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Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions.
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Attention is all you need. In Advances in Neural Information Processing Systems (NeurIPS)
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Recovering Accurate 3D Human Pose in The Wild Using IMUs and a Moving Camera. In European Conference on Computer Vision (ECCV)
Timo von Marcard, Roberto Henschel, Michael Black, Bodo Rosenhahn, and Gerard Pons-Moll. 2018 · 2018
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Resolving 3D human pose ambiguities with 3D scene constraints. In International Conference on Computer Vision (ICCV)
Mohamed Hassan, Vasileios Choutas, Dimitrios Tzionas, and Michael J Black. 2019 · 2019
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Putting humans in a scene: Learning affordance in 3d indoor environments. In Conference on Computer Vision and Pattern Recognition (CVPR)
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iMapper: interaction-guided scene mapping from monocular videos
Aron Monszpart, Paul Guerrero, Duygu Ceylan, Ersin Yumer, and Niloy J Mitra. 2019 · 2019
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Expressive body capture: 3d hands, face, and body from a single image. In Conference on Computer Vision and Pattern Recognition (CVPR)
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Mcp: Learning composable hierarchical control with multiplicative compositional policies. In Advances in Neural Information Processing Systems (NeurIPS)
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Catch & carry: reusable neural controllers for vision-guided whole-body tasks
Josh Merel, Saran Tunyasuvunakool, Arun Ahuja, Yuval Tassa, Leonard Hasenclever, Vu Pham, Tom Erez, Greg Wayne, and Nicolas Heess. 2020 · 2020
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GRAB: A dataset of whole-body human grasping of objects. In European Conference on Computer Vision (ECCV)
Omid Taheri, Nima Ghorbani, Michael J Black, and Dimitrios Tzionas. 2020 · 2020
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An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale. In International Conference on Learning Representations (ICLR)
Alexey Dosovitskiy, Lucas Beyer, Alexander Kolesnikov, Dirk Weissenborn, Xiaohua Zhai, Thomas Unterthiner, Mostafa Dehghani, Matthias Minderer, Georg Heigold, Sylvain Gelly, Jakob Uszkoreit, and Neil Houlsby. 2021 · 2021
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Stochastic Scene-Aware Motion Prediction. In International Conference on Computer Vision (ICCV)
Mohamed Hassan, Duygu Ceylan, Ruben Villegas, Jun Saito, Jimei Yang, Yi Zhou, and Michael Black. 2021 · 2021
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Learning transferable visual models from natural language supervision. In International Conference on Machine Learning (ICML)
ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation. In Conference on Computer Vision and Pattern Recognition (CVPR)
Zicong Fan, Omid Taheri, Dimitrios Tzionas, Muhammed Kocabas, Manuel Kaufmann, Michael J. Black, and Otmar Hilliges. 2023 · 2023
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IMoS: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions. In Eurographics
Anindita Ghosh, Rishabh Dabral, Vladislav Golyanik, Christian Theobalt, and Philipp Slusallek. 2023 · 2023
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Interaction Replica: Tracking human–object interaction and scene changes from human motion. In International Conference on 3D Vision (3DV)
Vladimir Guzov, Julian Chibane, Riccardo Marin, Yannan He, Yunus Saracoglu, Torsten Sattler, and Gerard Pons-Moll. 2023 · 2023
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Synthesizing Physical Character-Scene Interactions. In SIGGRAPH Conference Papers
Mohamed Hassan, Yunrong Guo, Tingwu Wang, Michael Black, Sanja Fidler, and Xue Bin Peng. 2023 · 2023
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Diffusion-based Generation, Optimization, and Planning in 3D Scenes. In Conference on Computer Vision and Pattern Recognition (CVPR)
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Alec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh, Gabriel Goh, Sandhini Agarwal, Girish Sastry, Amanda Askell, Pamela Mishkin, Jack Clark, et al · 2021
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BEHAVE: Dataset and Method for Tracking Human Object Interactions. In Conference on Computer Vision and Pattern Recognition (CVPR)
Bharat Lal Bhatnagar, Xianghui Xie, Ilya A. Petrov, Cristian Sminchisescu, Christian Theobalt, and Gerard Pons-Moll. 2022 · 2022
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Nemf: Neural motion fields for kinematic animation. In Advances in Neural Information Processing Systems (NeurIPS)
Chengan He, Jun Saito, James Zachary, Holly Rushmeier, and Yi Zhou. 2022 · 2022
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Human Motion Diffusion Model. In International Conference on Learning Representations (ICLR)
Guy Tevet, Sigal Raab, Brian Gordon, Yoni Shafir, Daniel Cohen-or, and Amit Haim Bermano. 2022 · 2022
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Humanise: Language-conditioned human motion generation in 3d scenes. In Advances in Neural Information Processing Systems (NeurIPS)
Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, Wei Liang, and Siyuan Huang. 2022 · 2022
Cited alongside, same era.
