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We introduce DreamCraft3D++, an extension of DreamCraft3D that enables efficient high-quality generation of complex 3D assets.
2015
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2021
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2021
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R. Rombach, A. Blattmann, D. Lorenz, P. Esser, and B. Ommer, “High-resolution image synthesis with latent diffusion models,” 2021
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R. Rombach, A. Blattmann, D. Lorenz, P. Esser, and B. Ommer, “High-resolution image synthesis with latent diffusion models,” in Proceedings of the IEEE/CVF conference on computer vision and pattern recognition , 2022, pp. 10 684–10 695
2022
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S. Gu, D. Chen, J. Bao, F. Wen, B. Zhang, D. Chen, L. Yuan, and B. Guo, “Vector quantized diffusion model for text-to-image synthesis,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition , 2022, pp. 10 696–10 706
2022
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A. Jain, B. Mildenhall, J. T. Barron, P. Abbeel, and B. Poole, “Zero-shot text-guided object generation with dream fields,” 2022
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F. Hong, M. Zhang, L. Pan, Z. Cai, L. Yang, and Z. Liu, “Avatarclip: Zero-shot text-driven generation and animation of 3d avatars,” ACM Transactions on Graphics (TOG) , vol. 41, no. 4, pp. 1–19, 2022
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J. Gao, T. Shen, Z. Wang, W. Chen, K. Yin, D. Li, O. Litany, Z. Gojcic, and S. Fidler, “Get3d: A generative model of high quality 3d textured shapes learned from images,” Advances In Neural Information Processing Systems , vol. 35, pp. 31 841–31 854, 2022
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J. Sun, X. Wang, Y. Shi, L. Wang, J. Wang, and Y. Liu, “Ide-3d: Interactive disentangled editing for high-resolution 3d-aware portrait synthesis,” ACM Trans. Graph. , vol. 41, no. 6, nov 2022. [Online]. Available: https://doi.org/10.1145/3550454.3555506
2022
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A. Sanghi, H. Chu, J. G. Lambourne, Y. Wang, C.-Y. Cheng, M. Fumero, and K. R. Malekshan, “Clip-forge: Towards zero-shot text-to-shape generation,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition , 2022, pp. 18 603–18 613
2022
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P. Mittal, Y.-C. Cheng, M. Singh, and S. Tulsiani, “Autosdf: Shape priors for 3d completion, reconstruction and generation,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition , 2022, pp. 306–315
2022
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X. Yan, L. Lin, N. J. Mitra, D. Lischinski, D. Cohen-Or, and H. Huang, “Shapeformer: Transformer-based shape completion via sparse representation,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition , 2022, pp. 6239–6249
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B. Zhang, M. Nießner, and P. Wonka, “3dilg: Irregular latent grids for 3d generative modeling,” in NeurIPS , 2022
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J. Munkberg, J. Hasselgren, T. Shen, J. Gao, W. Chen, A. Evans, T. Müller, and S. Fidler, “Extracting triangular 3d models, materials, and lighting from images,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition , 2022, pp. 8280–8290
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2022
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2023
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2023
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J. Sun, X. Wang, L. Wang, X. Li, Y. Zhang, H. Zhang, and Y. Liu, “Next3d: Generative neural texture rasterization for 3d-aware head avatars,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) , June 2023, pp. 20 991–21 002
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2023
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2023
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2023
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P. Wang, H. Tan, S. Bi, Y. Xu, F. Luan, K. Sunkavalli, W. Wang, Z. Xu, and K. Zhang, “Pf-lrm: Pose-free large reconstruction model for joint pose and shape prediction,” Nov 2023
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2023
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2023
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T. Shen, J. Munkberg, J. Hasselgren, K. Yin, Z. Wang, W. Chen, Z. Gojcic, S. Fidler, N. Sharp, and J. Gao, “Flexible isosurface extraction for gradient-based mesh optimization.” ACM Trans. Graph. , vol. 42, no. 4, pp. 37–1, 2023
2023
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2023
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M. Li, Y. Duan, J. Zhou, and J. Lu, “Diffusion-sdf: Text-to-shape via voxelized diffusion,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition , 2023, pp. 12 642–12 651
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2023
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M. Deitke, D. Schwenk, J. Salvador, L. Weihs, O. Michel, E. VanderBilt, L. Schmidt, K. Ehsani, A. Kembhavi, and A. Farhadi, “Objaverse: A universe of annotated 3d objects,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition , 2023, pp. 13 142–13 153
2023
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T. Wu, J. Zhang, X. Fu, Y. Wang, J. Ren, L. Pan, W. Wu, L. Yang, J. Wang, C. Qian et al. , “Omniobject3d: Large-vocabulary 3d object dataset for realistic perception, reconstruction and generation,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition , 2023, pp. 803–814
2023
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N. Ruiz, Y. Li, V. Jampani, Y. Pritch, M. Rubinstein, and K. Aberman, “Dreambooth: Fine tuning text-to-image diffusion models for subject-driven generation,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition , 2023, pp. 22 500–22 510
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-, “Dreamshaper (revision 8c1bfc6),” 2023. [Online]. Available: https://huggingface.co/Lykon/DreamShaper
2023
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Y.-C. Guo, Y.-T. Liu, R. Shao, C. Laforte, V. Voleti, G. Luo, C.-H. Chen, Z.-X. Zou, C. Wang, Y.-P. Cao, and S.-H. Zhang, “threestudio: A unified framework for 3d content generation,” https://github.com/threestudio-project/threestudio , 2023
2023
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L. Zhang, Z. Wang, Q. Zhang, Q. Qiu, A. Pang, H. Jiang, W. Yang, L. Xu, and J. Yu, “Clay: A controllable large-scale generative model for creating high-quality 3d assets,” ACM Transactions on Graphics (TOG) , vol. 43, no. 4, pp. 1–20, 2024
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