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Modern visual effects (VFX) software has made it possible for skilled artists to create imagery of virtually anything.
Difftaichi: Differentiable programming for physical simulation
Yuanming Hu, Luke Anderson, Tzu-Mao Li, Qi Sun, Nathan Carr, Jonathan Ragan-Kelley, and Frédo Durand · 1910
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Flip: a low-dissipation, particle-in-cell method for fluid flow
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Bézier and B-spline techniques
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Adobe After Effects CC Visual Effects and Compositing Studio Techniques
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Bullet physics simulation
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Structure-from-motion revisited
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Structure-from-motion revisited
Johannes L Schonberger and Jan-Michael Frahm · 2016
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Tanks and temples: Benchmarking large-scale scene reconstruction
Arno Knapitsch, Jaesik Park, Qian-Yi Zhou, and Vladlen Koltun · 2017
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Side Effects Software Inc · 2018
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MantaFlow, 2018
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Autodesk, INC · 2019
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Sentence-bert: Sentence embeddings using siamese bert-networks
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Scalability in perception for autonomous driving: Waymo open dataset
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Program synthesis with large language models
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Emerging properties in self-supervised vision transformers
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Omnidata: A scalable pipeline for making multi-task mid-level vision datasets from 3d scans
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Quantaichi: a compiler for quantized simulations
Yuanming Hu, Jiafeng Liu, Xuanda Yang, Mingkuan Xu, Ye Kuang, Weiwei Xu, Qiang Dai, William T Freeman, and Frédo Durand · 2021
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High-resolution image synthesis with latent diffusion models, 2021
Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer · 2021
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Segformer: Simple and efficient design for semantic segmentation with transformers
Enze Xie, Wenhai Wang, Zhiding Yu, Anima Anandkumar, Jose M Alvarez, and Ping Luo · 2021
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Text2live: Text-driven layered image and video editing
Omer Bar-Tal, Dolev Ofri-Amar, Rafail Fridman, Yoni Kasten, and Tali Dekel · 2022
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Mip-nerf 360: Unbounded anti-aliased neural radiance fields
Jonathan T Barron, Ben Mildenhall, Dor Verbin, Pratul P Srinivasan, and Peter Hedman · 2022
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Chong Bao and Bangbang Yang, Zeng Junyi, Bao Hujun, Zhang Yinda, Cui Zhaopeng, and Zhang Guofeng · 2022
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A neural network solves, explains, and generates university math problems by program synthesis and few-shot learning at human level
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Mitsuba 3 renderer, 2022
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SDEdit: Guided image synthesis and editing with stochastic differential equations
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Yi-Ling Qiao, Alexander Gao, and Ming C. Lin · 2022
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Grit: A generative region-to-text transformer for object understanding
Jialian Wu, Jianfeng Wang, Zhengyuan Yang, Zhe Gan, Zicheng Liu, Junsong Yuan, and Lijuan Wang · 2022
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Tianhan Xu and Tatsuya Harada · 2022
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Sdfstudio: A unified framework for surface reconstruction, 2022
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Lior Yariv, Peter Hedman, Christian Reiser, Dor Verbin, Pratul P Srinivasan, Richard Szeliski, Jonathan T Barron, and Ben Mildenhall · 2023
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Scannet++: A high-fidelity dataset of 3d indoor scenes
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Lvmin Zhang, Anyi Rao, and Maneesh Agrawala · 2023
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Jingyu Zhuang, Chen Wang, Liang Lin, Lingjie Liu, and Guanbin Li · 2023
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Tracking anything with decoupled video segmentation
Ho Kei Cheng, Seoung Wug Oh, Brian Price, Alexander Schwing, and Joon-Young Lee · 2023
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Flatten: optical flow-guided attention for consistent text-to-video editing
Yuren Cong, Mengmeng Xu, Christian Simon, Shoufa Chen, Jiawei Ren, Yanping Xie, Juan-Manuel Perez-Rua, Bodo Rosenhahn, Tao Xiang, and Sen He · 2023
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Objaverse: A universe of annotated 3d objects
Matt Deitke, Dustin Schwenk, Jordi Salvador, Luca Weihs, Oscar Michel, Eli VanderBilt, Ludwig Schmidt, Kiana Ehsani, Aniruddha Kembhavi, and Ali Farhadi · 2023
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Jiahua Dong and Yu-Xiong Wang · 2023
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Pie-nerf: Physics-based interactive elastodynamics with nerf, 2023
Yutao Feng, Yintong Shang, Xuan Li, Tianjia Shao, Chenfanfu Jiang, and Yin Yang · 2023
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Magicdrive: Street view generation with diverse 3d geometry control
Ruiyuan Gao, Kai Chen, Enze Xie, Lanqing Hong, Zhenguo Li, Dit-Yan Yeung, and Qiang Xu · 2023
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Yutao Feng, Xiang Feng, Yintong Shang, Ying Jiang, Chang Yu, Zeshun Zong, Tianjia Shao, Hongzhi Wu, Kun Zhou, Chenfanfu Jiang, and Yin Yang · 2024
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Blink: Multimodal large language models can see but not perceive
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Scenecraft: An llm agent for synthesizing 3d scenes as blender code
Ziniu Hu, Ahmet Iscen, Aashi Jain, Thomas Kipf, Yisong Yue, David A Ross, Cordelia Schmid, and Alireza Fathi · 2024
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VBench: Comprehensive benchmark suite for video generative models
Ziqi Huang, Yinan He, Jiashuo Yu, Fan Zhang, Chenyang Si, Yuming Jiang, Yuanhan Zhang, Tianxing Wu, Qingyang Jin, Nattapol Chanpaisit, Yaohui Wang, Xinyuan Chen, Limin Wang, Dahua Lin, Yu Qiao, and Ziwei Liu · 2024
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Anyv2v: A plug-and-play framework for any video-to-video editing tasks
Max Ku, Cong Wei, Weiming Ren, Huan Yang, and Wenhu Chen · 2024
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Photorealistic object insertion with diffusion-guided inverse rendering
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Jiaxi Lv, Yi Huang, Mingfu Yan, Jiancheng Huang, Jianzhuang Liu, Yifan Liu, Yafei Wen, Xiaoxin Chen, and Shifeng Chen · 2024
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Lampilot: An open benchmark dataset for autonomous driving with language model programs
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Chong Mou, Mingdeng Cao, Xintao Wang, Zhaoyang Zhang, Ying Shan, and Jian Zhang · 2024
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Language-driven physics-based scene synthesis and editing via feature splatting
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Infinigen indoors: Photorealistic indoor scenes using procedural generation
Alexander Raistrick, Lingjie Mei, Karhan Kayan, David Yan, Yiming Zuo, Beining Han, Hongyu Wen, Meenal Parakh, Stamatis Alexandropoulos, Lahav Lipson, et al · 2024
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Grounded sam: Assembling open-world models for diverse visual tasks, 2024
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Cell Fracture, 2024
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