SAGA: Stochastic Whole-Body Grasping with Contact. In European Conference on Computer Vision (ECCV)
Yan Wu, Jiahao Wang, Yan Zhang, Siwei Zhang, Otmar Hilliges, Fisher Yu, and Siyu Tang. 2022 · 2022
Cited alongside, same era.
Couch: Towards controllable human-chair interactions. In European Conference on Computer Vision (ECCV)
Xiaohan Zhang, Bharat Lal Bhatnagar, Sebastian Starke, Vladimir Guzov, and Gerard Pons-Moll. 2022 · 2022
Cited alongside, same era.
The Wanderings of Odysseus in 3D Scenes. In Conference on Computer Vision and Pattern Recognition (CVPR)
Yan Zhang and Siyu Tang. 2022 · 2022
Cited alongside, same era.
Siyuan Huang, Zan Wang, Puhao Li, Baoxiong Jia, Tengyu Liu, Yixin Zhu, Wei Liang, and Song-Chun Zhu. 2023 · 2023
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Full-Body Articulated Human-Object Interaction. In International Conference on Computer Vision (ICCV)
Nan Jiang, Tengyu Liu, Zhexuan Cao, Jieming Cui, Zhiyuan Zhang, Yixin Chen, He Wang, Yixin Zhu, and Siyuan Huang. 2023 · 2023
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Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments. In International Conference on Computer Vision (ICCV)
Jiye Lee and Hanbyul Joo. 2023 · 2023
Later among the works it cites.
Object motion guided human motion synthesis
Jiaman Li, Jiajun Wu, and C Karen Liu. 2023b · 2023
Later among the works it cites.
Synthesizing Diverse Human Motions in 3D Indoor Scenes. In International Conference on Computer Vision (ICCV)
Kaifeng Zhao, Yan Zhang, Shaofei Wang, Thabo Beeler, and Siyu Tang. 2023 · 2023
Later among the works it cites.
Taming Diffusion Probabilistic Models for Character Control. In SIGGRAPH Conference Papers
Rui Chen, Mingyi Shi, Shaoli Huang, Ping Tan, Taku Komura, and Xuelin Chen. 2024 · 2024
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Anyskill: Learning Open-Vocabulary Physical Skill for Interactive Agents. In Conference on Computer Vision and Pattern Recognition (CVPR)
Jieming Cui, Tengyu Liu, Nian Liu, Yaodong Yang, Yixin Zhu, and Siyuan Huang. 2024 · 2024
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Scaling up dynamic human-scene interaction modeling. In Conference on Computer Vision and Pattern Recognition (CVPR)
Nan Jiang, Zhiyuan Zhang, Hongjie Li, Xiaoxuan Ma, Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, and Siyuan Huang. 2024 · 2024
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Unified Human-Scene Interaction via Prompted Chain-of-Contacts. In International Conference on Learning Representations (ICLR)
Zeqi Xiao, Tai Wang, Jingbo Wang, Jinkun Cao, Wenwei Zhang, Bo Dai, Dahua Lin, and Jiangmiao Pang. 2024 · 2024
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Generating Human Interaction Motions in Scenes with Text Control. In Conference on Computer Vision and Pattern Recognition (CVPR)
Hongwei Yi, Justus Thies, Michael J Black, Xue Bin Peng, and Davis Rempe. 2024 · 2024
Closest in time.