Liu, Chenming Wu, Xinqi Liu, Xing Liu, Jinbo Wu, Haotian Peng, Chen Zhao, Haocheng Feng, Jingtuo Liu, and Errui Ding · 2024
Closest in time.
View selection for 3d captioning via diffusion ranking
Tiange Luo, Justin Johnson, and Honglak Lee · 2024
Closest in time.
SDXL: Improving latent diffusion models for high-resolution image synthesis
Dustin Podell, Zion English, Kyle Lacey, Andreas Blattmann, Tim Dockhorn, Jonas Müller, Joe Penna, and Robin Rombach · 2024
Closest in time.
Lgm: Large multi-view gaussian model for high-resolution 3d content creation
Jiaxiang Tang, Zhaoxi Chen, Xiaokang Chen, Tengfei Wang, Gang Zeng, and Ziwei Liu · 2024
Closest in time.
Tooncrafter: Generative cartoon interpolation
Jinbo Xing, Hanyuan Liu, Menghan Xia, Yong Zhang, Xintao Wang, Ying Shan, and Tien-Tsin Wong · 2024
Closest in time.
Texturedreamer: Image-guided texture synthesis through geometry-aware diffusion
Yu-Ying Yeh, Jia-Bin Huang, Changil Kim, Lei Xiao, Thu Nguyen-Phuoc, Numair Khan, Cheng Zhang, Manmohan Chandraker, Carl S Marshall, Zhao Dong, et al · 2024
Closest in time.
Paint-it: Text-to-texture synthesis via deep convolutional texture map optimization and physically-based rendering
Kim Youwang, Tae-Hyun Oh, and Gerard Pons-Moll · 2024
Closest in time.
Paint3d: Paint anything 3d with lighting-less texture diffusion models
Xianfang Zeng, Xin Chen, Zhongqi Qi, Wen Liu, Zibo Zhao, Zhibin Wang, Bin Fu, Yong Liu, and Gang Yu · 2024
Closest in time.
Texpainter: Generative mesh texturing with multi-view consistency
Hongkun Zhang, Zherong Pan, Congyi Zhang, Lifeng Zhu, and Xifeng Gao · 2024
Closest in time.